Комментарии:
What if I want to exclude some spots from PCG,... such as if there's a house/structure?
ОтветитьI skip the "ProjectPoint On Landscape" because a dont find the right way to it...
ОтветитьI would be extremely grateful if you could explain or do a video on how to tie this into PCG on runtime. I'm struggling to understand how to generate a landscape and meshes on runtime based off a random seed.
ОтветитьIf you're using UE 5.3.2 or later and are wondering why the i key doesn't work for inspecting, it's been changed to the a key.
Ответитьtop danke dir
ОтветитьThe ProjectPaintOnLandscape Node is not showing up for me
ОтветитьNo more projectpointsonlandscape for 5.3 :(
ОтветитьIf you're trying to find the "ProjectPointsOnLandscape" feature in version 5.3.1 and you're running into some issues, here's a friendly guide for you:
- First, create a "Projection" node.
- Insert the points you want to transform into the "Transform" node within the projection.
- Then, create a "Get Landscape Data" node. It only has an "out" output.
- Take this output from the "Get Landscape Data" node and insert it into the "Projection Target."
Hope this helps! 😊
(P.S if others mentioned this already I've not seen it sorry!)
I add ProjectPointsOnLandscape but they are not returning, what could be the reason? PLS
ОтветитьSuperb, thanks for doing this. Found it really useful.
ОтветитьThank you so much! Great explanation of all steps :)
ОтветитьI'm in a later version and the DensityNoise seems to be missing - I'm wondering if anyone can confirm that the Attribute Noise object is a replacement for that?
Ответитьvery nice starting for me as a beginner ... on Youtyube there is are some videos that playing with PCG BluePring and making a shape for example a apartment with 2 mesh ... actually compile them to make a nicer shape ... anyway they are advance and i hope to reach that point with this tutorial ..... Thanks ! <3
ОтветитьDude, you nailed it.
ОтветитьThank you, I like your tutorial, I learn a lot with it. I almost succeeded, I'm missing the node (project landscape), but I'll come back when I find a way to replace that with something else.
Ответитьfinally i found you!
ОтветитьUnderstanding Unreal's PCG is relatively easy after the torture of Houdini's🤣
ОтветитьAwesome tutorial, I just started with pcg and really appreciate a thorough walk through. While watching your video when talking about the density something that occurred to me, not sure if you talk about this later on. But it appears to be a float value and by favoring one end or the other is reminiscent of a histogram. The way that you were able to narrow down the spawning felt like clamping with the levels
ОтветитьI can not find Project on landscape node, there is not even a category Landscape in nodes... Please help with this
Ответитьmy debug/foliage are at the top of the box instead of on the landscape.. what do I do?
ОтветитьI was playing around with pcg the last days and it reminds me on houdini (sort of)
Its awesome! I subbed and will watch your Tutorials on binge😂
They are gold- as you said there is very rare tut stuff available yet
Thank you man!!!😊
Germany :)
ОтветитьGreat series, thanks so much!
ОтветитьAbsolute legend thank you. Downloaded the Electric Dreams scene - the most recent PCG example Epic have released - and realised I need to learn the basics of PCG before going anywhere near that goliath hahhaa
ОтветитьThank you, very good explanation!
ОтветитьDude you are a good teacher :-) thank you so much!
ОтветитьI am trying to add cliffs to my slopes, but I need the cliffs to remain upright and not align to surface. The landscape height pin seems to be the only possibility for not aligning points to surface, but the density filter does not work with the landscape height input. Any suggestions?
ОтветитьWhen i click generate it fills the entire landscape instead of just inside PCG bounds. Can you please help
ОтветитьCan the PCG spline walk and can it achieve animation of moving, rotating, scaling along the spline path and then restoring to its original position under custom walking
ОтветитьCant find ProjectPointsOnLandscape node for the PCG graph. Anyone know where to get it?
ОтветитьHello, thanks for your toturial! If I want to spawn points on a mountin mountain with spline data, what should I do?
ОтветитьI can't find landscape in the official release of UE5.2
ОтветитьSilly question, can a level be created in run-time by modifying the values such as number of rocks, area of foliage, replacing trees with shrubs etc.?
ОтветитьUnreal's documentation has always been lacking. Ever since the UDK days.
ОтветитьWould this work for buildings, like if I wanted to make a dungeon crawler game? (I'm very new)
ОтветитьThank you!
ОтветитьThe shortcut to inspect a node is now 'a' for attributes instead of 'i' for inspect.
Ответитьthe projectpointsonlandscape is not showing up for me sad face
Ответитьthanks, i am trying to make a game and this is very helpful!
ОтветитьCan you do an updated one? Great tut
ОтветитьWill you personally be using this for foliage also or sticking to the painter?
ОтветитьNanite, lumen, and now this. Unreal Engine 5 is the best game engine!!!
ОтветитьJust discovered your tutorial. In my UE5.2 Preview 2, there is no "ProjectPointsOnLandscape" node. Can you confirm that or do I have a slightly corrupt download that I need to run the "Verify" on my 5.2?
Thank you for these tutorials. Your teaching style is a welcome technique that I wish many tutorials had!!!
I can't get the static mesh spawner to work, idk what I'm doing. Thanks for the video I think I'm gonna try some simpler stuff and maybe wait for the full 5.2 release
ОтветитьIm wondering what the limit is for feeding in shape files. Like if I hade 2000 areas I needed to use the PCG to solve?
ОтветитьI don't have nodds "project points on landscape" what to do?
ОтветитьInside your PCG Blueprint, your left list of options have 5 functions under the "Landscape" tab that do not appear to be included with the default PCG plugins. Did you create these on your own or downloaded them from another location? Could you share them? You've referenced one of them in this tutorial "ProjectPointsOnLandscape". But this doesn't appear to be included by default.
ОтветитьHi... the projectpointsonlandscape is not showing up for me here... Can you please let me know how do i get it?
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