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#animation #3d_animation #animation_tutorial #blender_tutorial #blender_animation #blender_animation_tutorial #maya_animation #film_animation #vfx_animation #game_animation #animation_workflow #how_to_animate #3d_animation_tutorial #animation_tips #animation_lessons #animation_workflow_blender #3d_animation_workflow #animation_process #animation_step_by_step_tutorial #pose_to_pose_animation #layered_animation #workflow #character_animation #computer_animation #demo_reelКомментарии:
hello, Do you have a step-by-step charecter rig-animation tutorial?
ОтветитьI found your videos completely by chance and I found them amazing, they are by far the best explained and shown in practice content. even the workflow videos are amazing.
ОтветитьTurns out I've been using hybrid workflow all along without even knowing it. I think this just means I have no idea what I'm doing in general.
ОтветитьI am excited and looking forward to learning new things from you. Your tutorials are very useful. When will the next pose-to-pose animation tutorial be released?😊
ОтветитьThis is pure awesomeness❤❤❤
ОтветитьPose to Pose. Because I personally think it's the most structured. I like having order in my animation. The only time I use straight ahead is when theres movement like running, parkour, climbing or falling. But walk/run cycles, dialogs, acting, fight choreography, I do it in pose to pose.
ОтветитьMassive respect for the work! We all appreciate your content and the marvelous efforts you put in creating these kind of videos.
ОтветитьI want to know about the animation workflow like in an animation, how you switch camera towards the character is that done separetly by combining two different clips or is that possible in the project scene itself by moving the camera by adding key-frames?
ОтветитьWhen you delay movements (pose-to-pose or layered), you often do something like this: You add two poses, then you add a key in the middle that you bias towards one pose. I usually delay movements by pulling out the handles of one key to make it stay there longer. I'm guessing there's a reason you don't do that?
Ответитьplease make a video of mouth and eye movement Animation and thanks for teaching us with great knowledge
ОтветитьCongratulations, your videos help me a lot. However, I have difficulty finding videos about composition, scenery, sky, landscape, montage of scenes... do you have any video or indication. Thanks.
Ответитьamazing¡
ОтветитьThank you for making out time For this Aweasome videos..
ОтветитьStraight ahead and pose to pose🎉.....side note i really need your help on how to animate the face
ОтветитьPlease next series on maya animation please
Ответитьone of the most legit tutorial channels. It's hard to find real professional pragmatic animation advice. Thanks a lot
Ответитьbest one yet
ОтветитьThanks for doing this,
In which workflow do you usually find out timeing by moving COG first and then adding complexity,? Layers or straight ahead sir?
Nice Video
ОтветитьGreat stuff as always, Alex. I think straight ahead is the one I've used most so far, but can't say it's my favourite as I need to experiment with the other two more. I'm curious about the shot with the train - would you also have constraints at play for a shot like that, to keep the train on the track and for the rotation of the wheels, or is that all done manually?
ОтветитьVery cool video! The last time I tried the method that Mark Masters showed, it's similar to the eighth method in your video. The result was quite good! It's well suited for body mechanics.
ОтветитьNgl this might be the first time I sign up to a monthly newsletter and want to read it! 😂😂 your content is amazing
Ответитьyou have been such an amazing for many inspiring animators out there!
Ответитьso would a professional animator like yourself say cascaduer is a good application for making high quality animations?
ОтветитьI'm impressed by your works! I've learnt a lot from you. Thanks for sharing
ОтветитьI'm impressed by your works! I've learnt a lot from you. Thanks for sharing
ОтветитьThe best workflow is the one that gets your shot approved.
You are welcome.
Awesome video as always Alex! :)
I'm very glad you've mentioned that the approach to animating is a personal preference....I have wondered if the technique in which one animates (in a professional environment) is dictated by the director, or the apartment head or not at all, but this video clears it!
It is evident that each approach has its pros and cons but also its place depending on the scene that needs to be tackled....
For me, as a beginner, the straight ahead approach is the most enjoyable, as it quickly gives me the idea if I'm going in the right direction. Also, as you've mentioned in this video it's a great pairing with the pose to pose approach.... so it ticks all the boxes for us impatient perfectionists :)