Combine Face and Body Animations - Metahumans  in Unreal Engine 5.2

Combine Face and Body Animations - Metahumans in Unreal Engine 5.2

Jobutsu

1 год назад

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Eymen Akbayır
Eymen Akbayır - 21.09.2023 10:28

thats wt am looking 4

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Hello Geek
Hello Geek - 16.09.2023 19:36

❤❤❤❤thank you!

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🕋Gladiy🕋 IT
🕋Gladiy🕋 IT - 11.08.2023 20:25

You're a freakin' genius!!!

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André Antunes
André Antunes - 11.08.2023 17:19

BEST tutorial EVER....Easy, FAST and very POWERFULL!!!! tks to share with US!!!

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fine tuned4
fine tuned4 - 09.08.2023 11:15

Thanks for this tutorial i have one question can we export face and body animation in one mesh?

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Jen Tak Studio
Jen Tak Studio - 06.08.2023 13:43

Thank you for the tutorial. When I make this setting, the animation disappears from the list of animations I can use on my actor. That's why I put the actor in the scene first. I will add the animation to the actor and then set the adjustments. Am I doing something wrong?

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Yassine Laatiri
Yassine Laatiri - 01.08.2023 21:58

I did That and now my head doesn't rotate :(
i have no animation on the body but i want my head to rotate

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Josh Jen
Josh Jen - 18.07.2023 22:33

Amazing! Is the head controlling body video out yet?! This was very helpful

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Hannah May
Hannah May - 17.07.2023 05:53

Thanks!

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payazo durazno
payazo durazno - 15.07.2023 18:44

Hola Jobotsu.Desde argentina , Lo intenté de acuerdo con su tutorial, y ahora la cabeza gira de acuerdo con los movimientos del cuerpo, pero mi animación de enlace en vivo tiene su propia animación de rotación de la cabeza , tambien hay un problema con el movimiento de los parpados , desde ya muchas gracias ,

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Fotomensk by
Fotomensk by - 14.07.2023 11:02

I love you

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Greg Corson
Greg Corson - 04.07.2023 04:04

This method caused a problem for me. It fixed the head attach but I am seeing odd ripples and distortions in the eyelids that were not there before. I switched back to to the old way and now the distortions are gone. I'm testing this on a metahuman in the A pose without having a body animation loaded if that makes a difference.

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NIXON CRAFT
NIXON CRAFT - 30.06.2023 17:02

Hello Jobotsu. I’ve tried according to you tutorial, and now the head rotates according to the body movements, but my livelink animation has its own head rotation animation

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Kozlov Production
Kozlov Production - 27.06.2023 19:32

For me, head rotation cancelled at all. I didn't use body animation

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Brian Clarkson
Brian Clarkson - 27.06.2023 15:22

Great snippet of information. Thank you.

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Ant J. Fallon
Ant J. Fallon - 27.06.2023 08:10

Thank you for teaching what clearly is the correct way to do this.

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Tronik XR
Tronik XR - 27.06.2023 03:05

Great tut! Thank you as always! Question, is there a way to export a facial animation from iClone 8 then use it to animate a Metahuman face? Without using live link?

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Robin Pittman
Robin Pittman - 27.06.2023 02:39

This connects the head properly, but I am still unable to get neck motion - head is still always facing forward. Is that what you meant you would be doing in another video?

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Ran Bensimon
Ran Bensimon - 27.06.2023 00:07

SAVIOR!

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3dmonkeybizz
3dmonkeybizz - 26.06.2023 22:25

Super helpful although I have not yet jumped into 5.2. Many thanks for that!

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zinteractive
zinteractive - 26.06.2023 21:39

if we will render using this method, will it render correctly or we need to add something in the sequence to enable?

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jvjhvhjv
jvjhvhjv - 26.06.2023 21:24

please make a full tut for transformation step by step

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MR3D-Dev
MR3D-Dev - 26.06.2023 19:20

Interesting, I am gonna try this on my stylized metahuman to see if that fixes the head bobbing.

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Richard Riegel
Richard Riegel - 26.06.2023 19:19

Thanks!

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Richard Riegel
Richard Riegel - 26.06.2023 18:29

Cool.. but this is not compensation of your great tutorial of the previous version, isn't? Because this method only follow the head movement from the body animation, not the repalcement of the neck movement from iphone record, right?

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DLVRYDRYVR™
DLVRYDRYVR™ - 26.06.2023 18:23

Legend! 😅

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Juan Milanese
Juan Milanese - 26.06.2023 17:29

Thanks again Jobutu, we were struggling with this the other day while testing MH animator.

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Bay
Bay - 26.06.2023 17:23

WOW! Thanks a lot!
Can’t wait to see next tutorial for body driving by MH Animation

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A C
A C - 26.06.2023 17:09

You sir are a true gent.

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Danny Dobson
Danny Dobson - 26.06.2023 16:59

Great stuff. Need to watch this later, but would this work with a body animation and the Arkit facial live link? Thats where I have been having trouble in the past...

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Tin Nguyễn
Tin Nguyễn - 26.06.2023 16:41

Thank you!

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