Комментарии:
Why does he remind me of Hiccup
Ответитьah yes, THE OF GRID.
ОтветитьYou can use flood fill and a time-weightmap to make it be able to predict how it can dodge its tail.
Use flood fill to make a weightmap of how many steps it would take to reach a given location, and if the step count at the index of that weightmap during the Hamiltonian search is greater than the snake segment's distance to its tail at that location, that location will be available to the Hamiltonian search as a clear spot.
Idk if that made any sense, but if it did, I think it'd be a better step optimization than "Applefear Mode".
It's a great achievement, thanks for sharing! How about making a Mine Sweeper AI?
Ответитьautism + adderall =
Ответитьcouldn't you use a similar code to what a mouse race robot uses the snake goes the nearest route to the apple if the snakes in the way do the next shortest way a bit harder cause you have to think like 4 apples Infront
ОтветитьCan the algorithm be improved by relaxing the necessity of a Hamiltonian cycle, and only insisting that if part of the board gets cut off, the snake has enough time to escape from an area.
Another thing I noticed, when going straight for an apple that is not horizontally or vertically aligned, it would seem that a possible optimisation could be made by minimising the area on one side.
:D
ОтветитьThe of grid
ОтветитьHamilton is the best. Oh, uh, I mean, Hamilton-ion or whatever.
ОтветитьThe most impressive thing about this video is that you're using Matlab and not going insane
ОтветитьThanks for showing this. Now I can implement it in my professional snake gaming career.
ОтветитьDidnt undertsood a thing , yet loved it
ОтветитьUnreal how much thought and time went into this - and for such a frivolous matter
Ответитьsnake was what people did to kill time in 2001 before phones could surf the web
ОтветитьI wonder if it can be improved by giving it a planning horizon whereby it can make any move it wants, so long as a hamiltonian path is possible within the next N steps after making that move.
ОтветитьI would have loved to see the recording of the best game it played
ОтветитьCould make a nice video game boss, where player tries to get out of the snake's path.
ОтветитьHas anyone ever told you you sound like Mark Rober? Great video by the way!
Ответить"it could just go "zzzt zzzt" or even "z z z z z z z" but instead it has to go you know BLREHHER"
ОтветитьYou sound like mark rover or is it just me
ОтветитьYou sound exactly like Mark Rober
Ответитьthis guy sounds like mark rover
ОтветитьP=NP
ОтветитьThe snake is not unintelligent, it always has a plan. You just want it to speedrun Snake
ОтветитьI played that game till I wore out that’s all us oldies was content with !
ОтветитьTHOABRGG
ОтветитьWhy does he sound like mark rober
ОтветитьWhat about a Hilbert curve for a 2^n×2^n
ОтветитьI loved learning code on MathLab, I coded a sound pitch detection algorithm. It is really not efficient. I think your renders could have taken 10 minutes in c++, even python instead of 6 hours on ML ;)....
Very enjoyable video, thanks
now, do that on hex grid... :)
Ответитьit whot proboly bi fster to först run a algoritom and hafe waje trov so swetses it the algoritom automaticaly when neded
Ответитьslow
ОтветитьI don't know if prophecy/coincidences are real but I strongly felt that someone close to me is a "snake" an hour or so ago only to find this video in the recommended
ОтветитьWell done on taking something so arcane seeming and making it accessible and interesting. You made me appreciate all the thinking, hard work and collaboration between people that goes into these ai programs
Ответитьyou sound similar to mark rober
ОтветитьDo you realy need AI. just snake back and forth leaving the side column open to allow you to return
ОтветитьHe sounds like mark rober
ОтветитьGREAT
ОтветитьDo ppl really code in matlab?
Ответитьmy snake won in 39k moves
ОтветитьBro sounds like Mark Rober… 😐
Ответитьi would create an ai that finds the move that gets it closest to the apple while creating the least amount of failure points and always making sure it can get to every square that is safe and not filled in
ОтветитьI've won a game of snake this without even knowing it was an actual thing
ОтветитьJust use supercomputers to make it go exponentially faster
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