Starfield outpost guide 2.0, beginner to expert FAST, outpost tips and tricks, cargo links, building

Starfield outpost guide 2.0, beginner to expert FAST, outpost tips and tricks, cargo links, building

Kibbles Gaming

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Sam Philpott
Sam Philpott - 08.10.2023 23:01

Very in depth, good video. I completely ignored outposts on my first playthrough as I didn't understand them at all. I'll try and make some functional ones in NG+

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Ryan Fox
Ryan Fox - 08.10.2023 21:58

Bessell 3 b has a spot that gives you cobalt, nickel, iron, and aluminum. Only takes an hour of sleep to fill your stuff up

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Connor Savage
Connor Savage - 08.10.2023 21:47

Andraphon is shit compared to Bessel III-B... I have absolutly no idea why people keep recommending it. Its like a weird case of digital hysteria, one person early on found an ok planet and everyone saw it and ripped it off instead of doing their homework.

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Paul Nolan
Paul Nolan - 08.10.2023 21:18

Connected a storage to the incoming and it's in the storage on the planet and it still hasn't completed

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Paul Nolan
Paul Nolan - 08.10.2023 19:41

I have done EVERYTHING and it still wont deliver. I also have tantalum delivered to Tirna 3c as the quest asks and IT STILL WONT FKING COMPLETE

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Gene Loper
Gene Loper - 08.10.2023 18:38

ANDROPHON!!!!!! Massive L bozo moment

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Antisocial Bushcraft
Antisocial Bushcraft - 08.10.2023 11:24

Sleeping is better than sitting to pass time. It gives you xp boost

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BackAttackJack
BackAttackJack - 08.10.2023 08:40

I keep having this issue where my extractors and power generators keep blowing up every 2-3 mins randomly. Super annoying. Is it a bug or? I don’t see any pirates or Ecliptic around

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Zerashadow
Zerashadow - 07.10.2023 23:58

if you got Helium-3 in the area, you could have made 1 extractor for that and funnel it into a generator with a singel solar panel, then use that 20 power for other extractors.

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neuregel
neuregel - 07.10.2023 13:07

Whats the point of crdits in starfield? My outpost creates several thousand credits every time i sit, but i can only carry i dunno 500 or 600 hundred resources ive collected at most. Because its single player, there is no economy and nothing is very expensive. Yeah you can buy a ship but you can pirate a ship but really afer a couple meh

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unmusedtails
unmusedtails - 06.10.2023 17:50

Can you explain crew in outposts?

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Charles C
Charles C - 06.10.2023 17:42

First started playing: “Yeah definitely not gonna be messing around with outpost.”

50 hours in: “All I do is outposting”

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gotindrachenhart
gotindrachenhart - 06.10.2023 09:52

Setting up multiple outposts on the same moon was a confusing mess for me. Had to build one in each spot for different resources and wanted one to ship to the other, then ship off to a remote site. Took forever and a lot of bumbling around but managed to make it work. Then later, that transport from there would land at the destination, I'd forgotten to put down a gas storage which I promptly did. Then all my He3 disappeared, and hasn't come back and I can't figure out why.

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Katie Patton
Katie Patton - 06.10.2023 05:39

omg I had been linking to every container

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ZeWhiteBear
ZeWhiteBear - 06.10.2023 03:32

Is it possible to increase the cargo ship capacity from the cargo link systems?

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Timeshark
Timeshark - 05.10.2023 18:53

There are a few better worlds to start on. I tend to use Bessel III-B. I currently have an outpost that produces Aluminum, cobalt, iron, nickel and water. There is a chance to get platinum as well but I got tired of looking. This set up lets you make unlimited credits and exp from crafting components very early in the game.

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Chriz
Chriz - 05.10.2023 17:44

good explantation with the interlink system, but since it is bugged, i would not use it. you always have to rebuild and reconnect which is not fun at all. i first thought i did not connect it correctly since the cargoship was working, but then i realized it is on a helium loop. looking forward to a bugfix

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Cy Phipps
Cy Phipps - 05.10.2023 09:13

The cargo systems in this game should only be pemanantly linked if supplying he3 or set materials for machine crafting, best way is to build helium plant that provides to other systems, then as far as general materials have out going of each ore allu iron copper etc, each outpost i build has a cargo system that is not sending or recieving then once you need the resource you simply choose the resource from your list of outgoings a minuite later the materials land then disconnect from terminal leaving the connection able to be used again elsewhere when needed, this also allows you to connect to settlement links e.g akila at rear of landing pad next to the pad you land on when visiting to complete bounty board delivery missions, to summarize my bessel III sends copper iron allu and cobalt on seperate pads then has a pad to recieve he3 and an unused pad for any material i want shipped in at the time and disconnected once i have what i need, hope this makes sense

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D H1986
D H1986 - 05.10.2023 08:51

But its all sooooo boring

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Richard Isom
Richard Isom - 05.10.2023 05:39

Brother. Love the content. The way you articulated yourself made it extremely easy to follow this complex topic. Very informative. Thank you.

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_Kaurus
_Kaurus - 05.10.2023 05:30

single player base building, BORING. If a tree in the forest falls, and no one is around to see it, does it even matter?

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toot1st
toot1st - 04.10.2023 20:42

that guy aint there any more in my game

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Austin Holt
Austin Holt - 04.10.2023 19:37

Thanks for discussing the bugs. Its what i came here for. Very annoying

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Andrew Platt
Andrew Platt - 04.10.2023 18:06

You missed transfer container

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Sky - Lei
Sky - Lei - 03.10.2023 22:08

Finally someone who doesn't babel and gives straight facts, Thank You good Sir 👍👏

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Wellxam G'amer
Wellxam G'amer - 03.10.2023 19:22

The H3 transfer bit is inaccurate, cargo links function perfectly well (that is minus the general bugginess of the system) with only 1 end being supplied H3.

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Elric the Bald
Elric the Bald - 03.10.2023 16:09

Best Outpost location: Bessel-III-b. Iron, Aluminium, Beryllium, Cobalt and water. All in one location and 57 time dilation.

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Idk Idk
Idk Idk - 03.10.2023 13:55

Helium iron and aluminum is the golden goose for first outpost

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Dick Randy
Dick Randy - 03.10.2023 13:22

Can I give you some advice dude? It’s clear that you have worked out exactly how these processes work , kudos to you, but you explained it horribly.

I’m sure you’re a busy guy and don’t have a lot of time or something, but you could have written down what you wanted to to say and compacted it in a clear and concise way.

Jumping between topics so quickly, talking at a high speed and having no linear fashion in your explanations, made this a really hard watch.

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Eric Thompson
Eric Thompson - 02.10.2023 22:36

There are so many things I hope they do to fix and optimize this system:
1) crew should be able to manage the outposts better and communicate with you in order to turn off a certain good manufacturing.
2) as a daisy chain of multiple foods comes through you should be able to set up the quantities that are “ordered” or shipped through each link, ie you have 10 different resources coming to an outpost ready to be pushed to to the next link, that outgoing (or incoming on the next planet) should be able to specify how many of each type come on each shipment.
3) outpost management may allow more than 3 landing pads. I haven’t even bothered with my own ship’s landing pad, because it would never land there, but I assume that’s one of the three as well. This could make the shipment centralization stronger by having multiple hubs instead of the daisy chain method.

…just a few off the top of my head.

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Stephen Reed
Stephen Reed - 02.10.2023 22:08

I've had bases randomly attacked by pirates so turrents can be handy

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Unclefester
Unclefester - 02.10.2023 22:01

Instead just mine asteroids

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Mild Gooses
Mild Gooses - 02.10.2023 21:39

Rename your outposts based on the resources that are being farmed there. Makes it easier to see which is which on the interlink console

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D W
D W - 02.10.2023 20:41

I've got the extractor , power and storage linked up but its shows 0/min production.. does anyone know why?

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Papa Smurf
Papa Smurf - 02.10.2023 11:22

My guy has the has the biggest transportation ships I’ve ever seen.

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GiXXerRiderUK
GiXXerRiderUK - 02.10.2023 04:10

For a starfield noob, like me, who just reached the mission to build the first outpost in the game.....all this was in chinese 🤣🤣🤣
Great video though. Watched it all. Did I've learnt anything?....yes....I will need those materials to bulid the outpost 😅

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-HellsGate-
-HellsGate- - 02.10.2023 00:09

Technically, Inter-System platforms only require one end to have a helium 3 connection for both ends to work.

Personally, I rename the first outpost in every system (appending the word "HUB" to it's name) - so, everything traverses via the hub; all other outposts only send resources to the hub via a non-Inter-System platform (outpost 2 sends to outpost 1 & outpost 3 sends to outpost 2, etc).

In front of the platforms I build a 2x10 storage for solids, liquid & gas - link all incoming connections to that storage and the other end of them to the Inter-System platform's outgoing connections; add a small gas store by the inter-System platform; connect the gas store to the platform's gas receptacle; then connect it's incoming link to the gas store & add a connection to the platform's outgoing link - doing it in this order means the smnall gas store should ony hold helium 3 & that helium 3 is distributed across all hubs in the chain.

By each resource extractor: I build 3x10 storage for that resource type; connect the extractor(s) to the storage; and connect the other end to the storage in front of the platforms. NB: Storage in front of platforms appears to reduce the noise they make too.

Caveat emptor start small - you only need one or two small extractors for any given resource - otherwise you can overwhelm your connections & storage with one particular resource. Your main outpost everything connects to needs a further 2x10 storage for solids, liquid, gas & manufactured materials for each hub in the chain.

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Mike Coffin
Mike Coffin - 01.10.2023 15:58

Finally, decent video on this. Thank you.

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Paul B
Paul B - 01.10.2023 12:28

Satisfactory it ain't

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r kar
r kar - 01.10.2023 06:00

Best outpost walkthrough, period. Thank you!!

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pants pants
pants pants - 01.10.2023 05:07

instead of andraphon go to bessel 3b there is a spot where you can get aluminum, iron, cobalt, and nickel at a time dilation of 1:60

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Internet Expert
Internet Expert - 01.10.2023 04:19

androphone is for absolute pussys. bessel 3b is where its at 1 outpost gets aluminum, iron, nickel, cobalt.

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Allan Holm
Allan Holm - 01.10.2023 02:41

Amazing guide, thanks for sharing!

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﴾ ﴿
﴾ ﴿ - 30.09.2023 22:24

id prefer if you sounded less like these entitled tiktok morons that dont know what they are talking about and are just making shit up. if you know what i mean

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MadGeorge88
MadGeorge88 - 30.09.2023 16:38

The scan booster is a massive waste of time resources and power it has literal no use apart from the use it states it doesn't do which is expand the outpost cirlce.

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MadGeorge88
MadGeorge88 - 30.09.2023 16:01

First of all take some amp and start sprinting.

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Kyranex
Kyranex - 30.09.2023 15:41

This guy has a functioning ship with 13662 cargo space 🥲 i can barely make one with 3k space

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ThatLootGaming
ThatLootGaming - 30.09.2023 12:48

Great Video. Just to add to this, getting money in this game is very easy so you can pretty much buy recourses you need to start you with your base etc. . This is for people that don’t like building. When you progress in the game you will be able to buy apartments and you do get a free apartment as part of a quest. If you don’t want the base at all you dont really need it but I do suggest having a small base just store all your contraband items and weapons.

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Mike Flix
Mike Flix - 30.09.2023 05:52

Wow pcs and fps are 10x faster than xsx. This would take me a week to build at 30fps, I feel like fps are exponential not 1 to 1 if you get my point. Awesome video thanks for walking me through learning process, so I don't learn the hard way.

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