Artificer is Broken | Dungeons and Dragons 5e Guide

Artificer is Broken | Dungeons and Dragons 5e Guide

Constructed Chaos

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Rob Vera
Rob Vera - 26.02.2022 09:16

artificers are indeed broken but you just shutdown what makes them broken (bag of holding combo). haha.

anyway yes a future video on infusions would be great. however, to set you apart from what's already out there, i'd rather you focus on the items from replicate magical item. no, not the ones on the table as that's been overdone already but the common magical items you can create of which we have a lot to choose from from the different sourcebooks. here's some of my favorites:

1. clockwork amulet-ensures an important attack hits.

2. ruby of the war mage-allows the artificer to go weapon and shield while casting spells without needing to have tools on hand or have the warcaster feat.

3. pot of awakening-who wouldn't want their own baby groot? combine with the artificer's magic stone and you have a decent sustained dmg option that consumes your bonus action once every 3 rounds.

4. spellwrought tattoo-an artificer's poor man's magical secrets giving them access to all 1st level spells and cantrips in the game for a limited times per day. great picks just for infusions known are the long duration ones that you can use and swap out before a long rest like goodberry and find familiar. also great for niche use spells like ceremony.

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James V. Fields
James V. Fields - 18.09.2023 07:55

The Spell-Storing Item comment: a single person can not render an entire party Invisible due to the (in my opinion horrible) 'can only concentrate on one spell at a time' Duration condition; this applies to any stored spell with Concentration -- you have to use that other option mentioned of passing the item off to another player (and they Concentration on their own resulting affect). Also, most magic items have the Concentration limitation anyway (most items 'cast' the spell vs gain the benefits of the spell). Examples are like 'cast the Fly spell' (requires Concentration) vs 'You gain a fly speed' (no Concentration).


I believe that the limit should be your Proficiency Bonus, which would again allow for that good ole spying Flying Invisible wizard hovering over the enemy camp by casting alone (no items, potions, second caster, etc.; just a single caster). PB is not under the choice control of the player, only player total levels count - no way to increase but by gaining levels, not even officially with feats. Also, any spell that allows multiple saving throws (allowed each round, over a period of time, or condition - like abuse or attack) shouldn't have Concentration - the caster is dealing with double jeopardy here of itself taking damage or a save by the target bringing down the spell.

Buffing the party members used to be one of the Artificer's (beginning in 2E Player's Options books, full caster, before Eberron 3E Setting), Bard's, Cleric's, Druid's, and Wizard's biggest aids; but now without any 'Mass [something]' or multiple target spells, they are mainly reduced to buffing one member per caster at a time with Concentration spells - this makes magic items even more necessary and important not less.

Our DM had to reluctantly agree with my argument recently. The only caster left on the other side had to decide to keep holding our tank back or help his party - he held the tank, didn't go well for his party ... or himself or his extended party (the ones encamped elsewhere) (DM: "damn, I see your point now", another player: "that's what [me] has been telling you all this time"). If he could do both, one of them could have warned the others - all they needed was for any ally to have one free round to flee (use invisible ability and RUN!); second part of fight was way easier for us. And recently, as a player himself in another 5E game, the DM has seen the problem from the player's perspective as well.

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noah razzone
noah razzone - 13.09.2023 05:28

"ArTiFiCeRs DoNt FiT iN mEdIeVaL fAnTaSy" ................nordic runecrafter.....

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Soo Yang Ong
Soo Yang Ong - 12.09.2023 05:59

Battle smith is not support... I am somehow the main DPS of the group. Take sessions of nagging to my DM to get a blunderbuss for 2d8+5 damage.

If the DM is lacking in experience in lore or the game, best not play this class especially the alchemist. Its especially the case if the GM is not great at improvising and numb to official books.

Shutting down players from cheesing is a taboo in my book. We love cheesing and I normally dont play with GMs who circumvent cheeses.😂 But theres a GM for everyone.

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Muri Mori
Muri Mori - 07.09.2023 04:32

Using this build with BG3 modded, thank you!

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Arcane Recovery
Arcane Recovery - 06.09.2023 17:46

can you upcast a 1st level spell by using a 2nd level spell slot, since spell level is determined by the level of the spell slot used... then count this as the 2nd level spell you store in the item.. such as an upcast 2nd level Magic Missile spell?

would anyone be able to use the item to cast a 2nd level Magic Missile up to 10 times (if your INT is maxed out at 20)?

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hello
hello - 28.08.2023 19:26

I’m planning on adding an artificer as a boss battle. It’s a 30 years war level of tech setting so he will be a dwarf artillery man

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Omega Ginger
Omega Ginger - 21.08.2023 01:09

I can’t wait to recreate ROR Nikola Tesla in my campaign

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Bruce Brown
Bruce Brown - 15.08.2023 21:34

Pronounce it like aar·tuh·fuh·sr. It is someone who uses artifice.

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John Jones
John Jones - 07.08.2023 08:52

i cant watch this bc he is pronouncing it so incredibly wrong. I made it 2 mins in. AR-ti-fise-er, not ar-TIS-a-fer.

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Tsar
Tsar - 02.08.2023 18:10

its really irking how you are saying Artificer

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Dodhe Thompson
Dodhe Thompson - 28.07.2023 18:49

If you want a really broken and definitely not intentional combo

You can infuse spell tattoos, because they are neither scrolls nor potions

You can give everyone in your party familiars because they last forever

Then you can have yours with a blessed tattoo, and you get that for no concentration or action economy for one minute each day

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Kevin McKinley-Czup
Kevin McKinley-Czup - 25.07.2023 08:43

Randomly made a character in a party of 8 players 5 minutes before we started. Chose Kobold Artificer because I've never played either of those things. I've only played a small character once. Became the party leader by the end of the session somehow.
I'm kind of obsessed with learning how this class works, because at first glance it looks like its not great at anything, but as you go down the rabbit hole you see parallels to ranger, arcane trickster, paladin, and 4•ele•monk. By 7th level you're already starting to figure out neat tricks to do a ton of damage, massively turn the tides of battle with support, or completely peel a single mob while wittling it down with ranged attacks with your magic pistols.
I chose a build for flavor, and it turned out to be a bit of a power build, and I love finding new and ridiculous ways to make this class shine. If you are the type who loves to tinker and experiment with mechanics, this class can be immensely fun.

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Víctor Cast
Víctor Cast - 25.07.2023 04:10

On the idea of a reflavored artificer, mY first one we were playing SKT and I was a half-elf raised by a dwarf who was a magic item smugler, grew up with the criminal background and the constant contact with magical artifacts, aligned with the natural inclination for magic made it one of my favorite characters to role play, having a cowboy han solo vibe. And it was VERY broken!

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Evan Dugas
Evan Dugas - 19.07.2023 21:28

I do think they fit into almost every setting. Just flavor them right. In a more fantasy setting they are smiths not engineers for example

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M-Zel
M-Zel - 12.07.2023 15:25

With the spell storing, you can let the barbarian enlarge himself, and you reduce the dragon and grapple him. Am I not correct?

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Jay Hall
Jay Hall - 03.07.2023 14:47

aar - tuh - fuh - sr

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RockyO
RockyO - 27.06.2023 11:15

Is it possible to make a human artificer based off the adeptus mechanicus

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William Rose
William Rose - 21.06.2023 22:21

Take the Mastermaker subclass ( i know its not official) and the duel wielding feat and strength becomes a pretty important stat. I use this build to play my artificer dwarf who just loves hammers

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miked9612
miked9612 - 15.06.2023 15:55

I love my artificer. Hes the engineer and alchemist of the ship. Alchemist is a bit weak, we did homebrew with some online influence to make it more even. I am doing quite well on the ship promoted from being a deckhand and got the ship moving building oars when the water and winds stopped (story). I also built a harpoon gun for a kraken and smoke grenades to obfuscate our escape. This got me my own forge and room now.

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blindsay21
blindsay21 - 12.06.2023 15:40

The best bar. "Flavor is free..." By free, we mean free action.

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VIKING TEMPLAR
VIKING TEMPLAR - 01.06.2023 05:04

Straight bass Sta build....... step 1.Warhammer or grate axe with infusion of witch ever element you want Step 2. Heat metal.Step 3 I forget what 3 is. Step 4. Profit

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OdinGOW
OdinGOW - 20.05.2023 03:55

Good video but MY GOD the pronouncing of Art-(a)-f(ICE)-r nearly made me stop watching immediately... It is not Art-(IF)-(IS)-r

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yohohoco w
yohohoco w - 19.05.2023 14:26

My artificer is both brains and brawn. She has A +4 on intelligence and a +3 to strength.

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the hoodedfang
the hoodedfang - 17.05.2023 14:41

I had an idea for a changeling artificer that's wanted to travel the world learning about science using it's shape-shifting abilities to sneak in two different places all for the pursuit of knowledge

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Very Thoreau
Very Thoreau - 02.05.2023 23:41

No thanks, I play Barba-rian.

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Random Internet Guy
Random Internet Guy - 29.04.2023 12:18

I mean… my DM let me make explosive marijuana bombs so I think they’ll be fine with me making a gun-slinging cowboy roboticist.

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Andrew Johnson
Andrew Johnson - 25.04.2023 16:09

"What is an ar-TIFF-icer?" Nothing, that's not a word. AR-ti-ficer is the word for someone who creates AR-ti-fices, clockwork devices or mechanical illusions.

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Me Me Payne
Me Me Payne - 23.04.2023 21:51

Man wish someone would make videos like this for pathfinder 2e

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Magnus
Magnus - 23.04.2023 12:00

Boots of the Winding Path are useless, you can only use them to go back to where you have already been and only 15 feet away from where you ended up..... I am sure there is some situational place I can use that but not enough to warrant an infusion.

I also would like to know what an "Ability Check" is because I can't find a definition for this. If they only mean stuff like a pure strength check, when does anyone ever do that? Maybe you do it differently but when we play we always make stuff like that a skill check (usually athletics) when we can, or a save if we can't (Looking at you Constitution). Does that mean I can use it on skill checks? Does that mean I can use it on attack rolls? Can I use it on my Initiative?

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Gregory Nelson
Gregory Nelson - 16.04.2023 07:12

That’s an interesting way to pronounce Artificer

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Kevin Haken
Kevin Haken - 13.04.2023 10:25

Is that really how you pronounce that?

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Kunimitsune
Kunimitsune - 10.04.2023 18:18

The way he says 'artificer' though 🤢

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A Tiny Goose
A Tiny Goose - 25.03.2023 23:51

Was looking forward to playing one. Showed this vid to my DM. He heard the word broken 3 times in the first 5 mins and banned it.

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Dad Bear
Dad Bear - 25.03.2023 21:37

Everybody gangsta 'till you pop out the bag of thousands of sentient ball bearings that are also on fire

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Cec Farns
Cec Farns - 18.03.2023 17:38

The bag of holding bomb is only a 10 foot radius

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Cole Kam
Cole Kam - 13.03.2023 05:56

I have no idea if many people still know of this race because I think it may be banned but a war born is a robot guy and I made an artificer warborn who can modify him self

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Michael Baker
Michael Baker - 12.03.2023 17:05

You lose credibility the second I hear "aR-TIFF-icer". It's an unintelligent and annoying pronunciation.

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George Cowsert
George Cowsert - 10.03.2023 05:44

My favorite part about Artificers is that they can easily become the DM's best friend in terms of introducing custom magic items to the party.

Do you want your campaign to stretch out a bit longer? Have the Artificer make a bunch of magic crystals called "Shards of Knowledge" that store a player's levels, abilities, and current subclass and multi class into it.
The gimmick is that you can then shift your playstyle to explore other options without losing your progress. It also opens up options for dilemmas involving stolen Shards or taking multiple Shards at the same time.

It's a purely homebrewed idea, but because the Artificer can just make any random bullshit it'll rarely feel out of place so long as it's kept consistent.

Another neat item I've seen an Artificer make is a Runic Infusion Chisel.
The RIC became a staple tool of the entire party, as the artificer simply has to inscribe a spell or enchantment onto a rune that attached to the RIC, and you'd be able to make a temporary magic item or infuse an item with a spell.
So, instead of lugging around twenty swords with different enchantments for niche situations, the party kept a few runes in their pockets to enchant their non magic items on the fly.
Pair this with a few more unique runes, like the one that let you create a door into a cottage anywhere you struck the RIC, and the group wound up missing it when we moved on to a new session.
The DM had to introduce a rusty RIC with limited uses to get us to shut up about their absence, and later reintroduced proper RICs in a shop for the absurd price of 2k Gold each, plus the cost of the runes.

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Jebble
Jebble - 04.03.2023 11:39

What is that pronunciation....

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Iron Keep Gaming
Iron Keep Gaming - 04.03.2023 00:28

My next character is a cardboard artificer ( uses wood, paper, cardboard, and other art materials ) kensai monk, who is based on the Nintendo Labo cardboard human with the joycon on its back, the joycon will be his main weapon, he can use/create the other Labo creations ( bike, robot, house, fishing rod, cannon, gun, etc. ), yes he is a joke character, but I love it.

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Joe Bloniarz
Joe Bloniarz - 03.03.2023 06:21

See... I always wanted to make a type of master enchanter type character....and basically make sauron from lotr lolol or team up with a necromancer and make a reanimated magical flesh atronach like the gatekeeper in the shivering isles from Oblivion lol

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tyler schoen
tyler schoen - 28.02.2023 19:49

I play an artificer from the Feywild and his magic is literally giving things part of his sanity to bring them to life. So everything he makes can talk and is really out there in their opinions. Such as the world is flat or that birds are just mechanical contraptions made to spy on the populace

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Chonkki
Chonkki - 24.02.2023 14:53

Idk why… but the way you’re saying Artificer is triggering me so hard.

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Alpharius
Alpharius - 23.02.2023 11:10

artificer is always to be strictly monitored by the dm because its easiest to derail campaign when playing artificer and discovering nukes xd

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Louis Schoener
Louis Schoener - 16.02.2023 21:53

All the Gaming set s are "tools". Go gambling, get rich.

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john chad john
john chad john - 13.02.2023 23:28

So, this dude is cute, and he’s into D&D, AND he’s here to educate?? Hell yeah

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Howie Cat’s Lab
Howie Cat’s Lab - 11.02.2023 18:40

This is so amazing. I wanted to have an artificer as my very first D&D character. As a dwarf as well :)

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