Starfield: The Best Endgame Outpost - 300k XP/min - XP/Credit Farming

Starfield: The Best Endgame Outpost - 300k XP/min - XP/Credit Farming

Vash Cowaii

9 месяцев назад

272,522 Просмотров

This is the uncontested KING of XP Farming in Starfield! Got tired of videos that straight up lied to you, and made things way more complicated than they needed to be, gave incorrect information, etc. so I made my own. I present: the BEST Starfield ENDGAME outpost xp and credit farm presently available in the game. While it may not be the best credit farm in the game, it is still worthwhile for credits, but far more worthwhile for the XP.

KATYDID INDICITE+SILVER HELPER VIDEO:
https://youtu.be/unydj18fmbo
DECARAN VII-B VYTINIUM HELPER(for those who can't find vytinium somehow):
https://youtu.be/xByN9GlWkX8

Discord for fans:
https://discord.gg/45BkqHZ
Watch me on Twitch:https://www.twitch.tv/vashcowaii
Follow me on Twitter:https://twitter.com/VCowaii

Music:
Starfield OST - Deep Freeze

00:00 The Premise
00:40 Identifying the Liars
02:47 Setup: Overview
03:33 Setup: Porrima II-B 1/2/3
05:32 Setup: Katydid III 1/2/3
07:44 Setup: Codos
09:36 Setup: Porrima V-C 1/2
11:53 Setup: Porrima II 1/2
13:29 Setup: Porrima IV-D 1/2/3
14:35 Setup: Decaran VII-B
15:18 Why Indicite Wafers are not worth it
16:22 Setup: Decaran VII-B Continued
16:47 Results vary based on setup
18:31 Overview
19:10 Goals and Expectations
20:47 Turning it into Money
21:32 Troubleshooting
21:53 Outro

Тэги:

#starfield #starfield_best_outpost #starfield_best_xp_farm #starfield_best_money_farm #starfield_xp_farm #starfield_credit_farm #starfield_gameplay #starfield_endgame_xp_farm #starfield_endgame_credit_farm #starfield_endgame_outpost #starfield_best_endgame_outpost #starfield_best_xp_glitch
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Комментарии:

Curtis B
Curtis B - 09.10.2023 01:15

at level 133, ng+11, and by buying all resources this still took me all day to set this up 3/4 of the way. this is ridiculously difficult not because of its mild complexity but because of the horrible bugs and crashing.

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heebe jeebes
heebe jeebes - 09.10.2023 00:38

lmao idk why but on YT no one fucking knows what they're talking about... and for the small population of us that actually have fun grinding the game, these are the best

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Krusty Smurf
Krusty Smurf - 09.10.2023 00:36

It’s crazy how you have a skill to make something so simple look so complicated. You don’t explain what anything means or how to do it you just skip over all that and use a bunch of terms that you only know if you’ve been doing a bunch of outposting but that’s the reason people are here. Because they haven’t done any outposting and they need help

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Marcus Harmon
Marcus Harmon - 09.10.2023 00:34

@VashCowaii can you you tell me exactly every single skill i need because i watched this video and you just said the botany skill but o dont know the names of the other ones and i watched your othwr video too but it didnt mention anything about skills.......or if anyone else can let me know please

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Krusty Smurf
Krusty Smurf - 09.10.2023 00:31

I love how you just leave out most of the important info because u assume people understand even though the reason they are looking up a guide is because they don’t. Like how you say the other 2 bases for helium need to be set up diffrently but don’t show how, or how you bypassed the fact you can only place 3 cargo links.

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Curtis B
Curtis B - 08.10.2023 21:46

Only fully scan the wanderer's husk and all your greenhouses on Codos will auto select the solvent.

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Colin Johnson
Colin Johnson - 08.10.2023 20:56

Dude, love your approach and content. Funny as fuck :)

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Fale Ken
Fale Ken - 08.10.2023 19:12

Great education on the power of outposts!
My only constructive critique:
Some of the outposts were so dark i couldnt actually see the buildings, and had to just go by your spoken description. This may be less of an issue for viewers not using a mobile YT platform, but consider Resting or Waiting at each location for local daytime before filming?

Loved the vid, I'm about to start outposting on my own and this video (and especially your diagrams!) will help a ton.

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James Kealy
James Kealy - 08.10.2023 14:40

Nice Video! Question: how did you get 5 inter-system cargo links in one outpost?

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Nerd Outreach Program
Nerd Outreach Program - 08.10.2023 11:18

I had no idea you could make storage stacks that high.

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Nerd Outreach Program
Nerd Outreach Program - 08.10.2023 11:12

Absolutely the best Starfield video I’ve seen yet. Not just in XP farming, or outposts. Just the best overall lol

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midairflyer
midairflyer - 08.10.2023 10:16

found the silver / indo site. took for ever. can not imaging how long it took you too find them. i normally do not meta game, prefering to roleplay, but i like the logistics of this.

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Mathieu Michael Lubczynski
Mathieu Michael Lubczynski - 08.10.2023 05:48

Before you take on this design, please be informed that this will lag the shit out of your game. Multiple outpost with inter linked cargo slow down the game to a stutter fest. Perhaps its due to my GFX card but at least you are warned.

This worked perfectly fine until my interlink decide to bug out for no reason. Fast xp. Was getting around 7-9k xp per xp tooltip bar. I had to revert this whole concept to Porrima 2 for making indicite wafers due to lag. Still getting weird inter link breakage but at least it's fixable with a lot less lag.

OS: Win 11
MOBO: ROG Maximus Z790 Hero
CPU: i9-13900KF
RAM: 128GB DDR5 5000mhz
GFX: Geforce GTX 1660
Storage: SSD M.2 1 TB, main drive c:

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•Scraps• of Wishender
•Scraps• of Wishender - 08.10.2023 05:38

ive had xp stack for multiple kills on one banner was killing enemies that give roughly 40xp killed two rlly quick and it popped as 81xp

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Andrew Martin
Andrew Martin - 08.10.2023 05:36

This video absolutely shits all over every other gaming video. All of them. In the history of gaming. And videos. And shitting.

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Quark
Quark - 08.10.2023 03:18

Earned a like for the genuinely helpful information, earned a sub for a sassiness

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Carl Mathews
Carl Mathews - 08.10.2023 00:22

Alright something is off I can only do three cargo links on my one outpost. How are you doing 6

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Rico Du Bruyn
Rico Du Bruyn - 07.10.2023 22:55

VashCowaii, what a video man, well put together, straight to the point. There were a few points where I was unable to do exactly what you did, i.e. the Ie & Ag biome cross base. Damn a ran in all 3 biomes on the tripple point and couldn't find jack sqaut. But anyway, a great video and it was a joy to build it all. I ran into a few issue though and I would like to point them out for anyone who plans on building this. Here are the few issues:
It's time consuming, so be prepared to put in at least 10 plus hours to get all the resources for building this.
It takes a lot of RAM, this farm is what causes the game to consume it's recommended amount of RAM, 16GB system RAM will not be enough unless you are fine with a little stuttering every now and then.
Build it all from left to right, as you progress link the cargo links from the previous base.
If the cargo link's lights stays red after creating a link and there aren't any cargo ships coming in and the error "couldn't connect link pad is being used, try again later" just remove the cargo links in both outposts and rebuild and reconnect them, I saw reddit posts stating you need to redo the whole outpost which is not necessary.

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Curtis B
Curtis B - 07.10.2023 18:49

Appreciate the integrity, I'm back after two weeks with the motivation to actually do this.

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Julie Ann Gerjets
Julie Ann Gerjets - 07.10.2023 12:11

I love this. I have some questions:

What level should I be in the game where I would have access to the base building devices needed? Or rather, what skills sets are needed to begin this as early as possible?

Your schematics are well thought out. Simple and straight forward. However, would it be possible to change the blue fuel input circle to another color or a different shape? At a glance it was hard to tell the difference between the green and blue circles.

Also, for the schematics could you add minimum quantities next to each of the building units for the outposts? I understand the concept, but I am not quite sure how many extractors I would need to affect something else down the chain. So I want to ensure I build enough of everything as I go and avoid bottlenecks early on and avoid choosing a build site that doesn’t have enough space to meet minimum production.

Love your content. ❤

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Jackson M
Jackson M - 07.10.2023 08:20

Thank you for this guide. I played starfield constantly since it came out and grew bored of it eventually, but doing this has made it fun again. Much appreciated

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Starrider Studios
Starrider Studios - 07.10.2023 06:04

Good stuff. I hope you get paid

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Sound Tech
Sound Tech - 07.10.2023 03:19

So here I was thinking I could use a good goal to work towards in this game and this project seemed like a good idea and I could learn the crafting/outpost systems as I go. After all, your starter exp/cash farm outpost was simple enough.

Holly cow mate, I'm a few hours in an I just realized your first outpost is using Industrial Helium-3 Extractors and they require 1 Substrate Molecule Sieve each. What were you doing before you made this x.x because I just made an outpost to collect Copper and Tungsten for the large Gas Storage and that sieve is a whole 'nother tech tree of its own!

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Chris Glasser
Chris Glasser - 06.10.2023 22:44

This video, with the beginner outpost video, is easily the most useful and game changing content I've seen for Starfield. Thanks for sharing this because it really makes the game more enjoyable than it already was.

Liked, commented, subscribed, and hit the bell for ya boy.

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kakarroto007
kakarroto007 - 06.10.2023 22:01

Hi! I just built the starter XP farm outpost on Porrima III-b. This easily tied my neurons in knots, trying to understand it. Though, I still intend to build these outposts on my next day off.
Thank you, sir.

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Nick Cotton
Nick Cotton - 06.10.2023 19:40

How to have more then 3 cargo links at an outpost?

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Manfred Pohlemann
Manfred Pohlemann - 06.10.2023 16:43

How did you build more than 3 cargo links in one outpost?

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Brent Stevenson
Brent Stevenson - 06.10.2023 08:25

Okay real question, how much do you charge to log into my account and set this up 😂 great video, maybe I’ll set this up on a vacation week

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LightningHawk72
LightningHawk72 - 06.10.2023 07:45

Does sleeping accelerate anything the processes across every single outpost? Or I have to basically be AFK and let the "hub" outpost do its work normally?

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Hulk Krogan
Hulk Krogan - 06.10.2023 06:14

"It'll take ya an hour or two to set up" . Well two days and alot of downsizing and down scaling later I can tell you for a fact I'd give anyone that from scratch can set this up on console in two hours a rusty trumpet.

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Iby
Iby - 06.10.2023 02:56

Place Greenhouse, choose solvent on console, hook up water (from liquid storage), link to storage.

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Iby
Iby - 06.10.2023 02:08

Whats the optimal number of drills/extractors you need? or is the idea just to build as much as you can ? The capacity is 300, He weighs 0.6, so 500 per ship, or 500kg ship is 833 He per shipment. Industrial extractor with double rate perk is 6.66/minute., 833/6.66=125mins to fill on a 1:1Ut planet. You have 35 tier 3 He extractors at that first outpost on Porrima II-b (outer He), other 2 are inner He.

Assuming Porrima II-b has the best time for a planet with He, on that system?

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NewFarmWhoDis
NewFarmWhoDis - 06.10.2023 02:03

holy. shit. I've been working on this for 5 days on xbox and only have it 3/4 the way done.

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Aris Goicoechea
Aris Goicoechea - 06.10.2023 02:01

I love the guide, super detailed. Yes, very complex and definitely endgame, but very fun to build anyway!

What I can't understand for the life of me is why outpost production and cargo links work soooo badly. No matter what I do, there's always something that just doesn't go through at some point in the chain. Maybe one outpost is not receiving He3 because reasons and needs you to just be there for a couple minutes - I guess the eyes of the boss make everything work? 🤷‍♂ Anyway, I don't understand why sleeping doesn't work for inter-cargo links and only for in-situ production. Makes the system a bit shitty since you have to wait A LOT to really make anything work.

Or is it me and I'm doing something wrong? 🤔

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neurocrash
neurocrash - 05.10.2023 22:29

Finding Vyntinium and Helium together on Decaran has taken longer than setting up all of the other outpost locations combined, and I still haven't succeeded. I don't know how this can be accomplished outside of luck.

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Ty Banse
Ty Banse - 05.10.2023 18:07

This was video gold, ive gotta get through a few ng+ first then im going to give this a shot!

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Travis Vandenberg
Travis Vandenberg - 05.10.2023 18:00

Are you using console commands for resources? Many of your bases are using top end producers that require substrate molecular sieves, and making/getting those has been an absolute pain. If you didn’t use console commands, I’d love to know how you got so many as I’m having trouble replicating your outposts with the same level of production and am running into bottlenecks even just at the helium.

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Casper Andersen
Casper Andersen - 05.10.2023 15:22

I made this xp farm. Works great, but my Nuclear fuel rods isnt stocking up so quick. My cargo link only transfer 60 rods at a time

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Mohamed Sami
Mohamed Sami - 05.10.2023 12:11

MOAR Starfield vid please!!!!

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RGX Wrestling Media
RGX Wrestling Media - 05.10.2023 11:50

OK, that's great that you'd now have huge numbers of levels and skill-points. You still need to hit the challenges for each point to unlock them. What's the benefit of being level 181 compared to say, 80?

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Lava2007
Lava2007 - 05.10.2023 11:11

Could you do a follow-up video on a cargo ship with lots of cargo space so when get ready to sell your 2 million credits worth of vythium rods you can have them in your ship cargo and just use the 'sell from ship' section so your not weighted down with 150k mass worth of items ??

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Aesthetic Detail Studio
Aesthetic Detail Studio - 05.10.2023 06:27

Also I have most of the bases built I’m on series x the more I build the shitter my game runs lol constant lagging and pausing of the game

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Aesthetic Detail Studio
Aesthetic Detail Studio - 05.10.2023 04:59

I’m about 17 hours into replicating this setup and I’m still not done lmao 1-2 hours my ass

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Chris
Chris - 05.10.2023 04:48

Holy shit you are both extremely informative and hilarious.

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Kamdorian
Kamdorian - 05.10.2023 04:47

Can't build more than 3 cargo links at each outpost. How do you have 6 at each outpost?

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• ᴄᴏʀᴇʏ ᴡʀᴜʙᴇʟ •
• ᴄᴏʀᴇʏ ᴡʀᴜʙᴇʟ • - 05.10.2023 04:43

I’m a newb when it comes to outpost building and your beginner guide was awesome. My only question is (and sorry if it’s stupid) - does this take care of all your researching and weapon/gear modding needs as well? With the amount of resources I’m assuming the answer is yes, but figured I would ask anyway

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Cyrus Moon
Cyrus Moon - 05.10.2023 03:46

best trader to go to buy all the resources for making the farm?

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Jared Pajama
Jared Pajama - 05.10.2023 03:21

Alright so I was the crazy person who actually followed the instructions and did this and I have some tips to flesh out what he said.
1. Helium helium helium. If you’re not patient in finding a spot, you’re goin to need another out post. You definitely need to have more helium then you are thinking you do. I didn’t want to try to farm the items to make industrial helium extractors after getting all the materials together to build this (I made a quick spread sheet for the curious about the bare minimum amount of resources you need to get this off the ground) so I went with the tier two option, three outposts of that was definitely not enough and especially with getting the materials from the Katydid system I was chocking myself and end up having to build another two outposts just to meet demand.
2. When you’re building this outpost you will get attacked and it’ll break your extractors or power, if you notice you’ve had a bottleneck of resources go to that planet and make sure your extractors/power are still working before trying other QC methods
3. He’s not kidding about solvent being a bottleneck. Tier three greenhouses are very important.
4. Don’t get frustrated at the speed of the katydid resources. They take a while to arrive. I ended up adding extra cargo links for silver because I hit a bottle neck with zero wire, and that caused a chain reaction of not getting enough of everything.
5. After you set your cargo links go back and make sure the proper resource is going to the right kind of containers. How I this was to go around with no resources, find my spots and lay down outposts and then later come back, build everything and then on a third trip come back and link cargo. What I would actually recommend doing is bringing materials to lay down ship building outposts on your first trip, it saves so much time when coming back over encumbered with 60,000 pounds of mass (or you could build a massive cargo freighter but that’s your choice)
6. Save up the materials to build a few nuclear reactors. Power on some of these planets is plentiful and you could get up to 25 generated off of one advanced windmill. On others you can only do solar power and it caps out at like 4 power per dome. Some of these the only way I could figure out how to generate enough power was to use reactors.
7. Honestly the best way to do this is to keep popping around to spots and immediately laying down an outpost and look at what you’re working with for resources. The ship will only appear on perfectly flat and workable land (that’s how it’s generated) and it’s free of mountains and imperfections that cut off your workable area. If you land and don’t like what you see, just remove your outpost, get back in and look some where else. For some of the more involved outposts (like codos) that require a maximum amount of space this is the best way to ensure you have a full workable circle.
8. This is definitely an end game outpost, you absolutely need all of the outposts perks to pull it off, and do not forget about the perk in the social tree that allows you to have up to 6 cargo links, it is 100% essential.
9. It is not as intimidating as it looks, that being said it takes a minute to set up. I did it on Xbox and between gathering resources to build this and setting it up, it probably took me a week (I work and have a two year old so we’re only talking like 2-4 hours a night) so don’t plan to have this up and running quickly especially if you have to do all of your outposts on console
10. Don’t even bother trying to buy these resources from vendors, you’re going to have to make your own outposts to get the necessary material to start. Just to give you an idea I had something like 19,000 aluminum before I started and used probably about 15,000 of it, completely unfeasible to buy this quantity from a vendor, this part legitimately does not take long, I would recommend starting with gathering aluminum iron copper cobalt tungsten and titanium as I was always needing those before I had my own outposts. His starter location is actually really good for 4 of those ingredients
11. When it comes time to set up your cargo links, I’d recommend traveling around with like 1500 helium and dropping 1000 into yo your gas storage, it’s really helpful to have a supply to make sure you don’t just have crafts that won’t even leave your outposts. When I first set this up I did not have enough helium coming out of my helium plants and some of my shipments left with out even have my helium on board.
12. It’s easiest to diagnose problems in reverse. If you go to your final outpost check at your work bench and see what you don’t have enough of. Let’s say you’re lacking nuclear fuel rods, you’d fly to that planet and hover over your fabricators, which would give you an idea of if you’re lacking wafers or so, then you’d go to your wafer planets and you’d hover over your fabricators again and it turns out you’re just lacking zero wire and really you’re only missing silver coming in and then you’d go there and find out that you have plenty of silver you just don’t have any helium to move it. So instead of going to every planet and looking at once happening you’d only have to look at where the weak links in the chain are

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Mr. Louis
Mr. Louis - 05.10.2023 03:04

Superb effort! I have set up all bases and started linking cargos one by one, but when I linked Codos from Porima II-B, the cargo ship would just land on the pad and won't move, won't even pick up the helium. I've linked and relinked many times, even deleted and rebuilt the cargo links on both sides, but still facing the same problem. Any word of advice would be very appreciated, please :( Again, great guide Vash!!

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