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I can't stop hearing smokeebee
ОтветитьMemories are reconstructed when we try to remember
ОтветитьDavy’s arguments with coda are internal struggles
ОтветитьMatPat doesn’t realize that by choosing not to follow Davey speeding up the stair game, he played the game EXACTLY as Coda would’ve wanted. It even sparked an interesting convo with Mirror Matt, beautiful!
ОтветитьIt's like a biography in a game
ОтветитьDid anyone realize the maze is impossible to go through start and finish??
ОтветитьWelcome to the Kota Cinematic Universe
ОтветитьHonestly from seeing the other works they have made I was thinking about it at times when moving forward and only in looking at the past will the path forward be clear . It is very profound. I mean even with this in mind each and every game has this smaller or bigger picture that you the player can't see immediately. Even in the Stanley parable game this very message rings true clearing it multiple times not only opens new paths but new understandings the narrator wants what is good for Stanley and just wants him to be happy but you also see a less restrictive side of the narrator. Even in the scene where the narrator starts diving into the player though processes and starts saying what you think of Stanley and on the situation there is still a care for the character a knowledge of what could be of sorts . The character not really being alive but at the same time living and the guide is presenting this sort of view of the bigger picture and in so many situations is sorrowful about the the chosen path and the more you see of this picture the less you feel you know just because you start to see the bigger picture you aren't meant to see which is beyond comprehension and what seems like the end of any logical assumptions and the start of insanity. The duality and the singularity all combined paints a beautiful picture which can very well be best explained as our very existence down to the smallest fiber each choice is our's to make though ultimately it is for a reason why had you read so far ? What would happen if you didn't ? Should I wait or move forward? Should I look back ? The simplicity is insanely complex and yet at the same time it is poetic and understandable we as individuals will never see more then our first person perspective as limited as it is there is so much to the left and right and even behind that is so easily dismissed and taken for granted that we quickly forget who we are in the grand scheme of things and start to inject opinion over fact to the point where we loose sight of what really is in exchange for what we wish it to be . Honestly even if it wasn't the intention the picture I see is clear and it is a good show of everything I said and nothing I have said at the same time the stairs is a tough journey into an area of great contemplation and we usually find ourselves here far more then we admit . We struggle and when we make it through the situation we tend to form many complex thoughts on the situation and store them away and proceed to just go down the other side just to again have to look back when you feel stuck in order to see more of the picture. Again it is just truly poetic
ОтветитьMatpat: barely crawling up stairs
Matpat: This is great.
Your 3rd Stanley parable video disappeared
ОтветитьI hate to say it, but that puzzle isn’t that unique. It’s almost identical to the secondary puzzle in Skyrim involving the Initiate’s Ewer. It’s the one inside the temple where you place the Ewer on the pedestal, grab it from the other side of the door, the door closes behind you, then you use it to open the next door. Sorry, Koda (Coda?), Bethesda put it out there first. If the narrative is true, he may have created it first, but since he didn’t publish it, Skyrim beat him to public presentation and did it better.
Ответитьi swear i remember seeing you and Steph play this in like 2016 or something
ОтветитьThat second whisper game gave off in space wth markiplier vibes to me
ОтветитьYour topic on the idea about does a person see the same color as another. This idea has bugged me most of my life. I have tried to talk to others about it. With very little stimulating conversation. I wonder if you did that on a recording.
ОтветитьThis is conceptual art in the form of Video Game..
It's astounding 👏👏👏
Hey mat pat you did play this, the video is titled "You CAN'T Solve This! | The Beginner's Guide (Creator of The Stanley Parable)"
ОтветитьI think Mat would like Omori or Your Turn To Die since they both talk about manufactured memories in some way (although it does take a while)
Ответитьliterally just 45 minuts of the video is him talking
ОтветитьAn action is a reaction to an occurrence/event/conflicting facts
I.E. symmetry breaking occurs because the amount of matter and energy was always finite
This game is perfect for people like Matpat
ОтветитьYo r u Michael Carbanaro?
ОтветитьI’m juss surprised Markiplier still hasn’t played this game yet
ОтветитьI think mat pat would look surprisingly good with a beard just wouldn’t fit his voice
ОтветитьHey, if you want a game about manufactured memories, This Us Why is something you should look into
ОтветитьI feel like some of these are less of a game and more of a virtual world experience, they all are very interesting but I just don’t feel like it classifies as a game?
ОтветитьThe game audio is so quiet compared to Matt's commentary, that the video is nearly impossible to watch. In future, please be more aware of your audio level balance when doing videos like this.
ОтветитьI see your point matpat but remember he wasn't waiting to succeed because he never released any of his games
ОтветитьYou don't have to know what the player is going to want to do.
Just sit someone down and watch them play and see what they do.
Then respond to what players tend to do in the game.
You don't need to be able to predict player behaviour, you just need to respond to it in the development cycle.
now that new stanley is out you need to do it!!!
ОтветитьCAN WE PLAY THE STANLEY PARABLE ULTRA DELUXE VERSION!?
ОтветитьMatt MUST play the new ultra duluxe of stanley parable, it is AMAZING
ОтветитьDude to call it a sequel is KNOWINGLY exaggerating for clickbait. I see he hasn’t learned anything since the “undertale 2!?” For every game inspired by undertale to the point where even Toby fox was annoyed lol
ОтветитьMatpat, you probably know about the SuperDeluxe version for The Stanley Parable that should release early 2022 right?
ОтветитьThe way MatPat described taking the SAT really makes me wonder what his IQ is. Because I feel like not a lot of people would look at a test or piece of schoolwork like that. Most people (myself included) just think "I have this info that pertains to this question, so I'll use that info to answer the question." We're all well aware of how intelligent he is but it just makes me wonder because that's a very, not abstract but, somewhat roundabout to think about things.
ОтветитьWait I thought you did I vividly remember you doing it
ОтветитьThis is less philosophical and more of a self indulgent narcissistic soapbox.
ОтветитьThe Horang's Nightmare webtoon always makes me think about manufactured memories bc you'll scroll back, absolutely sure of what you had seen, and then it's not what you thought. (That's an actual mechanic tho, the pictures do change)
ОтветитьI know this isn't supposed to be a scary game but the game feels sorta like either an Interrogation of the player or just a Sole survivor traveling through destroyed or Distorted Realities to either do Trials or Try and figure out the History/ day in the life of those Realities OR a Guinea pig going through the mind of a mentally troubled person with a Doctor guiding/Informing the Guinea pig But that's just my Thoughts, not very good but I think they are good
ОтветитьOnly a few minutes in but this is where games meet art. Analysing a few games to under the psychology of the creator. Really interesting stuff.
ОтветитьThis is all fascinating, yes, but was anyone else distracted by the zippers on his jacket sleeves jingling around while he talked? Cause me and my ADHD brain was hyperfocused on them... 😅
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