Комментарии:
can i do the opposite? like how do i make a low poly character smoother
ОтветитьOh hell, thanks, I was panicing that my laptop with set on fire everything))))
Ответитьthank for your 25 seconds, if i go to korea, i will donate you 1 dolar
Ответитьhaha this looks great
Ответитьis there an oposite way of doing this add more poly count to a model?
ОтветитьBro wasted NO time at all 😀
Ответитьthanks
ОтветитьThank you! That was awesome!
ОтветитьThanks :)
ОтветитьThanks!! You’re a life saver!
ОтветитьWhat about Textures ?
ОтветитьIs that .MESH File?
ОтветитьThe best!
ОтветитьWhen I do this it only shows the wireframe being destroyed, please help
Ответитьthanks man :)
ОтветитьI love you
Ответитьthank you so much😃😃
ОтветитьI just started using the blender, so i have a question. should i use low poly objects? why i shouldn't use high poly object? i'm sorry for my english
ОтветитьYou're the best brother
ОтветитьYour guides are absolutely superb.
Ответитьwhen I do this, the model becomes a huge glitchy mess, is there a fix for this?
ОтветитьIt's actually only five seconds if you're not teaching
ОтветитьGreat tip
ОтветитьBut can it be used as a retopology for animations?
Ответить🔥💕👍
ОтветитьThank you for this tip. How do I preserve the textures?
Ответить