Комментарии:
It's not modeling, it's sculpting...
ОтветитьThis could be a real competitor to Modo and Rhino in the 3D Graphics Industry. 🚀
Ответитьis this software ok for the absolute beginner?
ОтветитьUnless you can make game ready assest for game engines this is just useless for a game artist like myself.
Ответитьfking music
Ответитьwish they allowed one time purchases
ОтветитьToo bad not included in my adobe suite.
Ответитьif you are a graphic designer/artist this is good for you but if you are working in Game/Film/VFx industry Zbrush and Maya is the best and industry standard anywhere in the world.
ОтветитьBlender...
ОтветитьI feel like my PC would explode 😂
ОтветитьI guess this could give Zbrus a run for his money.
ОтветитьI have Blender.
ОтветитьThe program for rofl is no more than, VR only time is wasted, who needs it?
ОтветитьI rather not use VR to model with. Millions of artist modeled without VR anyway. What about saving files and exporting into game engines? And what about animation of characters and scenic elements or even key framing for an example automobiles?
Ответитьpropper Junk. after 43 min you are gona vomit why are they making such Junk sclip in VR will NEVER be a thing.
ОтветитьOkay, i'll use blender
ОтветитьI am currently using ZBrush on my laptop and Gravity Sketch on Oculus (Meta). I have a lot of Adobe products including Substance Painter. I am extremely interested in this new modeling app. I tend to love ZBrush for it's details but I still have a lot to learn. Gravity Sketch I use for things that just don't require the level of detail that ZBrush gives and it gets me away from the laptop. (chuckle) Working in VR with mesh models is very different and not for everyone I think. I do like Gravity Sketch for a change of pace but the capabilities just aren't there... yet. This product seems to be a lot like Gravity Sketch... but with a lot more abilities. Also, am I correct that it can be used in VR and on a laptop or tablet? Also noticing in the examples provided in the video that there's actually not a a lot of detailed work. That concerns me. The end product reminds me a great deal of Gravity Sketch. I'm not familiar with VR on Steam either. I'm not a huge gamer I guess. Can someone help fill me in on some of the comparisons with ZBrush and Gravity Sketch... and if this product will be on Oculus (Meta)?
ОтветитьIs a graphic tablet kinda need to work efficiently with this way of... Modeling?
Ответитьmeh..yet another modelling program...
ОтветитьVR is hard to work for a long time. Your eyes can't accept it.
Ответитьseems like a nice new approach
the nintendo switch of modelling software almost
Will they be developing mobile versions of thisto compete with Nomad and forger?The ui looks very minimal and suitable for and their,
appears to be someon e using a mobile device with a tablet. Unless its a Wacom tablet I suppose. Looks promising but i think many users will optfor the free options in blender.
Soooo, when can we expect for Mac?????
ОтветитьAwesome
ОтветитьA concrete release date or even an estimated launch for Mac users would be nice. As a subscriber and Adobe shareholder, it’s been really frustrating to get vague answers for months while the stock price continues to tank. Love the potential for these products and appreciate the work from the devs, but I’m very disappointed.
ОтветитьSeriously way far away form 3d main suites a useless app to be honest competitors are too far aways from this horrible app hahahahahahahahha
ОтветитьVR Sculpting is godsend for 3D printing related work.
- Usually do not care about topology.
- VR is the fastest to blockout 3D Shape (still can export to ZBrush for detailing anyday).
- No camera distortion you get printed model exactly as you see in VR, even only use for inspection is wroth it.
Only I can trhink off ATM. By the way I'm still using desktop apps, just use VR for what it's good at.
Going through these comments
Blender community it very rude 🤣🤣🤣
If only I could buy this, rather than rent it....
Ответитьwow se ve interesante
ОтветитьImma pirate this
ОтветитьBooo
ОтветитьComing soon: Adobe will buy Pixologic to kill competition, just like it did to so many other companies in the past. Aldus Software or Macromedia anyone?
ОтветитьBruh
ОтветитьThanks for giving the folks at blender a new idea
Ответитьvr sucks
ОтветитьI really like what I'm seeing. I would love to try it but imagine to my surprise when I went to my Creative Cloud account and saw it wasn't there. As a matter of fact all substance apps have been take away. So Adobe you're telling me not only do I have to pay $54.99 for a subscription that suppose to already include ALL APPS but another $49.99 subscription if I want to use any substance apps or probably $149 if I want to buy it standalone. I mean WTF.
ОтветитьOk, instead of just saying “blender”, I have actually looked into this a little. This tool appears to be a hybrid between hard surface and sculpting. The modeling process in this tool is very organic and still has a reasonable amount of precision, it can get to 70% fidelity crazy fast, never seen a tool like this. The UI and tools are very intuitive, likely will be helpful for people new to 3d.
Not all sunshines and rainbows though. You have zero control over the topology and unpredictable UVs. I make game characters, which means unfortunately I can’t really use this very much. The most I can use this at is during the blockout stage.
For product render this is probably it, as you do not need good topology, predictable UVs, nor 100% fidelity.
[Everyone remembers you have to constantly pay thousands of dollars for this]
[Everyone also remembers that bender 3D is free and will get these features... For free.]
$300 a year? Nah, I'll stick with blender which is free.
ОтветитьAlpha as sculpting tool? Retopo?Preserve texture when modeling a 3d scan?
Ответитьshoutout to my wallet for always holdin it down, you a real one🥰
ОтветитьIs this free for students?
ОтветитьSeeing this demoed at MAX made me a believer. When the member demoing threw on the Quest 2, I was sold!
ОтветитьCmon Adobe! We need Image import for reference and a useful system to have size metrics.
ОтветитьCongratulations for creating absolutely nothing new!
ОтветитьNice but I think Adobe effort for 3D Industry by making new software is wrong.
ОтветитьIt is a blender
ОтветитьSo that's why they funded heavily on Blender
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