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#black_ops_2_walkthrough #black_ops_2_full_game #black_ops_2_movie #black_ops_2_gameplay #black_ops_2_longplay #Call_of_Duty_black_ops_2 #Call_of_Duty #black_ops_2_campaign #black_ops_2_singleplayer #black_ops_2_no_commentary #black_ops_2_remastered #cod_black_ops_2_remastered #call_of_duty_remastered #Full_Walkthrough #60_FPS #No_Commentary #Walkthrough #Longplay #Review #Movie #Gameplay #Playthrough #Strategy_Guide #Guide #cutscenes #PC #1080p #HD #bolloxedКомментарии:
Shit
ОтветитьDEATH TO THE MPLA!!!!!
ОтветитьArguably one of the greatest cod games in history, just sitting behind mw2 (the og mw2)
ОтветитьThis game is two years away 👀 Like if you want a remastered
Ответитьلعبة جميلة❤
ОтветитьFOR THE MPLA
ОтветитьI grew up with this game so of course I love it to death, and I think that the campaign is a pretty good and groundbreaking experience overall. With multiple endings based on the players choices as well as side missions detached from the campaign also having an impact it makes for a very intricate story. That being said, I can't help but feel that the first game had a more compelling and interesting story overall, as well as a better narrative direction.
The neat thing about the first one is that it framed some of the major events of the cold war within a fictional narrative, one that made the events more fantastical than they actually were while still being within the realm of possibility, truly a master class on how to mix fact and fiction to create an S tier story.
I understand that with this game they did not have historical precedence or events to play off of so they aimed to create a new story, but in all honesty I find that story lackluster and a bit silly even. It would have been cool if they had taken the angle of looking at a modern or even post modern look at what a cold war might look like, especially with the drone aspect or AI (hindsight is 2020 of course) between the US, Russia, and China and exploring how a new arms race of technology, software, and resources like microchips and silicon would shape the geopolitical landscape of the world and the proxy wars for resource control that would spawn. Issues like these are topical even in todays world. It seems like they tried to incorporate themes like this in this story, but they don't really work since the fighting in this game is very much hot. There are several direct attacks on two of (in this game's world) the major super powers of the world - The US and China. That's hardly a cold war.
The other aspects of this "digital cold war" are overshadowed by the presence of Menedez, a character who is inserted into the middle of those conflicts and motifs which causes them to become muddied and unclear. This is because Menedez's motivations themselves are sloppy and unclear. I understand that in a game like this you need a big bad to take down at the end of the day, but I think Menedez comes disappointingly short of filling that role here for several reasons.
Firstly, I just find his character to be too infallible and ultimately uninteresting. I get it, he's supposed to be the hyper smart brain behind the scenes that outsmarts the overzealous Western armies by exploiting their own imperialistic mindset, but here it is done in such an uninteresting way. He is perfect for 90% of the game, predicting the moves of Mason perfectly and cutting them off at every turn. Even with an insider (and not to mention after the insider is gone) his perfection and ability to never make a mistake and perfectly calculate and orchestrate some of his plans is beyond ridiculous, and furthermore just makes him a lame character. How is it interesting if he is never wrong, never infallible, can never be caught cause he's 10 moves ahead EVERY TIME. The worst is that there is never a payoff for the player: we never learn from our mistakes and eventually best him, finally outwitting him and beating him at his own game; Menedez predicts our every move up to the very end of the game which just makes the player (imo) feel like a puppet, and really discounting how much we feel we influenced the story with our decisions. Even when it comes to Salazar which while not super surprising was a good twist I think, it doesn't even have time to play out: he just betrays us and we shoot him. That's satisfying in one sense, but could've been much more interesting if we had multiple encounters with the traitor and had a real payoff at the end of the game. Of course there are multiple endings based off our choices, but the best endings seem to come by taking the least stratifying paths through the story, in part due to how Menedez is written as a Mary Sue who can predict everything perfectly. This can be argued as good writing since it forces the player to really think about their actions and what Menedez wants them to do, but again imo is overall less satisfying.
Secondly, Menedez's motivations in this game are both confusing and laughable. He presents himself as the leader of a sort of liberation movement, aimed at freeing the world from the chains of the superpowers who control the world economies in one breath, and then in another all his attention is focused on making those who wronged him "suffer as he has". That second premise is just laughable. He loses his sister and commits himself to the most contrived, dramatic revenge plot to be carried out over the course of several decades? Not to mention the irony and hipocrasy of his actions. He starts as a warlord in Arica, torturing Vietnam POWs, set on making a play for world power, but he loses ONE PERSON and all of a sudden its him who only knows suffering? As if everyone hasn't lost something or someone close to them. Almost as if everyone in the world, many people due to HIS actions, suffer daily in the same or similar way as he has. The arrogance to think that he is the only one to experience loss and suffering is so blatant and yet never brought up or used to show that he has flaws whatsoever since the game is so desperate to portray him as an infallible genius.
On top of this, considering how much planning his revenge plot takes and how interwoven it is with Cordis Die, it leads you to beleive that his motivation for all his actions boils down to his sister's death; but whenever it comes to the topic of Cordis Die, she is never mentioned at all. So is that what influences his decision to form Cordis Die? Are those two missions connected or separate? His character is just all over the place and at the end of the day I just find him to be a mostly directionless, unfinished character whose personality and motivations are just lost in the wind and who takes the focus off the genuinely interesting parts of the story, like the digital arms race and the implications of a fully automated military, and shifts them to the laughable premise that no one else on earth feels the pain he does after losing his sister so he needs to overthrow the US or whatever.
All in all, I wish this game had explored more of the cold war aspect, rather than trying so hard to build up the villain. The first game of course built up its villains and the story was framed around catching them, but it didn't sacrifice the setting and context of the story to prop up the villiains into infallible gods. Not to mention the payoff in the end that the very brainwashing they tried to force onto Mason was what allowed Mason to find and put an end to Dragovich once and for all.
Still a great game, just my thoughts looking back on it now, also a COD game so who gives a fuck about the campaign anyway lol
You really aint killing woods
ОтветитьWho else watching this 2023
Ответитьbro I literally don't know whether I like black ops II or MW2 (OG) better
ОтветитьCia tik pimpackiukas rokai ne daugiau tau tu sakai kad as atsilikes tu pasiduomiek armijos technologija
ОтветитьClassic
ОтветитьFINALLY SOMEONE DIDNT KILL HARPER
ОтветитьEveryone in-game asking to hurry - gamer tippie-toes
ОтветитьDude cia memo a Nicaraguan
ОтветитьJOSEPHINAAAAAA
ОтветитьThe fire finished him
Sometimes its to late to save a man
-savimbi
The fire finished him
Sometimes its to late to save a man
-savimbi
Is it only me that sees the second one as the mission wounds from black ops 2
Ответитьwhat kind of psychopath reloads with SHIFT?????? anyawys, i love this game. played in the ps3 when i was 5 or so and really made as happy as duck hunt did
ОтветитьMiss playing this game on my cousins ps3 it will forever be the goat in my eyes
ОтветитьWish we could go back to the old days
Ответитьit was my first cod
ОтветитьIs the strike force missions related to the main campaign?
ОтветитьI use to play this game when I was 4! I love the start it bring me childhood memories because I love how it looked and how well it was
ОтветитьThe call of duty experience is different without the music
ОтветитьI wish I could’ve played this when it came out but I was only 3 years old when it came out 😭
Ответитьi'm going through memory lane trying to watch someone play old COD games and thank god, Bolloxed once again appears TOP SEARCH for the campaign. i've been a longtime fan since around 2015 or 2016 and always loved your Portal videos and walkthroughs of mods. Glad to know you also STILL post 🙏
ОтветитьI used to play this in 2015-2016
ОтветитьJesus Christ loves you and all
ОтветитьBlack ops 1 was much better in every concieveable way.
ОтветитьI don't know if its just me but those CLAWS are so freaking cute.
Ответитьthis game is still hands down the best game ever made
ОтветитьI haven’t played this since 2016, but I still remember every single mission the same. Maybe I should repair my Xbox 360 and try it again.
Ответитьcall of duty best game
Ответить❤
ОтветитьDeath To The MPLA!!!
ОтветитьDEATH TO THE MLPA
ОтветитьYou had the chance to save mason man 😔
ОтветитьI loved this game ❤❤❤
Ответить