Комментарии:
Kitbashing with model kit parts was common in the “traditional” days. Just look at any Star Wars model from the first trilogy and you ll see car, battleship and tank parts all over.
ОтветитьBlender's viewport gets unbearably slow when I add just a geometry node for generating grass. I don't know how so many people are creating such complex scenes. My computer is pretty beefy (i9 7900x, 128GB DDR4, 2TB M.2, RTX 3080). I'm not sure what the problem is.
Ответитьsaving 10% is an UNDERSTATEMENT. With a really good kit you can do in a day what could easily take up to half a year
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ОтветитьI'm using a hair particle system and am having lots of overlapping issues (like you mentioned).
Is there a specific Geometry Nodes setup you would use to create a city?
where do you download chris khun asset pack i have searched all the web😅
Ответитьcoolies
Ответитьman, I did watch a 10 min video and yet I couldn't find "How" as you mentioned in the title
ОтветитьI love your tutorial (information system)...
Good Job Bro...!!!!
But how to properly add these packs in to the asset browser?
Ответитьdont worry about the level, improve your animation and other skills as an artist for example if you dont know how to create a level you will create a bad looking level but if you dont know how to setup a rig and make animation :( sorry you cant make anything bad or good. kitbashing will change the future of gaming solo developers will overthrow big companies
ОтветитьThank you, thank you very much!
I've heard about the concept of kitbashing before, only now I can understand how incredible it is!
I do something similar saving parts and objects from the projects I make to use as basis to new objects in future projects. Now I got a lot of ideas to make it more efficiently and kitbash the my own assets.
I'm an old viewer and I love the videos, it's really helpful for me. But this time I'm shocked with this technique of kitbashing and the way it can be easily applied in almost all my projects saving me a lot of hours.
So again, thank you!
Awesome video👏 it useful to all. Thank you
ОтветитьWhere is your accent from?
Ответитьi love how the subtitles say "kid bashing"
ОтветитьKitbashing seems like a great way to save time! Especially for solo/indiedevs :)
Also, I can imagine this is in a way, also what gamedevs of a sandbox game would essentially give to their players. Give all the parts they need (or let them discover the recipes, like in Valheim) and let them build things as they see fit.
Thank you for sharing this new information for me!
ОтветитьLovely as always man❤
ОтветитьGreat content and explanation 👍🏼
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