Комментарии:
Thank you for your tutorial . But how to export simulation from blender to Unreal ?
Ответитьthank u thank u
ОтветитьLife saver, thanks!
ОтветитьVielen Dank für dieses Video!
ОтветитьGreat video. But damnit, your beautiful face is RIGHT on the settings you edit . . . . . .
ОтветитьDid I really forget to thank you yesterday? Sorry. I'll say it now then. Thank you ❤
ОтветитьGreat Tutorial, was trying to do an effect like a paint bomb going off and taking a still photo of it as a desktop background, this brought me more than close enough to achieving that
I've noticed one issue while following along however: persistence. the random value node in the geometry nodes seems to generate a random value every frame so all the particles change in size every frame. same goes for the random value generated by the point info node in the shader, so the particles also change in color every frame
it's not a big issue for me since I'm doing a still shot, but it's not great for animations. looking at your intro it seems that you weren't having these issues so I'm wondering if this is a version difference (maybe the way random values are handled changed at some point between blender 3.1 to 4.1) or if this is something you fixed in the process of making the animation but left out of the video
great tutorial
ОтветитьThis is what i need
ОтветитьAmazing!
Can I ask how you enable the motion blur in the points?
I tried enable the motion blur in the render settings, and also tried de vector blur in the composition. Neither one worked =(
hELLO THERE WHEN I PRESS RENDER
I STILL CAN SEE THE BOX DOMAIN ON THE FINAL IMAGE
SOMEBODY CAN HELP ME ?? THANK YOU
So valuable this is! I'm now wondering how you can adjust the amount of grains afterward??? The liquid options in the particle tab no longer seem available once you've executed the geometry node steps.
Ответитьeverthing was perfect until the sand vanished after i was almost done 😭could it be because i clicked "free all"? i just wanted to bake it again...
ОтветитьCrazy useful stuff!!!
ОтветитьSand is actuallly crystals and are square not spheres I wonder if you can compare then and tell me whch looks better to you. (My hardware is so 1990s it takes days to render what I do)
ОтветитьThank You 🙏. You saved my project.
ОтветитьDoes anyone know if it's possible to use point clouds to make foam particles from fluid simulations?
ОтветитьWhat is the purpose of this video? Is it to show that you can do sand particle animation or is it to teach to others how to do sand particle animation? If it is to show that you can do it, just don t speak and record your video, then it will be shorter. If you want to teach how do it properly then please try to think as your students would do. Explain your actions in detail (if you use a short cut say it for ALL) and explain the general concept (ex nodes where you indeed explain why using such node but doesn't explain the overall thing). Please before to start to explain, take take to summarize what you will do, in which order and why. Please also don't speak fast to reduce time of your video. People are trying to learn from you, so just speak a slower speed. If you think that this video is for a certain level of practicing people, just state it in the tittle of your video (what are the prerequisites to follow your video teaching)
ОтветитьIt seems you need an IQ of 500 to find all the work arounds in blender to do something like this; that blender does not do well (or can't do at all). This is very cool, thanks.
ОтветитьGreat tutorial!
ОтветитьMy 2022 m1max Macbook pro 64gb ram and 1tb storage keeps crashing everytime i play or run bake after I add a second effector
Ответитьcant find the mix rgb node any idea why?
ОтветитьAfter I finished I unbaked this, moved the scene around a bit, and now can't see any fluid simulation at all, even when I reduce it all to one frame, bake, etc. No idea what I did to break it, no idea how to fix it 🥲
ОтветитьGreat stuff! Does the same concept/principal apply to the sugar (pouring out of the bowl)? Because that's the idea I'm looking for. So if I first "pour" the sugar in a bowl and than tilt the bowl, the sugar will "flow"out?
Ответитьanyway to get this to work with eevee? works in cycles, not in eevee.
ОтветитьFantastic tutorial. I need to do something similar but need the sand to start at the bottom and then flow when the timer is rotated. Would this method work in that instance ?
ОтветитьThis is amazing! I can't seem to find the download link at the end? Would love to get the source files :)
ОтветитьI have no geometry node editor although I have blender 3.4 ..ah what should I do?
ОтветитьDuuuude... Massive props to your teaching skills! Really easy to follow your tutorials. I also love that you explain primitive functions and keyboard shortcuts, even though this is mostly no so important for more experienced users, but for beginners they can be crucial! Thanks for your work!
Ответитьfantastic video. thanks for sharing!
ОтветитьWhat a English haha! That’s very cute😂 thanks for your tutorial!
Ответитьthe procedure is extremely intuitive. How did you figure it out?
ОтветитьCan you show the full scene setup with lighting/background/HDRI/Camera animation? Did you use any volume lighting in that shot? Trying to replicate the same.
ОтветитьHi How do you retain the particles in render, its not showing up in my rendered photo and animation, Please help
Ответитьexcellent content
Ответитьas anytime i try to do something according to tutorial - from certain moment things stop working as they should to and i never find out why
Ответитьlovely tuto
ОтветитьGreat tut! thx.. and how do we make the top sand empty.. right now, it flows for ever!
ОтветитьYour patreon link isn't working
ОтветитьVery cool! Awesome tutorial!
ОтветитьCan you use sand in an animation like quick effect liquid with text?
Ответитьbroh what do you recommend to start studying those mathematics concepts that you use?
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