Комментарии:
dude this is awesome. makes sense to have villages outside the main city. i wonder if it's possible to populate them with npcs or if that'd be too much stress on the engine
ОтветитьAre you the guy I’m talking to on Facebook in starfield Xbox only?
ОтветитьWhen we were first told we could build in the game THIS is what i pictured we could do
ОтветитьLooks great!
ОтветитьI hope they do more modern versions of these buildings. I don't want New Atlantis to look like Cydonia
ОтветитьI love this mod
ОтветитьThis is amazing. Too bad my computer would mutiny and murder me if I tried to make something like this.
ОтветитьWonder if its possible to make a road from one end of the map to the other, from even corner to corner.
ОтветитьHaving to sleep when it gets dark means it needs more lights
ОтветитьI asked inquisitor last night to make a mod that gives us foundation walls roofs door and so on like in fallout 76 and a mod like place anywhere but he said it will be difficult to create I’m hoping he does make them at some point but it’s just a matter of waiting or maybe Bethesda makes gives us them in a future update.. the building from 76 was my favourite so there all kinds on materials to port over like brick walls or log walls carpets foundations or just stone for pavements. This is the main thing I want
ОтветитьThat's a frame killer. 😎
ОтветитьI love that area, that is a great idea!!!! - I have an outpost there as well - But I find that my companions will not enter the TGS luxury home?? even if you do get them in they just disappear - have you had that experience? I noticed that your companion sems to follow you even into the building, is that a mod that does that for you
ОтветитьGood job man. Lots of changes since last one i saw. Seriously amazing.
ОтветитьYep I think I will use the $1000 on this creation..
ОтветитьNice done, I"ll make one too you inspired me to try it
Ответитьgreat idea
Ответить6 euros for some ugly skyrim houses with missing stairs and a glitched tree inside... I am never paying for this shtt
ОтветитьThe house you didn't recognise is based on (but not identical to) Erins Camp on Hyla II, if you do Andreja's loyalty quest you will get to go there.
ОтветитьThere is mod to expand outpost build limit and another to populate npcs at your outposts.
ОтветитьThis proves that we can have new cities on the same planet.
ОтветитьIf we keep getting this level of quality in mods I had no problem on paying for them. This is amazing…. Imagine what we will get in the next 6 months…. Years.
Ответитьwish you could fill it with npcs too
ОтветитьToo bad it’s a complete ghost town and completely useless, this game is such a shell.
ОтветитьTodd and the dev should get in contact with you to get this in the game for everyone and to populate it and make it a quest hub. Very cool, my dude.
ОтветитьIt's too bad it will have to remain unfinished. I love the way you laid out all the buildings and prices. You're hired for city planner!
ОтветитьEven with Sarahville and all your hard work, I know Sarah will still have something to complain about 😂
ОтветитьQuick update: So the game started to crash when fast traveling out of this outpost now that I have more mods installed. So I had to remove structures to lower the build limit meter to about half and it's stable. So adding more things like NPCs and decorate the inside is pretty much out of the question if you want to fast travel in and out of this outpost or New Atlantis. It's probably too much to handle being so close to the largest POI. Another work around is getting into your ship and taking off instead of fast traveling out. Just something to keep in mind if you want to do the same.
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