Game Development with SDL 2.0 (Steam Dev Days 2014)

Game Development with SDL 2.0 (Steam Dev Days 2014)

Steamworks Development

10 лет назад

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icomputo 💾
icomputo 💾 - 23.09.2023 00:43

SDL 3 soon?

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Baljeet Verma
Baljeet Verma - 14.06.2023 09:50

Mr. Ryan Gordon, you are going too straight on it... Congratulations... You should now create games more stronger than ever possible throught.. 😇

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Carriage Returned
Carriage Returned - 19.04.2023 21:57

openGL is not that hard, you can understand how it works in 1 day. Remember what he said, if you want full power - use openGL.

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Jason Boyd
Jason Boyd - 30.03.2023 20:22

Am I the only person who gets annoyed at people talking at hyperspeed like they just drank a quart of Mountain Dew? This guy is getting breathless from how fast he's talking.

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Corretor Ortográfico
Corretor Ortográfico - 31.07.2022 19:40

But the open source option to DirectX wasn't opengl?

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Saxxon Fox
Saxxon Fox - 09.07.2022 11:25

I have tried about two dozen different libraries to try and figure out what is most suitable for my retro-style projects. SDL came out out on top. Thank you for talking more about it!

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Gaspar Liboreiro
Gaspar Liboreiro - 30.03.2022 18:26

does this api have vibrator support?

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dandymcgee
dandymcgee - 20.12.2021 08:19

This guy is a literal legend. Here's a list of just some of the things he has helped port to Linux:

Left 4 Dead 2
Unreal Tournament
Call of Duty
Medal of Honor
Rocket League
Google Earth
Crysis Wars
Battlefield 1942
Psychonauts
Serious Sam
America's Army
Postal 2
Postal 1
Second Life
Killing Floor
Dungeon Defenders
Dungeons of Dredmor
Braid
Super Meat Boy
The End is Nigh
Aquaria
Dear Esther
Lugaru HD
Sanctum 2
Goat Simulator
LIMBO

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Aa Bb
Aa Bb - 19.10.2021 10:54

I found Jesus!!!

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PoppySeed84
PoppySeed84 - 17.08.2021 20:04

this guy is a genius... its amazing how knowledgeable he is about his passion...

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Squeegee3D
Squeegee3D - 18.06.2021 04:17

Sometimes I watch this just for fun.

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Darchendon
Darchendon - 15.01.2021 09:01

Weird question but
If you're making a 2d game, would you need openGL/vulkan/directX (direct3d?), or would SDL be enough for any kind of 2D? Would you still want a graphics api for a 2d game anyways?

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Murican MTG
Murican MTG - 02.11.2020 02:58

When the guy who ports stuff to Linux uses Mac.

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Chastity Rose
Chastity Rose - 13.09.2020 05:40

I have used SDL but I had a lot of trouble when I wanted geometric primitives like circles or polygons. I had to get sdl-gfx working which was not easy. That was the only real downside because sfml and allegro already include shape drawing and text drawing as part of their official installation. I think the SDL team needs a solution to this.

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