I made a 100% AFK SHREDDER MAX LOOT BASE in 7 Days to Die

I made a 100% AFK SHREDDER MAX LOOT BASE in 7 Days to Die

JaWoodle

11 месяцев назад

124,400 Просмотров

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Sapper_79
Sapper_79 - 16.10.2023 15:24

If you angled your wedge the opposite direction it would push them off towards the chute instead of away. Also adding another chute level just above the ground level would funnel more towards the chute. I would also widen the upper "limiting" walls to match the new lower level dimension. Do a 2.0 Ultimate Shredder base!!!

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darkage5
darkage5 - 15.10.2023 15:24

You got one whole loot bag by the looks of it. Oh yeah because this is Vanilla. Put this in a mod like darkness falls and you will get Real max loot

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Neoverse
Neoverse - 20.09.2023 15:26

How do yo uget the fill to work? I can select an area but can't get it to fill.

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Greypegasus Plays
Greypegasus Plays - 20.09.2023 15:17

Whos sammy sledge? I only know DP

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Craig Simpson
Craig Simpson - 19.09.2023 13:01

Why didn't you just use a generator

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Ezbz
Ezbz - 07.09.2023 22:38

Need to make it look like a blender... Will it blend?

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Raida7
Raida7 - 03.09.2023 14:27

Fun 😊

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RainX
RainX - 18.08.2023 19:28

this base is shit

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Denis Wagner Hansen
Denis Wagner Hansen - 17.08.2023 22:09

I think you can just connect a sensor to the sledge and with the sensor fine tune exactly when i should activate.

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bos
bos - 16.08.2023 10:16

Demo just get activate by the sledge, not worth to make.
BTW I wandering, if a blade broke, did the other fall down like shit or what

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Nuem
Nuem - 15.08.2023 07:40

this base work for first weeks when you play at 50day+ this base not work at all.

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Enir Shadowfang
Enir Shadowfang - 11.08.2023 00:10

How does this build handle Demo's?

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emmarawrfase
emmarawrfase - 09.08.2023 12:09

You've created a hobo stew assembly line.

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Jo et Bros
Jo et Bros - 09.08.2023 09:33

How do you do the free cam and slow mo ?

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Jamie Curran
Jamie Curran - 09.08.2023 08:19

do you get any xp for these kills?

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Joseph Diveley
Joseph Diveley - 09.08.2023 06:16

Lot of bad things in this build. For one this is an easy trap base to build. Put the robo to the left of where you want them to hit at. Have an electric wire stop them where you want them hit. Get rid of the ramps on the fall area and just build the walls all the way to the top so all they can do is fall after rag doll. I've been doing it for years that way.

I would just add an access tunnel on the side so you can repair the blade traps. I also like to have to fall traps on opposite sides of my standing spot. I turn one off for repairs and raise the draw bridge so they don't go that way. Then once they are going to the other side i go do my repairs. Come back to start spot and then rinse and repeat.

My only problem is that it works TOO well and I end up bored.

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Lee1978R
Lee1978R - 07.08.2023 10:58

I’d love to see you build a version of this in an actual series Josh.. getting the resources, the knowledge and skill points to eventually make the base of death or some other mental title lol 😂 ❤👍🏻

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Spicy
Spicy - 07.08.2023 07:21

I like Neebs name for the sledge turret DP AKA Dick Puncher 😂

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bizzski
bizzski - 07.08.2023 01:42

Is there a tutorial for creative mode. After 5-6 of playing this game I have never tried it. I have no idea how to mess around on a server. Thanks.

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Katerina Voom
Katerina Voom - 06.08.2023 10:05

why cant you use glass for the sheild??

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hamsbone
hamsbone - 05.08.2023 20:27

extend your funnel rim up one more block (the red sloped funnel) and you'll catch many more

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123sawex
123sawex - 05.08.2023 19:53

wow there is like only 1b other trap desines that are better and dont let zombies to o into you but ok you do you and get excited about this preety bad trap ;]

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Zwordsman
Zwordsman - 05.08.2023 19:17

Could they not be reversed? build a tower w/ a ladder in a champber full of blade traps they climb up? cause they still go through traps to get to you and all.

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HesH
HesH - 05.08.2023 16:15

there is better ways to do this

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666hakuna666
666hakuna666 - 05.08.2023 15:48

i would add 2 more sledge to the west side and make it a L shape wall to get more in + add a pole or something in that gap with the north to south wall. + its going to be hell fixing them after every hord night 1 forge steel. then there the cost 13 forge iron and steel, 10 oil, 8 Mechanical Parts , 6 Electrical Parts. 6 mins per blade trap...

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fgzhtsp
fgzhtsp - 05.08.2023 14:01

Wouldn´t it be more effective to make the blades directly under a small room in which the zombies have to run over a beam? They should be thrown into the hole without the slightest chance of getting stuck.

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JammyPants
JammyPants - 05.08.2023 08:52

this is why the internet was invented. it's simply the most awesome thing i've ever seen. cheers!

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Kuyo the Brat Bat
Kuyo the Brat Bat - 05.08.2023 07:10

@jawoodle can i just say we need more intellect builds? hek more intellect lets plays i mean the nerds gotta survive too not evryone gun master or a foot ball player with a big stick yah?

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Joeaarsen0
Joeaarsen0 - 05.08.2023 05:24

Please, Sir. That Turret is called The Dick Puncher or DP for short!

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Captain Obvious
Captain Obvious - 05.08.2023 01:00

For a truly OP combo, use electric fences with the sledges. The fences will stop them in their tracks long enough to boop them every time. If you use walls like blinders, you should get predictable results. Also, a good tip for sledge placement is to place them slightly further back, and on a lower 1/2 block. This makes it so they won't tickle the Demo nips, plus they are easier to target forward (the side arcs will be too far away to "see" the zombies and hit them). WIth the right placement of the fences and sledges, it should be much more effective. Heck, you could go crazy and line the shredder with electric fences too for that extra "zing" in your zombie juicer. Maybe even dart traps to finish off any surviving zombies at the bottom (I'm thinking radiated cops, which could make a mess of your escape ladder).

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Karen Baker
Karen Baker - 04.08.2023 19:56

I love it! Can’t wait to build it!

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donpelayo Salus
donpelayo Salus - 04.08.2023 18:19

very fun !! 😂

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J-P
J-P - 04.08.2023 17:21

Welp! Guess I'm starting an Intellect Build! lol

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Wasted Talent
Wasted Talent - 04.08.2023 10:01

what about detinators? wouldn't they kill the blades?

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saiyanprince989
saiyanprince989 - 04.08.2023 08:51

Need to run this again with the sledges modded out.

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TwistedMe13
TwistedMe13 - 04.08.2023 08:49

Place a couple of full blocks in the Sledgeturret section so they have to go up and down and up and down to give the turrets more time to reset and bonk the next zed. Combine with electrical fence traps in each down section to slow them down further.
I hope the Joke Mod comes up with a soap or oil trap for giving Zed the slip. Or for that matter instead of a automatic spike trap, how about suckerpunch (like the WipeOut gameshow) wall traps?

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Random Nutcase
Random Nutcase - 04.08.2023 01:37

mounting the sledges vertically, one above the other, next to a ladder would work better. it would make the direction of flight more predictable, easier to get them in the hole.

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Maestro
Maestro - 04.08.2023 00:43

Could this be the start of a next gen jawoodle park?!

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weldabar
weldabar - 04.08.2023 00:14

This was a hoot!

I'd love to see this idea revisited if you figure out a way to refine it.

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Giant Mike
Giant Mike - 03.08.2023 23:30

But how would you do repairs?

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Octavious Fignewton
Octavious Fignewton - 03.08.2023 21:45

If you stop the zombies at a wall with a sledge just to the side, it will reliably send them in the direction you want. Add in an additional wall so the sledge only has a 1 block view and you'll get the result you want.

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FlagrantYeti
FlagrantYeti - 03.08.2023 20:46

We need an edit where your camera has you in a chef hat "gday guys, my name is Josh, you can call me Chef Woodle, and today we're making Zombie Gazpacho!"

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BigRedDog2020
BigRedDog2020 - 03.08.2023 20:31

When a zombie falls taking damage from an entity either as the cause before or after it won’t destroy area. Sammy is an entity as is a blade trap.

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george hadley
george hadley - 03.08.2023 19:33

the only thing with blade traps is the demo zombies. it can get $$$ with those blowing up in there.

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Domaorn
Domaorn - 03.08.2023 19:10

My OSHA 10 & 30 card smiles at your use of ramps for the zombos lol does anyone know if these two ramp slopes work better for the rides to transition up on?

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FooBar
FooBar - 03.08.2023 19:05

Zombie Cuisinart ftw o.o

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FooBar
FooBar - 03.08.2023 18:52

wait, there's a slow-mo option for 7days??? o.O

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FooBar
FooBar - 03.08.2023 18:49

wow, chunks are only 28x28? I figured they were much bigger than that o.O

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Sam Halsey
Sam Halsey - 03.08.2023 18:47

How would this hold up to Demo zombies? They could blow before getting to the bottom if Sammy bonked the button as he launched them.

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geno
geno - 03.08.2023 17:55

Interesting horde base. Advanced engineering to full to get 50% xp of the bladetrapkills. What if the sledges were placed on the corner? Would the one corner of the wall that collects the ragdolls be enough? And also electric fence to slow them down for the best "homerun" shot? Would be cool if there was a way to control the zombie dosage. The narrow wedge blocks could be useful as a big and deep slip and slide hole to the traps. Needs to be a bit wider. Would it handle an insane horde? A base to handle every zombie all the way to endgame, no ammo and totally afk? Is it possible to connect each trap separately or is there a max limit per connector?

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