GMMeetup #12 - Michael PW - GameMaker Optimisation Strategies

GMMeetup #12 - Michael PW - GameMaker Optimisation Strategies

Shaun Spalding

5 лет назад

3,336 Просмотров

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Комментарии:

@CrackedGhostGames
@CrackedGhostGames - 24.01.2019 01:54

Could you please make an island generator tutorial? I'm trying my best and I just can't get it to work

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@bgleyva3711
@bgleyva3711 - 20.01.2019 11:11

Could you pls make a ´´double tap to dash´´ tutorial? I couldnt make it by myself

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@Limekys
@Limekys - 19.01.2019 15:28

I'm still waiting for the Vitality game to come out. :)

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@Hectorlph
@Hectorlph - 16.01.2019 19:32

Fantastic talk. I just started working on a GMS2 project with a friend, and we have had discussions on how to optimize code. This video gives some clear cut answers to questions I've had. Thanks for uploading.

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@laszloeszik5033
@laszloeszik5033 - 16.01.2019 12:19

This video is great! I was pondering on optimization many times, I really should make a list about stuff like this. Even just using half these techniques can make performance much better.
Ah and often I think about, if there are more than one way to do something, which one is the more optimal? Like, when Shaun, you explained that a while loop is a bit faster than a for loop (if I remember correctly). I am sure this applies to many things.
Is using { } for just one line of code is less effective, than just simply writing a line of code? :)
if (comparsion)
{
do stuff;
}
I use this so I can easily see where should I put more lines if needed. :)

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@peremoyaserra2749
@peremoyaserra2749 - 16.01.2019 10:20

I'd like to see something about Multothreading

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@LORDSofCHAOS333
@LORDSofCHAOS333 - 15.01.2019 17:30

must by my day i just install GMK2 i didn't start to make a game yet i need to finish my other game in RPGMMV first

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@El_Gato_Pulgoso
@El_Gato_Pulgoso - 15.01.2019 17:18

Cool

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@TycenYT
@TycenYT - 15.01.2019 17:14

Nice

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