Комментарии:
But hitbox will work with lerp? How i make move an object smoothly with hitbox?
Ответитьthis might be an old video but by far the easiest explaination of this I found, thanks heaps.
ОтветитьAmazing ,this is gold
ОтветитьThank you, I have been getting crazy over it for the past 3 weeks. Finally I found my mistake
ОтветитьThis might be the best tutorial i have ever seen. So clear and concise!
Ответитьfor some reason the game object is moving about 10 times slower than expected. I copied your code exactly
ОтветитьCan you help me? I am using a negative position as target, but when i make the Lerp works, the object starts to spin.
ОтветитьThere's a reason I keep coming back to this video :)
ОтветитьThis is what a lot of tutorial should strive to create. Clear, concise and useful information describing tool definitions.
ОтветитьAmazing information and people gotta learn. I've seen so many time people just use Tİme.deltaTime as t parameter, I realized it wasnt doing anything when I increase it, you have to use percentage like you showed
Ответитьreally professional and well explained 👌🔥
ОтветитьThank you so much for this! Very well done and much appreciated! 🙂
ОтветитьUse the animation curve.
ОтветитьOh my... this is so good. I learned a lot!
ОтветитьWhat if I have more than 2 points and I want the object to move to the points using a UI slider!
Plzz help..
What a fantastic tutorial! :D
ОтветитьThis video is just what I needed. Thank you so much!
ОтветитьComprehensible and straight to the point! Thank you for this very nice tutorial!
Ответитьwow. on point and comprehensive.
Ответитьwhen I watch this video , I understand how dumb I am everytime.
ОтветитьThank you! May I ask a questiong? How rotate a gameObject 270 or 360 degree by Lerp?
Ответитьi love you! as soon as you said animation my brain clicked. i can just animate the movement then having to write all this script haha! thankssss
ОтветитьGreat tutorial :)
ОтветитьGreat Tutorial
ОтветитьThis is the best, thank you!
ОтветитьGreat work as always, I'm trying to pick up game dev as a new hobby and have been reviewing you catalogue, cannot recommend you enough!
ОтветитьThank you very much!!
ОтветитьI thought I knew how to use Lerp... I was in the category "using Lerp the wrong way" 🙂Thank you so much for this brilliant tutorial ! The use of animation curve is just... awesome !!!
ОтветитьReally helpful, thanks so much
ОтветитьWhen I put "Startpos = transform.rotation" in the start function it says "cannot implicitly convert quaternion to Vector3"
ОтветитьI have tried to implement the same code you wrote to move a gameobject, but my StartPosition variable has really large values in it, like (527, 146.5, 0), why is it not small integers like you endposition that you hardcoded?
Ответитьgreat explainations and examples. thanks
Ответитьthanks
ОтветитьExcellent! Love it! Thanks
ОтветитьThanks, i learned something new
ОтветитьI wish I had found this channel when I started. Thank you very much!
ОтветитьInstead of using a variable "elapsedtime" couldn't you just use time.unscaledtime?
Ответитьgreat video! helpful and informative! thanks!
Ответитьreally helpful, thank you
Ответитьthis is exactly what i was looking for. thank you!
ОтветитьI am still having an issue here: after my cube completes the movement, I am not able to do it again (still in the play mode). It gets stuck. How can I solve that? Thank you very much
Ответитьman this tutorial was so helpful much love my brother!
ОтветитьSplendide!
ОтветитьYou should become a teacher or smth ngl
ОтветитьSuper helpful video seriously. Thank you so much for this info. I've been using lerp method horribly so far. Thanks again!
Ответить