What is the Rule of 3 In Board Games?

What is the Rule of 3 In Board Games?

Board Game Sanctuary

2 месяца назад

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@florjangjolaj4436
@florjangjolaj4436 - 09.07.2024 01:34

Danny, you've got such unique video idea's and analysis. This is so great!!

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@celemor
@celemor - 05.05.2024 09:34

I love the idea of the video. However, I believe that the initial example, the Mario Bros one, wasn’t as related to the rest of the video but it can be the inception of other video 😃

You said that the rule of thee in Mario was explaining by example, teaching by practice increasing difficulty and finally testing through a very complex end.

However, during the rest of the video was more like three paths where you have to find the right balance or specialise to success as in 7 Wonders Duel, the game which influenced how duel games later on were designed as the two you showed that are great.

Nice selection of games, great shots, great monologue. You got another subscriber here! 😍

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@sleepykid19
@sleepykid19 - 26.04.2024 20:13

Blood Rage: 3 eras, 3 phases to each era (drafting, playing, ragnarok), 3 types of cards to draft (combat, upgrades, quests), 3 types of units (leaders, warriors, monsters), and 3 clan abilities to upgrade (rage, axes, horns).

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@nicolenavarro6886
@nicolenavarro6886 - 26.04.2024 15:29

I loved this so much! Informative not only for those interested in game design but also for the curious 😃 It was great to learn about multiple games from a specific mechanical perspective... Thank you for this! Hoping that there'll be more content like this from you 🤞

P.S. It's very satisfying to see the games in the way you show them, including the plants and aesthetics you have in the background.

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@heatherdash5815
@heatherdash5815 - 26.04.2024 06:28

What a different way to think about it 🤔 I will have to think about this when i play my games

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@BoardGameSanctuary
@BoardGameSanctuary - 26.04.2024 04:03

G'day friends
What are your thoughts of this idea of the rule of three in board gaming? Do you think it is over used or is it something that is necessary in board game design? What are some games that you have encountered that uses this rule of three really well? I would love to hear your thoughts, stories and experiences. This is a safe space to chat. Cheers Danny :)

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