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Does it work on online matches?
ОтветитьThe issue is this combo is not possible with a controller. Making Nina, Paul, and lee impossible to use at thier fullest potential. Timing for th slaps would be PERFECT visually, but will never hit the 2nd slap on controller.
ОтветитьGod quarter circle right is so freaking hard for me man .. it's ridiculous. Even tho I've learned you basically just barely go down then you can go straight for down left or right and then left or right. You don't have to go all the way down, then start your swoop. But man it's hard af. 40 hours in. Sheesh. Literally why I knew I couldn't main Paul. Too many qrtr circle moves. I'm a little better than I was but I wish I could just lab with no opponent just to practice that across screen.
Ответить"Don't Jerk it too quickly; do it slow" are words to live by.
ОтветитьI was able to do this move atleast 8/10 times by just doing an ewgf motion lol
ОтветитьThe main man: Nina is not hard
Also the main man: I'm not even going to attempt to try to demonstrate that.
🧢🧢🧢
"Goddammit I'm too strong" ~TMM
ОтветитьThanks man
Ответитьit's kind of sad how so many characters can now do a wall to wall carry with zero execution, which just pisses on characters who needed to do high execution combos for greater wall carry.
ОтветитьIt has different timings, closer the opponent , faster its input should be ..
Ответитьthis is the only part where nina is difficult
ОтветитьLove the eyeroll after the accidental jerk it
ОтветитьNina is just way too beautiful
Ответитьyesterday i faced one and was surprised how well it worked
ОтветитьThis is impossible 1p right? Cause he's side stepping r from crouch
ОтветитьFunnily enough my characters I play as mostly are Julia and Nina
ОтветитьDon't jerk it too fast too quickly to it slow 🤔....good advice!
ОтветитьIf you can do Paul qcf 1 you should be able to do this.
ОтветитьMain man swe when i am playing with 5 green bar i excute this move perfect but when 3 yellow bar sometime these moves Lag. Why? Butterfly loop in 3 bars is difficult. Please Help.
ОтветитьI did this for 6 fucking hours and my hand is fucked. But it was worth it.
ОтветитьThis is a great tool but for anyone looking to get better Nina pressure you MUST practice her Perfect Side step 1 cancels which are PLUS 4 ON BLOCK! like an electric more difficult then butterfly
ОтветитьWhat’s the BGM track called?
ОтветитьNext, try Leo’s f4 cancels, if you want difficult juggles.
ОтветитьLol what a loser. Always complain about nina . I swear your main char kazuya is one of the basically char in the game. With a boring gameplay spam again and again under 20 moves but always complain kazuya is hard char lmao just bz this char need to learn wgf even this skill not too hard lol grow up kid lol
Ответитьim guessing you are using a mid box thats why its not that hard to you. Do a stream or vid doing this juggles it will be good to watch
ОтветитьRight here! Nina main at Suzaku! Def need the loops to get the biggest damage, luckily she doesn't absolutely need it. It's not as hard as it used to be, it was 💯 necessary in S1.
Been maining her since T1, thanks for this video!
Hi MainManSWE, thanks for making content for Nina. She has been my main since T3. I love her butterfly, but to do it as a loop is very hard. I'd need a stick for that.
ОтветитьItalian people are just like Arabs, skin tone, religion, attitude...
ОтветитьThis doesn’t seem THAT difficult but it does seem like something that would be side dependent for me (I’d drop it on P2 a fair bit).
ОтветитьThanks.hope to see more of this videos
ОтветитьYeah finally he made a video that atleats didn't salt about nina and he learned her flattering butterfly ofcourse he doesn't know how to get extra damage but still im happy
ОтветитьI must add a pair of things to the interested:
-Multi iWS1 combos ALWAYS require a angle to the right. Some previous move leave this right angle like u/f+4 (still depending on the launcher you must slightly ssr).
-You have more than one way to multi iWS+1s:
qcf,u/f+1
d,f,n,1 (but this is just a faster qcf than happens on accident)
d,d/f,b+1 (This is the hardest one but is the faster one).
...
In the actual version of the game, in order to hit wr3,4 after iWS1,1+2 S! you must do one less iWS+1 than you would normally. Try these:
d/f+2 L! u/f+4~ssr~d/f+1,2~d/f,n,1 iWS1, iWS1,1+2 S! wr3,4
here wr3,4 2nd hit will whiff
but with
d/f+2 L! u/f+4~ssr~d/f+1,2~d/f,n,1 iWS1,1+2 S! wr3,4
here it will always hit
Take this in consideration when you launch your opponent and you are kind of far of the wall.
Good luck!
Lol I just decided to pick her up today , and this on my recommendation. Never searched her up lol
ОтветитьI HOPE YOU ARE ALSO DOING AWESOME MAINMAN!!! 🥊💀❤️ I MAIN NINA!
ОтветитьAnother great movie by MainMan Spielberg!When will this man stop shitting gold?
ОтветитьI thought she had her finger up her nose in the thumbnail.
ОтветитьTrash character
ОтветитьThat combo was difficult at t6/ttt2 since you had to perform a tiger knee input. Now I see low rank players perform it
ОтветитьThis is why Nina is considered a hard character. You can mash strings all day and do fairly well, but if you want to maximize her, you have to put a LOT of work in. It's not even just ws+1 combos, but also the fact that even her b&b combos require a ss+1 cancel that will take some practice to perfect. After her uf+1 launcher, the optimal combo involves a crouch cancel which is a pain to get consistently. Then you throw in all the options off ss+1, including perfect ss+1 cancels, all of which come from her basic strings. A high level Nina is cancelling ALL the time, and with all the inputs and timings it's easy to fall into predictable patterns that will get you burned. Nina's an amazing character and deserves a LOT more respect.
ОтветитьBecause he loves using uf1 as the laucnher and that he used df3,2 in the combo she didn't reach the wall... df2 uf4 ssR df1 iws1(4x),1+2 fff3,4 will reach the wall...Still not matching Julia's wall carry LOL
ОтветитьI'm a Nina main player and this explanation is correct to start practicing the iWS1 flaps. Nice one. Anyway Julia remains better among the two characters as wall carry combo because Julia has bigger damange on her wall carry. The flaps are difficult to connect in pressure status and bad concentration and if you get them, your damage is poor. Julia is simple and her damage in more visible just in poor ff1 combos.
ОтветитьAmazing content as always. No clue what ur talking bout, cause I never play her
ОтветитьAny time a character has a qcf-inpyt more it always scares me since I am used to spamming it due to my PTSD with Street Fighter many years ago. I have to switch to using the d-pad instead of the joystick whenever I have to do Kazuya's EWGF or Eliza's shoryuken.
ОтветитьYour too strong🤣🤣
ОтветитьWould LOVE to play some matches against u mainman
Maybe would be funny for u to play against someone who doesnt really have a main :)
Respectable. Just to note that you have to ssr cancel from ss1 everytime if you dont manually move right before the combo. Also the more demanding combo from uf1 is uf1, CC, df3, 2 SS1 N uf4, qcf1 X3 then dash up qcf1
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