The Power Of GoldSrc.

The Power Of GoldSrc.

Leanify TV

5 лет назад

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@weakpc2215
@weakpc2215 - 24.05.2019 06:15

CRY OF FEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAR

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@Cyperstudio
@Cyperstudio - 29.05.2019 09:49

Throwing shade at crack life I see lmao

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@AwareOfficial
@AwareOfficial - 09.07.2019 10:26

I want a new game with the GoldSrc engine. I love the low poly textures. It gives me a nostalgic, yet satisfying feeling I love it.

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@derringer1072
@derringer1072 - 10.09.2019 00:48

the "warm" feeling for the goldsrc engine explains the recent half life sound effect memes being popular

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@hunivox
@hunivox - 22.09.2019 22:55

Those who say "source is better than source gold" deserves death

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@ikagura
@ikagura - 05.10.2019 12:07

GoldSrc will never die

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@thDecimus
@thDecimus - 22.10.2019 23:10

Cool video 😉

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@natebit8130
@natebit8130 - 05.03.2020 16:15

SO MANY REFERENCES

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@rey4874
@rey4874 - 19.03.2020 10:03

Have you played entropy zero yet?

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@zvaba9001
@zvaba9001 - 22.03.2020 18:51

Wanted is wery good mod

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@lucianganea3034
@lucianganea3034 - 01.04.2020 00:21

Seeing the bright blue sky and the orange deserts of GoldSrc will always give me a sense of warm and nostalgia and makes me think of the summers of early-mid 2000s

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@simpleserpent1337
@simpleserpent1337 - 19.04.2020 04:10

Not to mention that mod that recreates Ravenholm from hl2 with ACTUAL HL2-LIKE FUCKING PHYSICS

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@Josh-le6lu
@Josh-le6lu - 19.04.2020 06:21

What chauklet bah is called goldsrc?

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@pintin9843
@pintin9843 - 01.05.2020 04:52

Someday i don’t know why but I want to make games or mods with goldsrc

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@hbin9351
@hbin9351 - 30.05.2020 00:42

achieved with sorse

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@mrfoxfam_doesstuff6252
@mrfoxfam_doesstuff6252 - 11.08.2020 10:51

I dont like goldsource, i like source 2

I also like source 1 for portal reasons

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@Marsalona
@Marsalona - 21.08.2020 01:05

Hey I gotta question can I make an action adventure game? On the goldsrc engine as well can I make the camera like dmc?

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@mrfoxfam_doesstuff6252
@mrfoxfam_doesstuff6252 - 11.09.2020 03:20

Goldsrc kinda sucks, Now that i see source and source 2

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@maciejlangethedumbone
@maciejlangethedumbone - 02.11.2020 17:11

I think paranoia is pretty cool mod

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@Sierra19204
@Sierra19204 - 19.11.2020 18:27

Look at me, i love source more than goldsrc, but goldsrc is that thing i love too.

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@soundclock2939
@soundclock2939 - 22.11.2020 18:15

Am I bad for getting bored of Cry of Fear half way through and haven't finished it to this day?

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@miliciaganado5219
@miliciaganado5219 - 23.11.2020 10:31

I think Goldsource is better than id tech 3,just imagine if Return to Castle Wolfenstein use Goldsource,that would be legit!

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@receptionsystem
@receptionsystem - 02.12.2020 21:59

i need to play half life

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@alexkubrat3868
@alexkubrat3868 - 13.12.2020 14:16

Somebody made a hl alpha mod where you play as spyro on modb

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@Nameless-el8bq
@Nameless-el8bq - 01.02.2021 23:03

Goldsource aged so poorly

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@IAm-zo1bo
@IAm-zo1bo - 19.02.2021 01:22

Pls tell me the song name at the beginning

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@receptionsystem
@receptionsystem - 06.03.2021 05:48

the fact that the engine can handle models with MASSIVE polygon counts (such as the first person models for half life kanna mod which my pc cant handle) is incredible for an engine from 1998

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@krazart
@krazart - 12.03.2021 14:47

"for what I've seen and heard you can pretty much pull any kind of genre off in a convincing way, even comedy if you would call this game comedy. There's just a lot of customization elements that are relatively easy to access"

shows footage of a pp gun

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@viannizvnv7222
@viannizvnv7222 - 13.03.2021 19:28

e

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@goldsocks9999
@goldsocks9999 - 03.07.2021 09:31

Honestly i would argue that cry of fear is a standalone game, not a mod

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@mrbruno1662
@mrbruno1662 - 09.09.2021 22:59

Yes now talk gold source 1.5

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@alanfitzgerald9026
@alanfitzgerald9026 - 05.05.2022 15:05

I wish someone would port Goldeneye 007 to GoodSrc

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@champagnesupernova1839
@champagnesupernova1839 - 19.05.2022 04:10

what you said about goldsrc being way more open to modding than source is 100% true.

Now, I'm no modder. I don't even know how to write code. But I do know enough about programming to tweak a few things in a game file without breaking it (usually), or to learn my way around code interfacing tools. So while I don't have the skills to make a full mod from scratch, I could absolutely change the experience of a game up a little.

So let's say I want to take a weapon from Counter Strike and put it into Half Life. Theoretically this is possible, since they both run on the same engine. Basically what I'd need to do is find the relevant weapon's code in CS and copy it over to HL, and maybe recompile it as a separate mod or something. Not too hard to do once I find the relevant folders and files to take from/edit, just time consuming. The issue is finding the right files and folders, and brushing over any edited code to make sure no conflicts or errors occur. A little searching later, and sure enough one or more relevant (or relevant-ish) results for goldsrc pop up.

Now let's say I want to move the same weapon from Counter Strike: Source to Half Life: Source. The games are the same as before, the weapon is the same as before, and they still run on the same engine as each other. Theoretically speaking, the process should be very similar.
.....But then that little issue comes in.
There are very little resources for how weapons work in source or where their code is. Sure, I could probably figure it out on my own *eventually*, but this little idea that would take maybe a few weeks in goldsrc would instead take months to do in source. It just isn't worth the time and effort investment.

Yes, an experienced source/goldsrc developer would have a much easier time doing something like this. They make entire custom weapon sets with their own ammo and functionality, and I have a hard time reading more complex code. But that's not the point. The point is that goldsrc is just that much easier to learn and understand. Whether you're developing a mod, installing one, or just messing around with values in the files, goldsrc simply feels better most of the time.

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@MiekuahProductions
@MiekuahProductions - 09.06.2022 23:40

Goldsrc is basically pre-baked low-res raytracing with rgb lightning. Which is impressive for its time

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@Joshua_N-A
@Joshua_N-A - 24.06.2022 03:07

Is it still proprietary?

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@jeremieh5009
@jeremieh5009 - 09.07.2022 04:42

Goldsrc always feels a bit crunchy I don’t know why

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@GoldSrcAesthetic
@GoldSrcAesthetic - 17.01.2023 00:29

Good video

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@AlphaZeroX96
@AlphaZeroX96 - 25.01.2023 23:43

It's been proven time and time again that Goldscr can do high poly models that look like they came out of Source or the Unreal Engine. Why do people still think Goldscr is all just low poly?

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@towardstar
@towardstar - 18.09.2023 19:14

mods: natural selection 1, the specialists, they live (has since been integrated into sven coop), dragonmodZ, earths special forces (another dbz mod)

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@Kyle29168
@Kyle29168 - 06.11.2023 09:14

Quake but the animations are better and the lights are prettier, ID is the only reason Half Life had this engine

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@wanpaku2
@wanpaku2 - 07.11.2023 06:32

how do I download

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@xavely9630
@xavely9630 - 18.11.2023 04:33

Yes, you are right @leanify TV, and now even valve officially said that original Half-Life is THE definitive edition of Half-Life, and they will be hiding Half-Life Source from steam!!!

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@cheeseboy969
@cheeseboy969 - 25.06.2024 23:01

When it comes to making a game it's imporant to check off every box of game desing but for example Cry of Fear is amazing yet still uses outdates gold source graphics, lighting etc.
You might have 4k graphics, crips lighting, ray tracing and all the fireworks money could buy but if you don't have a good story comlimented by the enviroment of the maps, you won't make a good game. Games like Cry of Fear use everything to compose a great story and put love into map desing instead of creating pc exploding shabangs

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