Running the Gauntlet || Sea Power Gameplay -  New Naval Simulation

Running the Gauntlet || Sea Power Gameplay - New Naval Simulation

Wolfpack345

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@quirkyoptic555
@quirkyoptic555 - 12.11.2024 07:15

USS Pharris in service for 11 years was sunk off the Norwegian coast, among the dead including Captain Mitch Hecox (a ww2 destroyer veteran) only 122 of her crew survived (fictional purposes pls do not take seriously)

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@loganf.3493
@loganf.3493 - 12.11.2024 08:09

Why is the OHP flying an Iraqi flag?

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@abpetrini1
@abpetrini1 - 12.11.2024 08:26

This scenario is very similar to the scenario in the pc version of Harpoon. In that scenario though the second ship was a Royal Navy type 22 frigate..

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@michaelbourgeault9409
@michaelbourgeault9409 - 12.11.2024 08:58

USS Pharris was in Red Storm Rising

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@wjj0311
@wjj0311 - 12.11.2024 10:04

Is this in game music? Is it dynamic?

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@hanhnguyenluu75
@hanhnguyenluu75 - 12.11.2024 10:08

Older Knox class Frigates are armed with RIM-7 instead of the CIWS seen on later ones,it might have been better to move it closer to the OHP so it can provide support

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@Ragefps
@Ragefps - 12.11.2024 11:00

Not long now!

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@troyoskaroestrem2246
@troyoskaroestrem2246 - 12.11.2024 11:03

i hope they add norwegian flagged vessels!

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@felixN1
@felixN1 - 12.11.2024 11:30

I think there is maybe an issue with the AS-7 worth reporting to the devs. Stealth17 did also a scenario with a Spruance DD where one missile hit and the ship went from light damage to a catastrophic loss in minutes. It is a short range missile with a relative small warhead (245lb) and ships that survived hits with Harpoons in other scenarios shouldn't go down after one of these impacted. I could understand that this happens as random event in case of a magazine explosion, but it seems it is reproducible.

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@LaidBackGuy
@LaidBackGuy - 12.11.2024 11:51

More uboat and scramble when you get a chance thank you for all your work!!! ❤

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@SuperRage1998
@SuperRage1998 - 12.11.2024 12:36

I feel like nato would have just pulled a Berlin airlift instead of bothering with a convoy

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@darrellhartanto4428
@darrellhartanto4428 - 12.11.2024 13:04

As others point out, EMCON is good when you are unsure about enemy composition, and it is safe. and if you see multiple air contacts closing in, maintaining EMCON is almost like you trying to surrender; it's coming in hot and fast, so might the be enemy; open the radar and fire, and it does not really matter if you turn it off or on again, once you turn it on, it's game on (if modelled in game)

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@YukarisGearReviews
@YukarisGearReviews - 12.11.2024 14:35

I'm glad the game has finally dropped so I can actually play it instead of watching content creators kill everyone under their command through negligence

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@baconx4
@baconx4 - 12.11.2024 15:05

I was on a Knox class frigate in the eighties and I went to Narvik, Norway. What a trip to watch this video.

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@jamesmaclennan4525
@jamesmaclennan4525 - 12.11.2024 15:18

Damage control in this game seems pointless I have not seen a ship fail to go down from a single missile hit yet.

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@MrRem7600
@MrRem7600 - 12.11.2024 15:35

Just downloaded and played my first mission of Sea Power - absolutely fantastic

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@C17H23NO2
@C17H23NO2 - 12.11.2024 17:42

And the game is OUT! LET'S GO!
Sadly I am too broke to buy it now, and will be in the hospital for 2 months starting December, so hope there will be more videos!

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@ComSubGru9
@ComSubGru9 - 12.11.2024 17:56

That doesn't seem like a fair fight with at least 2 FF/FFGs in the SAG whilst the opponent only has 4 MiGs, 1 SSN and 2 Missile Patrol Boats. Would have preferred at least another FF opponent like Krivak III or even a DDG like the Sovremenny to contend but still Mission Accomplished

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@clintgonsalves2411
@clintgonsalves2411 - 12.11.2024 19:08

This man should sell a t-shirt that reads ' ALL AHEAD FLANK'

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@scorchx1245
@scorchx1245 - 12.11.2024 19:49

We go planes at 600mph at 3000 feet flying at us, better go emcom....🤔sir that was dumb.

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@donnym3415
@donnym3415 - 12.11.2024 23:40

I'm gonna say this. It feels like damage control is gaslighting you 95% of the time. It's like "yeah everything's decently ok"

Bruh the entire ships on fire and none of the guns or missiles are working

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@andreaclemente8751
@andreaclemente8751 - 12.11.2024 23:48

USS Pharris makes me thinking about Red Storm Rising by Tom Clancy

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@soberossack6610
@soberossack6610 - 13.11.2024 00:17

I am thinking to buy this game. But is there an ingame tutorial?

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@TheZombifiedGuy
@TheZombifiedGuy - 13.11.2024 00:32

Kind of curious what was up the with AI of that last missile boat. Does the AI actually "dock" like that or did it just path into shallow water and get stuck?

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@jeager51
@jeager51 - 13.11.2024 02:51

Having watched a few of these on the channel. Is the damage model sort of messed up, or will a single missile strike destroy any ship due to massive compounding damage?

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@twoPintTerror
@twoPintTerror - 13.11.2024 05:49

why dont the enemy ever launch wire guided torps? Is that not something the AI can do yet?

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@rustyshackleford1508
@rustyshackleford1508 - 13.11.2024 07:05

You're far too used to playing a submarine with your strict adherence to EMCOM. You can't relocate along the Z axis like a sub can, no point to turning it off once you're in missile range. Surface actions are always going to turn into slugging matches, no two ways about it.

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@ussenterprise3156
@ussenterprise3156 - 13.11.2024 07:25

How's the game so far? I am looking forward to getting this game.

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@MaxB.20
@MaxB.20 - 13.11.2024 09:09

now that the game is out, if you could upload the missions you've created/played, that would be amazing ! (kirov supremacy comes to mind) thanks !!

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@MattGreenNL
@MattGreenNL - 13.11.2024 10:54

This game is going to be so good in 6 months.

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@Bob_of_the_aif
@Bob_of_the_aif - 13.11.2024 13:40

Captain Morris would be disappointed.

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@dexcal8009
@dexcal8009 - 14.11.2024 13:21

I have seen this game when loggers used to report ukraine russia war

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@jakey4683
@jakey4683 - 15.11.2024 09:14

What game is this?

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@egorlebedev1322
@egorlebedev1322 - 15.11.2024 11:15

looks strange but there were no flank attacks or attacks from the rear during the entire time...each mission - front attack.

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@cousinhubert
@cousinhubert - 15.11.2024 11:57

Hey ! I like your video but i have one question regarding those scenario : the lack of civilian ships and plane. One of the main challenge in a "modern" confrontation would be the hight number of civilian ships and plane, crusing everywhere. Is it "too heavy" for the game to handle to much civilian traffic ?

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@CaptainAvatar238
@CaptainAvatar238 - 15.11.2024 22:48

Lost 2 Sea Sprites. One was from the Pharris Knox class. I was wondering what happens to helos , or other aircraft, when their ship is destroyed.

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@jamison884
@jamison884 - 16.11.2024 12:00

Are there any naval experts who care to comment on the deadliness of anti-ship missiles and the spread of fire/secondary explosions we see depicted in the Cold War era of Sea Power, and how it would likely compare to the real world in that era?

On one hand, we have Sinkex events where it takes a significant number of missiles, bombs, and other munitions to destroy US Navy ships in particular, but I know they're fully prepared before hand, removing as much toxic and flammable materials, and of course, there's no munition stores. On the other hand, they often leave bulkhead doors open and there's no damage control of any kind to fight flooding.

For newer ships that those depicted in Sea Power, we also have the incredible endurance, modern build quality/materials, and impressive weight-to-effectiveness ratio we witness for modern warship armor. Despite lacking the traditional heavy steel armor belts and other concepts from WWII ships, with many inches of armor in multiple layers, modern ship armor appears to be quite resilient when considering the massive reduction of pure weight - this is with the one exception of the modernized Iowa class battleships featured in Sea Power. This is then combined with very high quality training regarding fire and damage control for certain navies. Then there's the fact modern anti-ship missiles and the defensive weapons designed to defeat them have both advanced significantly.

I guess I question Sea Power's modeling a bit, as it appears a majority of ships will sink with just one missile hit, almost regardless of warhead size. My unprofessional guess is that the 1980's era ships in Sea Power likely had at least a little bit better survivability. Then, regarding present-day modern defense systems (Aegis and accompanying weapon systems such as: SM-2/SM-3/SM-6/ESSM/RIM-116 RAM/CIWS/SeaRAM/autocannons/127mm or 76mm cannons/chaff/flares/electronic warfare), I believe it would be significantly more difficult to hit a modern-day warship, at least the designs which are several decades beyond Sea Power's era.

I'm excluding the Moskva and Russian Navy training from this particular question/evaluation. Apparently the systems on that ship were half broken/faulty and Russian Navy crews don't have the greatest reputations. Meanwhile, we see the US Navy shooting down hundreds of targets collectively over the past year or so.

I imagine the more modern designs of present-day ships allow for better protection and isolation of munitions/magazines, plus improved bulkhead design and automated fire suppression systems to isolate the spread of fire, added to quality crew training, resulting in modern warships being both more difficult to hit in the first place, and notably more resilient to being entirely knocked-out/sunk if they were hit, in comparison to the ships and era depicted in Sea Power.

I'd love to hear from someone who is highly educated or experienced on this topic though.

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@mccleod6235
@mccleod6235 - 16.11.2024 14:57

Good job with the editing there.

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@space_artist_4real138
@space_artist_4real138 - 17.11.2024 00:45

HAHAHA that reaction to the popup at the end, my reaction too

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@jaapaap123
@jaapaap123 - 17.11.2024 05:38

Why does it look like that ship is flying the dutch flag?

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@dougjb7848
@dougjb7848 - 17.11.2024 20:19

Is this scenario a representation of a chapter or two from Red Storm Rising?

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@EdelJaeger
@EdelJaeger - 18.11.2024 16:24

I think this is the only video I heard him swear the most :DDDD

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@WDRwargamer
@WDRwargamer - 18.11.2024 23:57

I have an ancient rig but can play Cold Waters with no problem. Am I smoking something thinking I can run this? GeForce 950gtx and intel core quad 6700

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@Smoke-Screen.
@Smoke-Screen. - 20.11.2024 05:31

💯

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@garrettschneider8189
@garrettschneider8189 - 21.11.2024 06:46

If you can do a video with the USS Connole involved (FFG-1056) that would be awesome, that’s the ship my father served on from 1970-75 it was classified DE before FFG

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@Errantduvide
@Errantduvide - 21.11.2024 17:40

Who wana bet the next video is a U-Boat one? ;-)

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@PoyrazParm
@PoyrazParm - 23.11.2024 14:49

I love videos like this

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@Fizwalker
@Fizwalker - 24.11.2024 06:01

Ha USS Pharris! CPT Morris's ship from Clancy's Red Storm Rising! lol

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@Cold_Rage32
@Cold_Rage32 - 24.11.2024 16:53

I was an HT in the US Navy. Damage Control really needs to get overhauled in this game. There is no reason for some of the ship losses that I see/have experienced in this game!

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