Should You Use 'Royalty Free' Samples In Your Stock & Licensing Tracks?

Should You Use 'Royalty Free' Samples In Your Stock & Licensing Tracks?

Steven Beddall

1 год назад

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@knockriobeats
@knockriobeats - 17.01.2024 21:06

I use Arcade and love it, but I don't typiclly use a full melodic loop. I will use part of it and then use another part or 3 or 4 to create a different melody of my own. I often even switch the line or selected sample to an entirely different program so its not pieced together with the same elements. I have used some drum loops but I typically will mix them with other sounds and loops so its not just the straight loop. So far I haven't ever run into any copyright issues, but now I am getting into sync and want to be sure I don't have issues. I produce without Arcade type samples as well, so I can do without it, but the flavor and sound quality just takes the track to a different level. We should be able to freely use these type services because we're paying for the quality.

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@jawvees2585
@jawvees2585 - 04.07.2023 05:31

insightful

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@terrycrowder26
@terrycrowder26 - 02.05.2023 18:00

Nest question what about Arcade is that an issue as well..??

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@terrycrowder26
@terrycrowder26 - 02.05.2023 17:59

I get what your saying so in that regard. I don’t play guitar but I play keys. What is a good VST for real sounding guitars..??? Because I love guitars…!!!

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@bonzo230
@bonzo230 - 13.11.2022 07:18

when you talk about "stretching and re-pitching" I can see how the content ID would still hear it, but as far as taking a sample from Splice, loading it into a sampler, re-pitching it, and then playing in a new melody with the slices, under a different tempo, do you think it will still catch it?

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@kemistrymusic1539
@kemistrymusic1539 - 03.10.2022 05:52

Absolutely agree with you! Producers should not build their track around a melodic driven sample, but rather create your track with original resources first then add a sample or two to give it flavor!

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@fretnoize
@fretnoize - 21.08.2022 16:05

I work with a sync library that forbids using splice specifically, but are okay with others, provided each sample is layered with at least 2 other sounds in the stems they are in. This is to prevent those samples being isolated and, I'd guess, seen as a re-selling of the isolated sample. I use loopcloud mostly, which I guess is pretty similar to splice. There have been times where I recreate the sample with my VSTs, for example a bass line, because I need to adapt it to the changes in the song, etc... I also like to have them as inspiration for ideas. Additionally super useful for the ear candy elements, impacts, swooshes, etc...

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@arko_s
@arko_s - 21.08.2022 11:42

I always try to stay away from Royalty Free samples. I create my own drum loops too.

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@musicmediaproductions
@musicmediaproductions - 17.08.2022 23:14

Great video!
The problem is not sampling!!
Its producers being lazy and wanting to sound like their famous artist/rapper/ producer!!
Instead of being creative with the sample they just drag and drop and throw half time on it and make an enitre song around the drag and drop loop! lol

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@TonyThomas10000
@TonyThomas10000 - 17.08.2022 19:31

There is a really good You Tube video: "Au5 : Making The Most Of A Sample Pack | Constructing A Song From Samples" that shows you how to repurpose samples and make them your own...

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@audiomixexpert3175
@audiomixexpert3175 - 17.08.2022 18:24

Hey Stevie! Have you tried running samples through HalfTime by Cableguys? It's used quite heavily by Trap and Hip Hop producers. Also Backmask by Freakshow Industries is pretty cool for changing up samples.

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