Комментарии:
It’s not science fiction anymore
ОтветитьOh, its the Submarine guy! I love those episode, I am trying not to binge watch the sub videos.
ОтветитьWhy don't they start by using the hips or kneck as the main sensor? Something which stays fixed centrally.
Then make it so that the system will recognise the moment the central sensor moves off center, and the associated foot sensor moving away from center. Only when both happen at the same time the belts will move in absolute inverse relation with the movement of the primary foot sensor. At the point of which the motors are activated, they're essentially locked in position with the lead foot. Wherever the foot goes the motors run opposite at exactly the same time speed.
you need to catch up with the rest of the world pal
Ответитьelon musks brain chip thing would be perfect for this. it can tell the treadmill which way you want to walk before you know
ОтветитьThey need shoes or something that track your position and sensors on every inch of that treadmill.
Ответитьto make a prototype of one of these would've been so groundbreaking. now it's actually there, and the refined version of this has already been popularised in Ready Player One (awesome movie for Gen X'ers btw), it's just a matter of diligent refinement of the system to make it butter-smooth like in the movie. it's now 2023, I'd love to see how far this emerging tech has come.
ОтветитьDoes it work for the Quest 2 and PlayStation VR? I hope it does…
ОтветитьDustin, time for a revisit bud.
ОтветитьRetarderEveryDay
Ответить"JESUS WEPT"
ОтветитьCreio que o corpo deveria ficar suspenso, e ao invés de joystick usar luvas e sensores nas articulações dos braços e pernas, também seria legal substituir as lentes comuns por um painel ocular mais expansivo.
Ответитьif you get on a horse in Skyrim VR, you play as the horse
ОтветитьPID control?
ОтветитьHe did use it in the treadmill ready player one also is that going to be used for VR?
ОтветитьIt seems like it would be more realistic for a user to be forced to remain center by using a device like a ring or tether, which keeps the user centered while allowing the strength of the users legs to move the treadmill. This would cause the feedback loop to be more realistic because the user is literally walking/running and the computer intelligence would be driven by the direction of the user. The tether would be a belt with an omnidirectional ring allowed to go around with ball bearings or some-such so the tether would not impede the user's ability to move in a 360 degree motion. It would seem to me that this would be easier to code, manage, and be more realistic for the user. Moreover, you could use sensors in the belt to determine a cardinal direction if that were necessary. I'm curious about thoughts.
ОтветитьThe treadmill is a metaphor for a lot of people’s life! Constantly Busy appearing to always be doing something or going somewhere. Yet they never improve their life!
ОтветитьNot bad but that ring need to be a little to the body because if you start running you might be tripping
Ответитьyou should visit them now in 2023
ОтветитьThis + neuralink = ❤️
Ответитьso it can move fast enough to knock you off your feet. that could be used with a harness to prevent an injury if you were playing a game that would knock you off your feet on purpose to simulate a slip, fall, or jump, or even falling like using a parachute
Ответитьthis could easily be solved by using the catwalk vr omnidirectional treadmill. you literly just use a harness to keep you in the same spot but in can move 360. instead of having a computer try to center you. so much more work than it needs to be.
Ответитьsimple fix, a mechanical device used breaking is needed, this can be solve by simple machines. attached to your body, wherever the part that feels you comfortable.
ОтветитьI want to see an update of this really bad
Ответитьbroo it's been 5 years, how has this project not released any updates? Id be interested in seeing this method combined with the rotating back arm used in the Omni One.
Ответитьbro its crazy how such a failure this conveyor thing
ОтветитьBeen 5 years and i think they have come a long way.
ОтветитьThey spent so much money to design the treadmill but use the shittiest controllers to exist.
ОтветитьLife is way better when you are able to run
ОтветитьPressure sensors on the treadmill for the feet with an algorithm that tells the computer to ignore the rollers as the treadmill wraps underneath will speed up the deceleration of the treadmill. You may pay me later.
ОтветитьGoogle “Disney Omnidirectional Floor” for a much simpler and sleeker solution to walking in VR.
ОтветитьI’m afk in the green and I start walking. My ear: what is this unholy sound that is unholy
ОтветитьWhy are you not using the wrist traps😂😂😂
ОтветитьThis is like virtual insanity
ОтветитьI think it could benefit from pressure sensitive shoe soles, and/or pressure sensitive padding to determine direction of acceleration at the point of contact. Sure eliminate most of the lag.
ОтветитьGreat product, just not something for consumers because it's just not financially feasible.
ОтветитьAll you need are PIDs !!!
Ответить5 years later... Nothin but crickets 😔
ОтветитьAnd a haptic feedback vest. I'll take 2!
ОтветитьWhat if we tilt the treadmill in proportional on opposite direction with the acceleration to cancel those weird feeling of inertia?
ОтветитьSweet, can't wait until the finish product is mass produced
ОтветитьI'm watching this because I searched omnidirectional treadmill after reaching the point in Ready Player One when Wade describes his setup. I look forward to seeing how they try to create an amorphous surface omnidirectional treadmill
ОтветитьIt should be 0 G's. This is a broken concept. Someone's going to do it better
ОтветитьLoud and laggy. That's what I got.
ОтветитьThis would be cool on gta5
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