What is a ROLLBACK? Live or die by latency. Core-A #Gaming #FightingGames #FGC #rollback #netcode

What is a ROLLBACK? Live or die by latency. Core-A #Gaming #FightingGames #FGC #rollback #netcode

Core-A Gaming

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@coleburns362
@coleburns362 - 12.11.2024 21:49

Aw, no reference to happy birthdays in tag games? Or just to big band?

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@DRKUMARADIO
@DRKUMARADIO - 13.11.2024 02:20

For context, its around 3-4 frames of rollback

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@sandrin0
@sandrin0 - 13.11.2024 02:30

Shoutouts to punch planet, fantastic game

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@jasonbenjamin1075
@jasonbenjamin1075 - 13.11.2024 04:14

Reminds me of Y.O.M.I.H. ngl

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@BluGuyEX
@BluGuyEX - 13.11.2024 12:05

I hope punch planet comes to console whenever the heck it'll be finished.

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@labiq1896
@labiq1896 - 13.11.2024 12:11

this, however, is futile if your minimum ping is 100

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@Zeldi3177
@Zeldi3177 - 13.11.2024 17:03

NINTENDO....GET TO IT
FIX SMASH ULTIMATE ONLINE

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@Basilflowers
@Basilflowers - 13.11.2024 21:17

That sucks so bad, ig this is where we get 0 wind up moves

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@CosmicOwlChild
@CosmicOwlChild - 13.11.2024 21:21

lol I still feel it cause we’re all saying wtf was that on certain fights lol. But yes rollbacks are needed lol. People do have that flea market Walmart WiFi we joke around about lol

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@joaoneis6010
@joaoneis6010 - 13.11.2024 22:11

At it’s core it might be good. But if you look to like SFV, which had rollback, it was so poor and dumb that it could basically transfer all the player lag to your oponnent. I was playing an online championship one day in which my screen was complete mayhem, where I was hitting and comboing my opponent for like 2 seconds and the game just gonne back in time and didn’t register shit. When I watched my opponent POV (1 bar scrub) he had virtually no lag on his end, so yeah… Back in the day I always praised for rollback, but after that example I started seeing some dumb stuff that can happen also. (Just sharing my personal experience)

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@larrytm1282
@larrytm1282 - 14.11.2024 01:46

I forgot the name of this game I saw Wooly vs play the demo a couple years ago but I forgot the name.

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@markpapes
@markpapes - 14.11.2024 08:09

Now wait til you realise my wifis sucks and I have 200 ms or more in some games

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@hungrymonkeygames7429
@hungrymonkeygames7429 - 14.11.2024 10:46

I have been doing nothing but complaining about rollback in brawlhalla for months but after this I can't anymore. W ass video.

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@thekrywnjewel
@thekrywnjewel - 14.11.2024 13:24

I love the third strike ost its so good

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@thegreatsleeper
@thegreatsleeper - 14.11.2024 19:01

Please simplify and shrink the captions they're super distracting and kind of obnoxious

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@fastest1321
@fastest1321 - 14.11.2024 19:58

What is the other kind(s) oof netcode?

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@awesomejulianpro
@awesomejulianpro - 15.11.2024 02:50

would smash the chara on the right tho-

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@Surprised-soldier
@Surprised-soldier - 15.11.2024 03:08

THIS IS WHY SOMETIMES PLAYERS WHEN MOVING LOOK STRANGE!!! nice video btw... like 👍.

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@PotofGlue
@PotofGlue - 15.11.2024 05:31

O-O punch planet mention

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@wcjerky
@wcjerky - 15.11.2024 15:13

Irthday to you!

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@Kirkaman_hex
@Kirkaman_hex - 15.11.2024 20:24

The happy birthday analogy was perfect😂

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@lacus46d
@lacus46d - 15.11.2024 21:11

I sing the happy birthday song from the start like a true giga chad

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@nowlindventura5015
@nowlindventura5015 - 16.11.2024 03:49

My problem with rollback is that if you have actually bad internet it ends up feeling worse than your typical netcode type.

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@Ridlay_
@Ridlay_ - 16.11.2024 05:56

Wow this is an amazing explanation. I now understand rollback so much better in just one little short

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@perialis2970
@perialis2970 - 16.11.2024 11:03

cooler way of sync: delay the game by (n) ms and since its already delayed on both players, if one player is lagging behind, the delay on the game could compensate for that and reduce the build-in delay.
for fighting games this sounds bad but i think its not too bad if the core gameplay is more realistic, it could simulate the unpredictability of actual fights, and if the movement was smooth and adapted to the delay, it could feel a little less responsive but nontheless more smooth and fluid

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@redgello0425
@redgello0425 - 16.11.2024 20:30

What game is this?

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@fisherOD
@fisherOD - 17.11.2024 02:35

The reason I love this channel is because they bring something irl into fighting games and try to make it sense of it like that Fighting games are hard video with the basketball reference. Like it’s so interesting and fun, I hope they’re doing amazing.

Highly recommend for non fg players.

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@PhantomoftheKing
@PhantomoftheKing - 17.11.2024 04:49

Mommy on the right fr

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@theswarmstorm
@theswarmstorm - 18.11.2024 05:52

I forget what fighting game this was

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@Siuolplex
@Siuolplex - 19.11.2024 19:49

Honestly this explaination kinda also helped me realize why its so hard to implement it into an older game

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@bjholland8322
@bjholland8322 - 20.11.2024 02:18

This sucks on roblox man

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@bakkyarou
@bakkyarou - 20.11.2024 07:21

The happy birthday singing was a great analogy 👍

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@TheIllegalGuy
@TheIllegalGuy - 20.11.2024 09:23

I make sure everyone rolls back what they said so we can sing in sync properly

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@andyluizsousa
@andyluizsousa - 22.11.2024 00:52

The opponent at this animation has no lag but has LEGS!!!!! 😍

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@Herotrap1
@Herotrap1 - 22.11.2024 11:35

Something just snap inside of me

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@baronbacku9984
@baronbacku9984 - 23.11.2024 18:57

the happy birthday analogy fucks, really good short

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@MerrStudio
@MerrStudio - 26.11.2024 02:12

That explains why slow moves in Tekken feel faster for your opponents - cause sometimes they literally are

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@TheMrRellik
@TheMrRellik - 27.11.2024 20:41

No dude, the netcode expert Phil Burnell states that it just predicts that whatever move you've been doing it will keep predicting that. Hence all the mashers keep getting their dragon punches out or mashed jabs countering his drive rush when he's done nothing wrong, he's done absolutely everything correct. Right?

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@GrouseMan14
@GrouseMan14 - 28.11.2024 00:25

this is okay until you get that one motberfucker whos attacks are like 3 frames long

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@treot
@treot - 28.11.2024 18:34

good now try 300 ms

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@lifeslogical8895
@lifeslogical8895 - 01.12.2024 00:54

Would

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@Theconstantrose
@Theconstantrose - 01.12.2024 23:57

Rollback for arena fighter possible?

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@Seltkirk-ABC
@Seltkirk-ABC - 04.12.2024 16:28

Thats cool but imynot sure i asked 😎

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@scrubby2
@scrubby2 - 05.12.2024 20:25

Isnt this not good for fighting game at all ? Frame skipping is acceptable ?

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@Moter.
@Moter. - 07.12.2024 18:29

i hate it when i die because of some bullshit where ill use an ability or go in cover just in time to not die but then still die becuase fuck me ig

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@chills_tiny_mom
@chills_tiny_mom - 11.02.2025 04:39

DSP biggest enemy

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@jasomega2446
@jasomega2446 - 11.02.2025 12:26

Ohh, okay!

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@shoahkahn2692
@shoahkahn2692 - 21.02.2025 08:18

Roll-back DROPS INPUTS -- the most important thing this description "forgets" to mention.

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