Old Beer Mug - Beginner's guide to stylized texturing in Substance Painter

Old Beer Mug - Beginner's guide to stylized texturing in Substance Painter

Scribble Mesh

5 лет назад

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Комментарии:

@joelmaxwell881
@joelmaxwell881 - 10.12.2023 06:13

Hi Sir,..where did you make the texture that you imported in Substance? Thank you

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@user-gp3mc7yz1x
@user-gp3mc7yz1x - 20.09.2023 15:35

thanks for the mug

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@alinarangi7826
@alinarangi7826 - 03.09.2023 11:20

very nice dude..thanks alot

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@marehorns
@marehorns - 21.07.2023 06:55

thank you!!! It's so helpful🥺✨

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@okamichamploo
@okamichamploo - 06.06.2023 05:38

Finally a chill tutorial I can watch all the way through. It seems like 90% of the Substance paint tutorials out there have club music playing in a loop in the background the whole time.

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@susmitamalakar5079
@susmitamalakar5079 - 25.05.2023 13:44

from where you baked the mesh maps

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@3d_nahla289
@3d_nahla289 - 27.04.2023 10:49

how did you get these deferent textures ????

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@alfiefairs7323
@alfiefairs7323 - 25.04.2023 18:37

Hi there, when I follow the steps, each layer only seems to change the colour over the top. Curvature settings change nothing. Is this because my model is not detailed enough, has few edges?

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@_Lily_Lucky
@_Lily_Lucky - 02.02.2023 09:34

I'm delighted with this🤩

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@010Filmz
@010Filmz - 20.01.2023 20:42

How he did the normal map before texturing them?

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@duarteperdigao6934
@duarteperdigao6934 - 14.11.2022 18:04

great tutorial, it was very helpful, thank you.

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@imaiven
@imaiven - 19.09.2022 00:51

Thank you, this tutorial is amazing! I only have one problem (not a real problem, just a little annoyance), when I create a Smart Material from these, the smart material preview is white, and i cant find anything about this on the Internet. Does anyone knows about it?

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@anthoooo
@anthoooo - 19.07.2022 02:41

Subscribed! Thank you! that was exactly what i was looking for...Great tutorial :)

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@hamzehjafari2823
@hamzehjafari2823 - 05.04.2022 09:16

Very informative. can't be more thankful! This is so helpful and I love it! Make more Stylized tutorials for Modeling and Texturing, I'm sure everyone is going to love it! Keep creating! :D

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@one_eye_kingyt2531
@one_eye_kingyt2531 - 01.04.2022 21:50

bro make more video about stylized texturing in Substance Painter. if you have tell me

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@AndersonIgarashi
@AndersonIgarashi - 24.01.2022 03:08

Awesome tutorial! Thank you for the knowledge!

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@tyrogames
@tyrogames - 25.11.2021 00:36

Yeah cool not even 2 minutes in and its already fucking useless, you already have 5 Maps that i dont have, there is only an fbx.

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@kyleg6790
@kyleg6790 - 13.10.2021 21:45

Thanks for this. How did you generate your textures and bake the high and low models?

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@sinbrat977
@sinbrat977 - 01.10.2021 19:47

Man, you really helped me, now twice
Thanx you!

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@DrNanite
@DrNanite - 14.08.2021 11:44

the lighting is extremely bright on one side of the mug and so dark i can barley see what i'm painting. how do i fix this?

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@inoyashakitbu1178
@inoyashakitbu1178 - 13.05.2021 13:29

is this based on high or low poly ? it looks more as a high poly

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@Dude_Slick
@Dude_Slick - 03.05.2021 19:21

How the hell is this a beginner's tutorial? You started by importing a bunch of stuff that a beginner has no idea about. I need to take a course to prepare for your "BEGINNER'S GUIDE".

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@asadd2
@asadd2 - 07.02.2021 13:12

guys if you bake your own mesh maps and they kind of turn out weird, make sure you turn up the "output size" in the common parameters of your mesh map baking settings. I was trying to figure out why my maps looked so broken and it turned out that the baking resolution was just too low

just if anyone runs into a similar problem

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@TheGeekLegend
@TheGeekLegend - 05.02.2021 00:13

I always come back here to make metal material... Really liked your way of doing it!

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@jszwj
@jszwj - 23.12.2020 08:50

I've been experimenting with Substance Painter a bit on my own but I really haven't taken the time to watch any tutorials until this video. Very helpful stuff. I was struggling to understand the difference between paint layers and fill layers, as well as the difference between materials and smart materials were. I also was struggling to use masks correctly. Now I know how to use all those tools correctly, thank you! I would say perhaps add a tutorial on how to bake or create the color maps as well as the other textures, as it feels a little random to just be like: "Grab these files you have." Regardless that's information I can find elsewhere I'm sure. Thanks!

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@squeakysnow9085
@squeakysnow9085 - 24.11.2020 05:43

are you a teacher , maybe you should teach uni lecturers how to teach.
thanks for the great breakdown
honestly really helpful

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@MrJSims88
@MrJSims88 - 11.11.2020 05:59

Awesome video, thank you for making this.

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@tomasaldazabal219
@tomasaldazabal219 - 06.11.2020 22:00

How you create the textures maps?

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@PrimordialStrange
@PrimordialStrange - 30.10.2020 12:59

Excellent tutorial man! I subbed you. Can you please make a tutorial on choosing colors/creating color variations in substance painter? Thank you for your tutorial.

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@tamasorvos8882
@tamasorvos8882 - 23.09.2020 15:31

Thanks, this is exactly what I've been looking for. Clear and easy-to-follow tutorial @ stylized stuff. Keep it up!

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@tassadarentaro2898
@tassadarentaro2898 - 15.09.2020 21:56

Thank you for telling me really slowly

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@r2detta
@r2detta - 14.07.2020 10:55

You great!!

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@albertrc92
@albertrc92 - 18.05.2020 19:32

Thanks! I was stucked with my first stylized prop and you help me a lot!!

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@miguelcid5302
@miguelcid5302 - 12.05.2020 22:35

Man, thank you so much, really, not many people like you share your knowledge, and i was searching many tips to do in substance painter but for me is dificult to find them ... seriously man, thank you so much, you are great friend <3

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@tony355367
@tony355367 - 19.04.2020 15:35

awesome!!!!!!!!!!!!!!

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@masterxXx77
@masterxXx77 - 14.04.2020 13:34

When you painted in rust. Why didnt you just add a genorator using height map? It would have done it for you.

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@medpoly558
@medpoly558 - 11.04.2020 14:07

wow nice, begins the tutorial with already 5 textures pre-made. Can you please make a tutorial for them? the model won't look as good without them.

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@HermannPh
@HermannPh - 26.03.2020 16:53

Hello ! I'm actually at this part of the video, created my low poly model in blender, sculpted it in zbrush, and now I'm about to Unwrap it in Blender again. I just have a question for you : since the leather band was fully created in Zbrush and I have no low poly version of it, how do I process to make it low poly ? Do I need to recreate a low poly version in Blender on my low poly base mesh or do I need to do another process to do it ? Thank you a lot for your answer, awesome tutorial I learned so much in it !

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@MainDoodler
@MainDoodler - 19.03.2020 22:13

Amazing thanks

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@balaturimella8953
@balaturimella8953 - 19.02.2020 21:45

Very nice tutorial. But, how do we get those texture maps ?

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@OdakaMemeing
@OdakaMemeing - 11.02.2020 12:54

Thanks lmao, i've stolen so many new tips with mask from this video

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@ctx4241
@ctx4241 - 09.02.2020 16:36

I feel so old for saying that but actual "scribbling" part is like 5% of this workflow, rest of it is auto generated masks, and it makes me sad. Looks good anyway.

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@DasEvoliii
@DasEvoliii - 08.02.2020 21:44

Would you recommend this workflow ZBrush -> Retopolgy in Blender for Gameassets? I have (and many others too) the problem that all blender base models looks too clean while your model here is kinda organic

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@Shaema__
@Shaema__ - 28.01.2020 21:30

This was incredibly helpful, thank you so much!

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@Serhii_Sirko
@Serhii_Sirko - 27.01.2020 18:11

Thanks!

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@DeathxStrike18
@DeathxStrike18 - 12.12.2019 23:50

Shouldnt use HDRI that contain color information as it causes you to compensate for the color should use white or the hdri that is being used for the scene or game project. If the object is being sold always use white hdri lighting.

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@damankhaira7952
@damankhaira7952 - 12.12.2019 18:48

thx for this, its very helpful for my project and looks awesome

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@victorvaquero.arteymusica
@victorvaquero.arteymusica - 02.12.2019 17:15

Hey, thanks for this tutorial. I have a question, how you get the textures that you import in Substance before starting texturing? You have sculpted in ZBrush and you have passed directly to Substance, something is missing between.

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@sashaley4595
@sashaley4595 - 30.11.2019 02:51

This is so helpful ty

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