So You Want to be a Level Designer - An Introduction to Level Design in Video Games - Extra Credits

So You Want to be a Level Designer - An Introduction to Level Design in Video Games - Extra Credits

Extra History

2 года назад

201,644 Просмотров

Ссылки и html тэги не поддерживаются


Комментарии:

WyntrHeart
WyntrHeart - 28.01.2023 00:05

Poor brutalism, always written of as "the scary/gloomy architecture". The point of brutalism is that it feels big and powerful, this can be used to create an oppressive feeling, but with the right design and lighting brutalism can also have a sense of monumental glory to it that can be awe-inspiring and beautiful.

Ответить
Enter My Dreams
Enter My Dreams - 16.01.2023 20:14

Great video!

Ответить
Boy99
Boy99 - 09.11.2022 11:45

I remember watching "so you want to be a game designer" while in high school. Ten years later Im able to work as a full time level designer at Larian Studios. Love my job. Glad you guys are still out there inspiring people.

Ответить
buddyroach
buddyroach - 07.11.2022 03:37

was that mario music in the intro?

Ответить
SanninNero
SanninNero - 04.11.2022 14:07

what do i need to study for level designing in college though?

Ответить
IdaDood
IdaDood - 30.09.2022 03:34

This is a cool history video
(its in the full Extra History playlist lol)

Ответить
L L
L L - 10.09.2022 10:05

Your drawing style is very cute, and the level design explanation is really good with your animation.

Ответить
Revierie
Revierie - 18.05.2022 17:53

My years of experience in map editors would come in handy with a job about level design.

Ответить
Owen Kuhn
Owen Kuhn - 21.03.2022 02:59

My biggest problem is figuring out what to do with the space between key points. Figuring out where to out monsters/jumps/puzzles and which ones, etc.

Ответить
Karol Roy
Karol Roy - 19.12.2021 15:55

Best example-Hollow knight

Ответить
CAIR
CAIR - 09.11.2021 18:03

Woah woah woah, wait a moment... What do you have against Brutalism? I am not gonna stand here hearing someone underappreciate such a brutal architecture.

Ответить
Candied Skull
Candied Skull - 11.09.2021 07:17

As someone who literally just became a level designer on two smaller modding projects, and could still use some tips, this video is perfect.

Ответить
jonn mace
jonn mace - 06.09.2021 07:49

A video with actual game development substance.

Ответить
Askan Helström
Askan Helström - 04.09.2021 05:28

Shoutout to "Survios" the developers behind Westworld Awakening (VR)
Even so it looked every time like you could go where ever you want, it wasn't the case, but with lighting, effects and stuff you always "want" to use the "right" way.
Top!

Ответить
Colin Zinngrabe
Colin Zinngrabe - 28.08.2021 08:33

Me, a GM:
WRITE THAT DOWN

Ответить
Marcel Block
Marcel Block - 26.08.2021 22:11

These are good ideas for a dungeon master too

Ответить
davedaddy101
davedaddy101 - 26.08.2021 20:22

Thanks for going back to the basics. The last couple of years a lot of your videos have become too specific. This video reminded me of why I love extra credit so much.

Ответить
Wesley Foxx
Wesley Foxx - 26.08.2021 17:48

I wonder if those legendary patrons will ever stop squatting in those slots and let other people have them some day.

Ответить
JustAnotherGuy
JustAnotherGuy - 25.08.2021 16:54

Love the feeling of thinking that we all watch Extra Credits to one day make our dream game, keep up the great work guys :DD

Ответить