Комментарии:
Mod harder ❌
Blacky gaming is Pro✅🗿
Dr eggman with floor spikes for the last battle 😢
ОтветитьThat Casino Nights one is actually easier.
ОтветитьHow do you do that really high bounce off the bosses when you hit it? I always see people doing it but can't figure out how to do it.
ОтветитьHuh... While not as thorough as Dorkly's one interpretation, I think Eggman decided to use a metal that's resistant to hedgehog quills.
ОтветитьNice god mode
ОтветитьHalf of these made the boss easier.
ОтветитьI would have made the bosses harder than they are here by adding the following:
1st- faster projectile rate from the background
2nd- having ALL the platforms be the ones that can flip over (They'd alternate in sets of 2). Also would have a 3rd one of those jumping chemical bubble chains.
3rd- Boss moves faster and lets out double the projectiles from both arrows and getting hit. Also would let out 2 projectiles from the hammer when it comes down.
4th- Boss moves faster while letting out double the projectiles from the mines and with double the range on those projectiles (meaning you can get hit from across the screen if you don't pay attention).
5th- have 2 fireballs circle the boss at all times (slow enough to still have chances to hit him, but fast enough to need timing)
6th- have 2 (or maybe 3) spike sets on the ground. That's basically it.
7th- Everything moves faster at double speed.
8th- Boss flies off screen after each hit, the fakes that appear after each hit continue to fire until hitting the ground once, the fakes move twice as fast, the bottom of the boss generates spikes after all fakes are defeated so you can't attack it from the bottom.
9th- the platforms that move around move twice as fast
10th- Boss moves and attacks twice as fast
11th (final)- Boss moves towards you twice as fast with the stepping animations. Not much else can be added here or it'd get pretty unreasonable.
Metropolis boss seems easier than in vanilla (the Insta-shield/Double spin attack makes it a cakewalk, and the changes don't impact the optimal strategy, aside from maybe one of the spike blocks getting in the way of the finishing blow)
Edit: the Pingas got me
I don't think the Metropolis boss is harder when you have insta shield. Lmao
ОтветитьHey He Used Insta Sheild
ОтветитьLooks like Robotnik's PRRRROMOTION paid for some heavy duty improvements to his boss machines
ОтветитьWow this is incredible man! Even I don't think I can destroy these bosses without getting hit! :D
ОтветитьPINGAS
ОтветитьI'm just wondering how you'd have sanity to do this.
ОтветитьWas this hard for you at all?
ОтветитьMetropolis Zone’s boss was made easier honestly with the instashield. Vanilla Metropolis is harder. 😂
ОтветитьSonic 2 Harder + Insta shield + Tails-lift = Sonic 2 Easier
ОтветитьScp
ОтветитьGg! I think the real final boss there was Wing Fortress. I couldn't beat that no damage even on a normal run. The actual final boss strat looks a little bit easier then OG as the spikes don't really change the strat, but you also get an instashield.
ОтветитьAdding spikes doesn't make these fights harder. They just make them annoying.
ОтветитьEggman bosses if Eggman himself actually tried
ОтветитьGreat video, terrible clickbait. Was it necessary to put a fake thumbnail?
Ответить"We have to make the boss harder, what are we going to do? And let's be as creative as possible"
"Spikes in the middle, more projectiles, and double the speed"
"Brilliant"
Aquatic Ruins boss could have been way harder. Just fill the space between the poles with water and spikes on top of the poles and it's ridiculous.
ОтветитьNow do it without using the insta-shield.
ОтветитьInsta-shield was never a part of Sonic 2
ОтветитьI could only imagine the amount of tries this took without taking damage 💀
ОтветитьNot trying to be rude but these look ez (by the way, I subscribed to u, and ur sonic videos are amazing!)
ОтветитьRoboSonic: upgrade complete
ОтветитьI like how this Plan B of sorts mostly consists of just placing extra spikes in a hope that Sonic would be careless/thoughtless enough to accidentally run or spindash into them.
There are a few extra things that make the mod that much harder, but I just wanted to point that out.
did anyone count how many hits each of these took, It's obvious most are higher than the normal eight ,I've not reached the egg robot yet when writing this, but I'd still like it confirmed
ОтветитьBro cheesed Oil Ocean by swapping to Sonic and Tails and thought we wouldn't notice
ОтветитьThe reason why chemical plant zone act 2. Are hard cause eggman surprising sonic with his chemicals
Ответить:-D greatest gaming ever right Blacky Gaming 👍🏼
ОтветитьI thought it would be like the one in the image that unu desertion
ОтветитьАшышвлялЕжад
ОтветитьKeep going bro
ОтветитьLore of Sonic 2 Harder Bosses (No Damage) momentum 100
ОтветитьHarder mode: ❌
Dark souls mode:✅
Sonic 2: True Arena mode!
ОтветитьMake your own sonic game
ОтветитьGG
ОтветитьGood Luck To Sonic To Defeat All Bosses.
ОтветитьI know why its no damage because he Used the slash attack from sonic 3 and peal out from sonic cd
But i like how good you are.