Комментарии:
my best guess is the monster was your child.
not only is is a focus room wise
but you use their music box as a major mechanic
and after the creature is dead. you look at the picture above it.
and the child also seems to be missing eyes like the monster is.
another Swedish game woo
ОтветитьGg
ОтветитьI don't know if She was really seeing A Monster or She was just completely Crazy
ОтветитьNice Glitch going through The Door
ОтветитьSo apparently that Thing is supposed to be Her Son after He Died I guess
Ответить2019 calling. I missed everyone else playing so I'm glad you did.
ОтветитьSwedish game...
Ответитьyowza...logical jump scares that aren't presaged by huge warning...like that.
ОтветитьThat game was awesome.
ОтветитьAnyway though, very nice video! Well done :)
ОтветитьI thought this game was absolutely amazing (if too damn short - I finished the game wanting MORE OF IT. Hell, I'm even considering making my own expansion mod to this game. It certainlky deserves SOMETHING, right? ^_^
By the way, the monster isn't really all that hard to avoid - he's only drawn to the sound of the music box if you have it out. So even if it's still chiming, as long as you lower it, he won't hear it. He WILL be drawn to the sound of your footsteps though, unless you're crouch-walking.
And the only times he spawns is when you activate particular symbols (the ones in the kitchen and the upstairs closet). The only one that seems to be a rather unpredictable is when he spawns in the living room next to the TV. I've played through the game several times in which he hasn't spawned there at all. But when he does, about half the time it's been when I've gotten all the symbols and am going for the knife. But other times he spawns there when if I decide to get the two symbols in the living room AFTER the upstairs ones. I think that's to ensure that he doesn't spawn there when you're upstairs - because then he wouldn't be any threat since he can't actually traverse the stairs... at least, I don't THINK he can... I've tried to get him to chase me up the stairs to no avail, and whenever I try to get him to chase me DOWN the stairs he always catches up to me before I reach them. Either way, whether or not he spawns in the living room seems to be determined by either the order you decide to get all the symbols in, or, if you've gotten them all already and are going for the knife, possibly what door you enter the living room from (like, if you enter from the dining room, he's more likely to spawn there because that door is further from the knife. Or maybe there's a timing factor to it... I'm not sure.
Oh yeah, if you get the symbol in the kitchen and make it to the bedroom before he sees you, he'll actually stop at the sink and lift himself up higher on his arms to see down the hall - if you're in the bedroom when he does that, he'll see you and come kill ya, even if you're behind the door (I don't think he sees that as an actual object - I've never succeeded in hiding behind it lol)
I REALLY hope this team - be they students or indie or whatever - decides to keep making stuff! They definitely have a special talent for horror, I think, although I'm incredibly curious to see what they'd do with a few other genres. Hell, maybe even cross some genres over! That's always fun, right? (on that note, btw, if you haven't yet played "Observer", GET IT AND PLAY IT ASAP!! It's horror crossed with cyberpunk.
Anyway, one thing that REALLY surprised me about this game was that, the very first time I fired it up, I noticed my Oculus DK2 suddenly light up, along with the game appearing vertically SPLIT (a la VR) on my screen. Imagine my utter DELIGHT to discover - quite by accident - that this game apparently runs AUTOMATICALLY in the Oculus Rift (well, the DK2, at least... with the most up-to-date drivers for that particular model). No setup required, it seems! :D
Story?
You got a cursed music box and it made it seem like your child was the monster. Sooo she did intact murder her son because she thought it was trying to attack her but in reality the child was just wanting to hug her
An amazing job students! Was enjoyable indeed!! Jumped more than I have in awhile.
Ответитьjust beat it. the potrait actually gets splattered with blood and it covers the kids face. it doesn't transform or anything just hard to see.
Ответитьits been a while that I am scanning your walkthrough indie horror games completion and I am enjoying it so far
and what I have in my mind for this game .. is the thing that she killed at the end is her son
why ?~
its because I thought that
- she was walking a lot in her son's room
- the shadow behind the curtain was turning from a child to that thing "the monster or something"
- and at the end, the blood stains from killing the monster is on her son's face on the picture
- and maybe just maybe .. that the one who closed her eyes is the son as well from seeing it a small humans hand
pardon my English sorry
grasias a ti, ahora ahmed a muerto :)
Ответитьyup Swedish.
ОтветитьIntense. Very Intense since that thing is trying to catch you XD
Ответитьi think the elephent toy turned when you are in the room with it on the bean bag chair, cause it was facing the door you enter through 0_0
ОтветитьExcellent
shame a bout that lame jumpscare , not very suspenseful
the creature is a shadow from Amnesia
damn, idk why but that was legit shivers.
ОтветитьThis is insanely polished for a free indie student project game. . . . . . .Just needs length and story and it gets top marks across the board.
ОтветитьSaid this before but you should definitely revisit black rose now that it had been finished and polished, i m sure you would love it!!!
ОтветитьThe way the child's room was packed up in one of the scenes implies that the child passed away. Maybe the monster was a representation of her grief or madness driven by guilt?
ОтветитьI thought at the end the monster would have morphed into the child, and it would have been you killing your child. Madness ensues.
ОтветитьI like how the games sets you up to think it's just a creepy puzzle game, then (spoiler) ...a monster comes crawling across the floor at you!
ОтветитьMan, the quality on this really is great.
ОтветитьTHANK YOU CJU for playing this! I'd actually watched someone else play it but as always, I'd much rather watch you play. You're the best! :-)
ОтветитьLoving your uploads, as always. You have so much talent. Thanks for the intelligent and interesting content you provide!
ОтветитьThe "Indkøbsliste" was indeed in Swedish, as you probably realize by the nationality of the studio. And I don't think I've been this startled in ages.
ОтветитьThe modeling was REALLY nice, a lot of attention to detail and the ganeplay was super tense. I think it needed like one more tiny nudge in n terms of story to help resolve things - even if it was an open to interpretation kind of thing, there was just very little information. But for a student project this is really phenomenal, I think!
ОтветитьAnd then, it was your child all along!
Oh it didn't do that, amazing.
cool game
ОтветитьDid you re-upload this or am I going crazy? - Wish I could see this with my shitty laptop lol, it has problems with 60fps
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