Комментарии:
I hope they implement naval battles with this.
ОтветитьI was wondering if you have somewhere posted the mods you are/were using in Rome 2 campaign, because I tried toons all in one, but it changed too much. Atm im only using 4ty and rtw music.
ОтветитьJust by the way, one of the core mechanics that isn't explained but is very important is composition - the blue measure at the top left when you click a unit. That's how tired a unit is, pretty much. If a unit has 0 composition, they'll fall back but not retreat when fired on. That's why some units just tumble away whilst some can hold firm under fire.
That means one thing you need to do is have reserves recovering strength, even if it's just one or two units, so you've got strong and fresh troops ready if they try and make a breakthrough.
Incase your wondering why that charge on the hill failed about 3 to four minutes it, it's because the confederates are just awesome at charging and melee. So play to the Unions strengths which is fighting at range for prolonged periods at a time. Especially from good defensive positions.
ОтветитьYou really did well considering the odds. (Darth has done a great job.)
ОтветитьDarth has done a great job on this game.
Ответитьthis game looks awseome
Ответить