Комментарии:
Not sure if I've seen this exact module in use, but as a player I've seen so many issues with language modules in multiple different games. Sometimes it will write out a whole bunch of characters for the common language and then translate it..... Every time you try to speak common! Like we don't need to see both the unreadable and translated versions every time we type in the chat window.
The other thing is that sometimes it outputs hundreds of characters just to translate to sometimes as simple as the text "42". Not even exaggerating, something like this happened to us the other day.
Overall it can lead to a lot of extra bloat in the chat window, making it more difficult to scroll up to see past entries.
It’s polyglot, not ‘polygot.’ Literally, “speaking or writing several languages.” 😁
ОтветитьMan do I need more of your videos in my life. Going to be prepping a new campaign soon with foundry and this is actually amazing
ОтветитьMaybe a dumb question, but can you print something you've typed out/set to another language? I. E. the Thieves Cant is now a journal page you hand to the player who found it
ОтветитьDoes it work comprehend languages? Sorry I was just thinking about that during the video
ОтветитьGreat Video Polygot does always look interesting but havent played with it time to take a look Thanks....
ОтветитьPolyglot is a fan favorite at my table
ОтветитьEvery time I use it the players LOVE it!
ОтветитьCan we get a module list? You got so many!
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