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ОтветитьI have been searching for a very long time as to how to, both download and import UV Maps into blender. Why is this so hard to find? Does anyone out there have the answer?
ОтветитьI still do not understand the concept of texture space....if we unwrap 3d model what are UV coordinates? Texture space is just square? So this transparent layer on top of actual texture is texture space containing flat representation of 3d model?
Ответитьthat origamy example is fucking great, I love this channel
ОтветитьTanks for the explanation
Ответить"Yeah. . .but how does it work"
Remember all that, "math", you believed you would never need in, "real life", well here it is on full display. That. . .that's how it works.
one single best explanations on UV!!! great job, thank you!!
ОтветитьRight off the bat, instant UV burn. I really do need to go outside more, gawd damn!
ОтветитьVery informative. Thank you sir. 😊
ОтветитьThe Best Explanation!!!!!!!!!!!!!!!!!!!!!! hit me !Share to any beginner!!
ОтветитьEducating for shaders. Would be nice if this tied back into Linear Algebra.
ОтветитьGreat thank you!
ОтветитьThis video is very helpful! Thank you!
ОтветитьSo basically what you’re saying is: The 3D model is unwrapped by the software like a piece of origami which transforms its x-y-z coordinates into just x and y, thereby allowing the now 2D image made from that unwrapped 3D model to be overlayed on top of another 2D image, which the software then uses the x and y coordinates of to determine how to stitch the 2D image onto the 2D image created from the 3D model, and then the final 2D image created by stitching the two together is folded back into a 3D model.
ОтветитьDumbass here, why isn't it HV map?
ОтветитьWow
I got it now better that watching those 40 min vids
Definitely deserves more views
ОтветитьNow make a uv mapping tutorial in hex editor
ОтветитьThanks guys for this amazing video🖐 It would be really really great if u make a video on optimization methods for games😀
Ответитьis that you Chunck, awesome explanation by the way!!
ОтветитьI just want to learn how can you eliminate seams in substance they are annoying even can't be removed from Tri planar mapping
ОтветитьBest explanation I have seen of UVs online
ОтветитьCan you make a video on vfx in blender
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