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John Paul S.: "I want to go on something more thrilling than the Death Machine."
ОтветитьYou can save some time unloading by ejecting the guests out of the car on a small unbanked turn right before the station 😂
ОтветитьHow turn humans into ketchup
Ответитьi fucking love these type of instant blood mist machines theyre the funniest shit to me for some reason
Ответитьand thats not even counting that the train goes from 400km/h to 0Km/h in 0.1 seconds so after getting sloshed around and their insides turned into cranberry sauce it all comes out of their mouths nose and eyes when they reach the station.
you should give out ponchos and put a warning "splash zone"
\I want to go on something more thrilling than Giga Coaster 1!\
ОтветитьIt's actually kinda suprising the game properly calculates that a sloped hill is faster than a vertical drop. Normal conventions assume the opposite but as the Brachistochrone curve proved it is in fact faster to take a fine curve over a vertical drop.
Ответитьdont worry these guests are somehow indestructible to g forces they should be fine nonetheless
ОтветитьWe need a downtune your coaster video
Ответитьthis makes me wonder, whats the longest possible ride you can create
Ответитьcall this coaster the neutron star
ОтветитьMeanwhile, in planet coaster:
4,190 G
Is the excitement rating at medium instead of high because of a stat penalty?
ОтветитьIt's not a good coaster unless your spine is coming out your ass when you get off.
ОтветитьWell, at least the g-forces are nothing compared to falling into a neutron star, so it should be fine (falling into a neutron star is around 100 billion Gs).
ОтветитьIf you’re making a real life roller coaster I would use the astm roller coaster standards
Ответитьclickbait thumbnail. Guests don't die and walk of the coaster just fine
Ответитьlove how its still got medium excitement. must be the angels you see passing into the afterlife
ОтветитьI love how on the last coaster
The excitement rating is medium 🤣
Im laughing so hard about this last ride slomo
Ответитьgets off a ride that should have absolutely killed them
“Yeah I’ll give that a 3.3 for excitement”
To all the people argumenting about g forces kenny bräck survived the highest horizontal g force recorded for a human being at 214g
ОтветитьBro recreated the LHC in RC2
ОтветитьImagine if this game realistically simulated stress on members a la poly bridge. I'd be curious to see how these elements fail under these forces...
ОтветитьGrandad, you can’t let people ride roller coasters like this; it’ll cause…death.
ОтветитьOnce in a life time ride to heaven.
Ответитьnot only are some of these faster than usain bolt
some of them are also EVEN FASTER than a stock citroen 2cv
Twister roller coaster 1 was great
ОтветитьThis reminds me of how just about everyone who played Planet Coaster made a blender that went over 400 G's.
ОтветитьI wonder what the G-Forces from the twister coaster repeated launch hills and drops are, just by themselves. No sharp turns, bunny hills, or loops at the end, just launched lift hill and steep drops chained together with 180° turns followed by a reasonable method of deceleration. It looks like it’d have pretty high G forces by itself
Ответитьthere aren't even bodies left behind it's just red sludge at the end of that last ride
Ответитьwould you like to be turned to goo, sloshed to one side of your seat and immediately sprayed upward?
the deboarding process could be 0 seconds if you set up a pressure hose 😂
Isn't a steep drop not actually realistic in terms of moving faster than a dead drop when dropping something from a ramp?
ОтветитьFun fact: The reason negative g's is penalized earlier is because negative g's are much much more damaging in real life even at lower levels. If rollercoasters had as much negative vertical g's as positive, the riders would all be dead.
ОтветитьNow i'm wondering if you could make the infamous "Euthanasia coaster" In this game
ОтветитьThe true highest G is the coster instantly going from 400kmh to 0 when it arrives at the station.
Acceleration is calculated by a = initial velocity - Final velocity over time
If we say that the coaster stops in 0.1s and the difference in velocity is 400 since it goes to 0. Then the acceleration is 4000, which is 408Gs of deceleration!
This is one of the wildest accents I’ve ever heard, okay Anna delvey!
ОтветитьKerbal Coaster Program
ОтветитьThis is almost as much G-force as The Line transit system in Neom.
ОтветитьG-Forces are not linear, but square. In the beginning you would not have about 4.5 g, but 13.5 g, for tripled speed. Big mistake in the game calculations.
ОтветитьWasted so much loan capacity building a rebuilding a coaster because it’s lateral G forced were too intense in 2 parts of the coaster…. No one would ride it at 3.5 lat Gs…
ОтветитьFun? fact: Curved slopes create more speed than sheer drops into flat straights in real life, so it may not be a glitch that you get higher speed on them than on sheer drops. The physics work this way because you spend more time accelerating over the slope than the straight drop. So while yes, you reach the ground faster on a straight drop, it doesn't generate as much speed as accelerating over a slight incline downward for longer time.
This specific physics quirk is demonstrated by something called the Brachistochrone Curve.
God i love this channel!
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