Комментарии:
Rock star inc worrying about expense because they have a budget of two billion
ОтветитьMore realistic makes it all more immersive and scary imho. I’m all in for the authentic experience when driving. I’m 41 and even my son at 14 loves BeamNG
ОтветитьPhysics in gta 6 must be realistic
ОтветитьI actually like the idea of realistic driving. Especially vehicle damage. It doesn’t have to be 100% but some realism aspects should be present in gta6. It adds immersion factor and it does make missions more interesting. It’s cool to take into account your vehicle. Putting gas for fuel in gta6 would add a lot of real life aspects too. Especially when you plan missions.
ОтветитьGTA IV driving model was much more rewarding when you knew how fast you can afford to go.. I wouldn't mind the more arcadey model in GTA V but what pisses me off is that whenever you drive over a small obstacle on the ground (curb) the car instantly jumps up making it look really weird.. I'm surprised they still haven't fixed this after the 10 years of updates and I hope they fix it in GTA VI and make the driving somewhat more similar to IV
Ответитьthey intentionally nerf the vehicle physics to suit younger audiences. also the maps are small cause of which that irritating sense of speed, bottlenecks at like 20mph.
ОтветитьGta 4 car physic meant for hardcore players Gta 5 car physics is mean for casuals
ОтветитьHope we get Manual transmissions and clutch. I loved gta games but always thought the driving physics were absolutely terrible. I hope they move closer to forza horizon physics cars play a major role in GTA why not make them fun to drive too?
ОтветитьMaking a complex driving experience would make the car modification much more worth it also.
ОтветитьThe most important thing they should add in the next game is keeping whatever vehicle you have permanently, unlike gta 5 story mode and rdr2, it would make the game more fun to play knowing your driving the car you want always, and not a scripted and forced one...
ОтветитьI think realistic would be a better approach think about how different all the cars will feel
Ответитьyes rockstar will have to find niche in car physics because I love BG
Ответитьmy thing are car physics thats why i love gta i hope they go all out
ОтветитьI played GTA for many years now but I never played a single mission. I´d love to have realistic vehicle deformation and driving experience
ОтветитьFuck what anyone has to say about it beamng crash physics would be amazing, getting penalized for doing 100mph through a traffic filled city would be very immersive and super fun.
ОтветитьPractically impossible.
Ответить60% gta V 40% gta IV would be good something like that
ОтветитьIt should be realistic because if you cant drive ofc it will show like in gta 4
ОтветитьMoral of the story is: Get good.
I don't want to be held back because people can't drive a virtual car around in an arcadey game. There's a big demand for something resembling GTA 4's physics, I'm not the only one
My opinion is that BeamNG drive although realistic too destructive is
ОтветитьI want the handling to be somewhere around Forza Horion, Dirt 3, or Racedriver: Grid from 2008, and I want the damage amount to be in between IV and V, with the damage sensitivity of V, and damage type as a mix of IV and 2008's Grid. Also, keep the midair car control but reduce the strength, and remove the auto-flipping for completely upside down vehicles. Also, I want realistic accelerations and accurate/realistic top speeds, and I don't want every damn car to be AWD.
ОтветитьGta 4 physics was the best, it gave also a good feeling once you master the driving, it was more immersive especially in the 80s action movies chases. Gta V never gave that and bored me as soon as all the missions were passed
Ответитьnahh make it beam physics with autopilot, if u know how to drive u won't break ur car I do it all the time with traffic in beam on controller, and mouse n keyboard
ОтветитьIf realistic car physics will not be implemented is because of crying kids who cannot drive and they say the game sucks
ОтветитьA mix of the two games is best for me. Beam NG is amazing for what it is but would make the nature of GTA games unplayable. I’d say reduce breaking sensitivity from 5 and bring body deformation from 4. And make it more of an emphasis to buy things like armor , roll cages, and bull bars/push bars for vehicles. Make cars less rigid with handling as 5 but not as loosy goody as 4. And again make it an emphasis to modify and tune your car like buying brakes lowering suspension wings whatever and have a notable difference.
Ответитьi just want to power through corners i.e. powerslide with the rears smoking on powerful cars i hate that you don't need throttle control to drive properly
ОтветитьIt’s called grand theft auto
Which is car theft!!!
Make the driving physics realistic.
Gta4 physics all the way !!! If you don’t like them you can’t drive
ОтветитьYou can’t push vehicles out the way in V. Semis get stuck vs a WEENIE.
ОтветитьI think if physics has something near midnight handling physics well be welcoming
ОтветитьThey should add in a option for realistic or non-realistic car damage.
ОтветитьWhy you calling it a "Wind screen"? You're not even british.
ОтветитьI hope it’s realistic
ОтветитьI don’t want no arcade style driving in gta VI it sucks I want it realistic
ОтветитьTheir problem is they are taking into consideration kids opinion when this is a game for ADULTS. In facts parents should be suing them
Ответитьpersonally I think they will go for a mix of the two making the vehicles have gentle and smooth controls like in gta 5 but maybe slightly more realistic damage similar to gta 4
Ответитьthe passeged is like a robot inside the car. he doesnt react to car's destruction
ОтветитьHey i would want it to be arcaed like
ОтветитьAnd i want the drugs to be a legal
ОтветитьYou can rob one and pay for one
ОтветитьAnd I want you to get takixe
ОтветитьHey i want a military in GTA 6
ОтветитьStop saying it needs a mix of GTA 4 and 5, it’s going to be overhauled and have its own new better physics
ОтветитьI need immersion or its not fun i put gta v on the shelf cause of lack of immersion
ОтветитьI would love forza horizon driving in GTA6 lol since i love to make drift cars in GTA5
ОтветитьDefinitely more realism but not too many (like gran tourismo , this would be not good)
ОтветитьIt depends on the Map design
The map design is the foundation on how cars should be able to behave
If GTA6 map has a pretty big emphasis on realism the cars are going to be realistic to Add to the Scenery and Image that their pushing
If the map is Arcady with loose roads and less turns with weak building design then the cars are going to also be Arcady with less design to the suspension and easy steering
You also won’t be able to play with other players with different driving styles (like Inter said already) because that poses an unfair advantage when it comes to missions, racing, etc
So it just depends
No realistic movement make sense in this game. GTA isn’t realistic so why would even want that? They nailed it on GTA V and if it ain’t broke don’t fix it.
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