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best spell is magic missle casted as level 6 spell to deal 100 dmg to a dragon ^^
ОтветитьThank you! This was very helpful.
Ответитьbane is horrible
ОтветитьAnimate dead on a necromancer wizard for skeletons.
Have them in the backline with your backliner holding the phalar aluve (song) or a frontliner using the (shriek) function to increase damage output.
and ofc buff them with bless and have them around when you cast aid at the highest possible lvl as well for the juicy durability. If you wanna be really fancy have one pick up the everburn blade and send it to the frontline lol. If it dies you lose the sword forever tho, and there are limited specific weapons your undead can pick up to wield.
(Yes undead can pick up certain weapons, unequipping is trickier, go to your own inventory [ singular, not party inventory] and simply select your thrall on the left in the party hud, drg the weapon on the floor and voila)
not mentioning sanctuary? a bonus action lv1 spell that gives practically immunity to any target..
ОтветитьI appreciate the minimal effort you put into the video.
Man trying to tell me to use Fireball, Eldridge Blast and, Counterspell. Talk about cloudkill, or haste, or enlarge shrink…
there is no reason to fight karlach though
ОтветитьWhy was a expecting a “Today’s video is sponsored by Nintendo with The legend of Zelda: Tears of the kingdom” 😂😂😂
ОтветитьGreetings from Sweden!
You, Sir, just got yourself a new subscriber 🎉
Cloud of daggers has made some of the harder fights way easier than they have any business to be. Easiest spot to use it in the goblin camp bridge. However, there are a lot more good places for it. Weak enemies run to die to it, strong enemies won't step on it, and therefore, can't participate in the fight.
ОтветитьI think glyph of warding beats fireball just for being so versatile, its less damage butcan be whatever element you want or sleep/knockback aoe
ОтветитьLongstrider is being slept on. It's a ritual with unlimited casting, only taking a prep slot to give allies +10ft for all allies movement speed.
Bless is another consistently great spell to use, granting +1d4 to attack rolls & saves. Can be upgraded with a certain item to +2d4.
Web/spike growth is also a great spell especially with ways to force movement into the danger zone.
Spirit guardians just wins some encounters in the 2nd act, no spoilers, it's a great spell regardless of the circumstances.
Slow is definitely worth mentioning. Lowering their AC while also limiting them to one action per turn is pretty huge, and affect 6 enemies with one cast.
ОтветитьLightning damage type could use a lot more love, seems like fire is the best element by a great margin
ОтветитьI love when this guy chirps “let’s go!” All happily and we do indeed go
ОтветитьI recently hit level 4 and picked fireball as one of my spells for Gale. But it’s now not in my spells for combat . Can’t find it anywhere. So annoying !!
Ответитьone benefit of chromatic orb is you can spec around it and make it do CRAZY damage.. like 100dmg a hit. storm sorc/tempest cleric both buff lightning dmg and you can use sorc or another class to create water to do more dmg. then upcast it with sorc and use a meta magic ability, then buff it with overcasting, it's stupid fun... pair it with tempest cleric lightning as mentioned below
ОтветитьGlyph. Of. Warding. For all the reasons Chromatic Orb, Fireball, Ice Storm, Vicious Mockery, and Command are good; this spell can also all do with a single memorization. It offers various damage types, has big AoE, can sleep enemies without relying on hit die (all are dex save vs effect), and can be placed on the ground as a trap to be set off when an enemy crosses, or used as a direct instant AoE.
I love Glyph of Warding in tabletop, loved it in the first two Baldur's Gate games, and love it in this one.
Great video. Some of these spells I didn't realize how useful they were compared to some of my other choices.
ОтветитьEnhanced Leap is by far my most used. I play Paladin Sorcerer multi class with 20 strength and I can jump to the moon.
ОтветитьCommand is one of the most usefull skills in combat . You can always trigger free opportunity attacks with it. grab an advantage passive and voila easy kills
ОтветитьI dislike that they gave Fireball a projectile. From my understanding, there is no projectile in Fireball - you simply make an explosion happen at the spot you want the spell to be cast.
Ответитьits a bit sad that i cant slaughter a "transmorg" sheep ..... i mean .... whats the point.. :/ .. just imagine ..
change the shape of some dudes to sheeps just to EAT em .... HMmmmMMmm... weird cannabibal fetish unlocked
Spirit guardians is pretty good
Ответить<3 Tasha's Hideous Laughter - keeping ogres, barbs and major enemy melee locked down while the party takes out everyone else is invaluable, especially given it's a level 1 spell. Makes me miss the old specialist wizard Saving Throw penalties that used to make Enchanters almost cheesy XD
ОтветитьI've been really enjoying running and jumping around with 'spirit guides' on.
ОтветитьBlur + Mirror Image is funny
Higher AC and all attacks made against you have disadvantage
How come the NPC's aren't attacking you when you cast command drop weapon and fireball on them? Doesn't command make them angry?
ОтветитьHow was this a guide?
ОтветитьBlur and Shield. Tanking with an EK with a high con, proficiency in con, war caster for advantage on concentration, and eventually indomitable it is almost impossible to lose concentration.
ОтветитьNo love for Chain Lightning and Disintegrate? I love chain lightning to take out a group of enemies and Disintegrate to damage singular high HP targets. They have amazing destructive potential with the right characters.
ОтветитьAnimate dead, the zombie will infect targets with a debuff for a round that will turn them into zombies if they die with it. It's very easy to create an army of zombies to swarm the enemy. The initial zombie can stick around for a while too.
Ответитьhonestly eldritch blast is good and all but it being warlock only kinda makes it less the best and more their main spell imo
ОтветитьYou should mention that this is only relevant at the start of the game. At level 12 I think the only spell on your list I was still using occasionally was fireball, the rest aren't even close to being the best spells in the game.
Ответить"Hold" + a "Hasted" dmg dealer is insane single target dmg
ОтветитьI love polymorph, change the most dangerous enemy into a sheep for a few turns and kill all the trash. Then have my party unload on them when all the trash is dead.
ОтветитьI’m so sad polymorph works like it does. I get maybe not allowing turning the party barb into a T rex but not even allowing like a couple options. It’s such a good spell for creative solutions making it the sheep maker spell is kinda too bad.
ОтветитьOp spells u missed. Guidance, bless (way better than bane as no save), thunder wave. (thunder waves knock back is busted). Ice knife, the frozen ground is great, castable while silenced. Shield- Nuff said.
Haste my favourite spell to twin cast.
These are all actual must haves on a wizard / sorc
Erm, just no.
Ответитьsomething to note about magic missile, it's amazing against other spellcasters because it can break concentration because each dart is considered to be it's own separate source of damage they have to roll a con save for their concentration spells for each dart
ОтветитьThunderwave is awesome
ОтветитьGreat info thx
Ответитьgrease!
ОтветитьI think scorching ray should be in here like i literally was nuking bosses by upcasting it to lvl 5 or 6 spells. It's broken in my opinion.
ОтветитьTHE best cantrip in the game, hands down, is guidance. Eldritch blast is just a damage spell... it's fine, its good, it's really good. But there are sooooooo many things outside of combat here and guidance helps on all of them. I know everyone loves Shadowheart, but her purpose in life isn't to be drooled over, it is to cast guidance.
Ответить“Best spells” doesn’t mention higher level spells …? Definitely disliking.
ОтветитьI kind of need some help with Bg3. I've been trying some multiclasses and I have some I really like, but ATM I'm struggling to find a nother class for a Druid of the Moon. I feel like nothing can work once you enter wild form. Unless the party wants to spend all 1st round buffing you. And that's not what I want. I like the idea of multiclass to offer options and individuality in battle
ОтветитьI think Lightning bold is a great damage spell. It as a line AOE, but it can hit tons of enemies and deals as much damage as fireball
ОтветитьCloud of daggers is pretty shitty for a level 2 spell in 5e D&D, but I just hit 2 and was wondering if they buffed its aoe. They most definitely did
ОтветитьSooo, the best spell in the game didnt make the list 🤪
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