Guild Battlegrounds Changes - Less Fights, Same Rewards | Forge of Empires Beta News

Guild Battlegrounds Changes - Less Fights, Same Rewards | Forge of Empires Beta News

UBERnerd14

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@UBERnerd14
@UBERnerd14 - 20.04.2025 05:07

This video is totally on time and not at all late 🫡

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@rodelking3466
@rodelking3466 - 30.04.2025 04:11

The attrition algorithm sucks. Lately, am having 35-45 % attrition on fully supported tiles (20% chance of having attrition) despite spending diamonds to speed up siege buildings. It killed the fun in GBG. Whereas before you logged out of the game after each GBG round satisfied, I now logged out feeling cheated and disgusted.

20% attrition is already a handicap. To reach 25% sometimes is acceptable. But to get 35-45% most of the time is disgusting.

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@matthewmorrison3227
@matthewmorrison3227 - 29.04.2025 21:00

What about progress points?

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@joshuaritterhouse8076
@joshuaritterhouse8076 - 29.04.2025 16:18

What about the costs to build on provinces and the diamond costs to rush them?

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@RobertSimpson-k7p
@RobertSimpson-k7p - 28.04.2025 03:34

Totally NOT what appears to be happening on LIVE. It seems like they've tripled the number of battles needed and it's becoming a HUGE bore. I have NEVER played any game requiring 4 hours of game play to get nowhere. Almost (or was it over, yes I think it was) 400 battles to take the center. Then the highly aggressive team placing 1st came out swinging and took it back 4 hours later. Not that I mind the competition, we need it to get any points but the amount of time wasted playing is getting WAY out of hand. It's very hard to justify the time needed to succeed for all these little bits of a prize. What is up with all these stupid "frags" anyway? Here's one bit, 2 bits, 2 1/2 bits, 2 & 3/4's... etc, etc.. etc. If you don't want to hand out anything. Don't bother! These "bits" are an insult for players taking HUGE chunks of time EVERY day to amass nothing.

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@nbvox
@nbvox - 27.04.2025 11:41

sectors taken in few seconds so no chance in races..
less chance of fights for guild members
smaller guilds have even less chance of getting on the map ..
yes rewards larger but if you can’t get a fight that’s meaningless :(

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@marcosafonso5968
@marcosafonso5968 - 26.04.2025 16:34

There will be a "less fights, zero rewards". As today, bots take an sector in less than 30 seconds, will be less than 15 seconds...

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@kentlamoreux348
@kentlamoreux348 - 25.04.2025 13:18

It's meaningless unless they do something to make the battleground more competitive. When the final order is determined in the first few minutes of a season it just becomes a boring slog to meet your guild requirements. Get rid of the 4-hr lock when a sector changes owners, or at least shorten it dramatically. Maybe limit the number of sectors a guild can control at ay one time. In other words, make it competitive from start to finish. It's light years away from that now.

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@BlackRaven187
@BlackRaven187 - 25.04.2025 11:01

Sounds good!

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@godzpresent2253
@godzpresent2253 - 24.04.2025 17:43

Discord invite isn't working

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@pheralanpathfinder4897
@pheralanpathfinder4897 - 24.04.2025 08:30

I would rather see all Diamond Leagues be 4 guilds, and increase the fragments for 2nd and 3rd place. However, this will be a welcome change for small guilds in Gold/Platinum Leagues as it will take them less time to grind out the fights.

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@carlpaidra6123
@carlpaidra6123 - 24.04.2025 07:12

It's great to have less time, and double the rewards, but it will make it twice as longer to get ranking points, without GVG anymore, so I guess I will not be motivating my hood.

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@netzeppelin
@netzeppelin - 22.04.2025 16:52

It would be fabulous if this change happened and that, FINALLY, we wouldn't have to spend so much time on the battlefield anymore. Honestly, that's the main thing that made me want to quit this game. I can't stand clicking my mouse so much anymore! So, I'm praying this change happens quickly. Thanks!

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@robvin94
@robvin94 - 22.04.2025 00:56

If the true goal of this change is to lesson the time commitment, I would keep the gbg fights as they are, but shorten the season to seven days instead of ten. Do the same with QI, but alternate them. Gbg runs Thursday to Thursday, Qi starts when gbg stops and goes Thursday to Thursday. Now that would reduce time commitment.

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@robvin94
@robvin94 - 21.04.2025 23:44

If 150 attrition is going to be equivalent to 300 attrition, what will 100 or 50 attrition be equivalent to? The most attrition I know of anyone reaching is 243, and that is with attack values of 19,000 on all blue and red. Once you throw in traps, you are going to be looking at very slow gbg seasons.

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@tjoshie9280
@tjoshie9280 - 21.04.2025 21:30

hmm..okay what about guild goods? 2x more investing for helpfull buildings..for small guild is a suicide.
need to separate guids every round

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@abookishjourney
@abookishjourney - 21.04.2025 20:56

As a fighter….. i absolutely dislike this! I play gbg for the fight. Not the rewards! No :(

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@byrdonfire393
@byrdonfire393 - 21.04.2025 20:07

What about player points?? I sent a message to INNO and they said they didn’t know

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@reuben5570
@reuben5570 - 21.04.2025 15:13

Good change, tired of button clicking. I dont know how some of my guild mates click buttons all day long.

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@Dy-de3yh
@Dy-de3yh - 21.04.2025 04:58

This might be very good.., because im starting to develop carpal tunnel syndrome, tendonitis..,and the dreaded insidious white finger disease.. thanks for the video Uber

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@andresaavelar4654
@andresaavelar4654 - 21.04.2025 01:24

I drastically reduced my gbg participation (from 500 fights per day to 50) because all of that auto fight was really boring. Good to see they're working to improve gbg

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@EdAbarba44
@EdAbarba44 - 20.04.2025 22:27

Fewer fights.

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@Q...-kk6xq
@Q...-kk6xq - 20.04.2025 20:18

Just curious how many people will quit the game, no chance to fight in a big guild because are too many people hungry for fights, same on a small guild benched to headquarter, no chance for a new player to advance on ranking. Instead of this why inno didn't though to solve matching system? 4 semi dead maps in gbg and 2 fire 😮. And thinking of time consuming GE, GBG, QI, events...but watching the ship on St. Patrick event ???

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@aldoushuxley5953
@aldoushuxley5953 - 20.04.2025 19:25

good change!

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@guidodenbroeder935
@guidodenbroeder935 - 20.04.2025 18:13

Fewer fights is good, however this is in preparation of adding additional content.

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@GrandMagicOfRegnum
@GrandMagicOfRegnum - 20.04.2025 17:38

hmmm, not over the moon about this, currently in no1. guild on H and the speed in which sectors are taken are insane, to half the fights would mean alot of us won't be able to fight, and far fewer rewards will be handed out, outside of camping sectors for insta finish.

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@JasonRoberts-h2c
@JasonRoberts-h2c - 20.04.2025 16:56

Anything that reduces the amount of battles you do to get the rewards gets my vote

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@vixen5756
@vixen5756 - 20.04.2025 15:58

It’s a no from me. Less fights =less vp points. Top players farm the fights for points and not so bothered about the goods

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@davee6878
@davee6878 - 20.04.2025 14:41

Gbg gives me repetitive strain injury. I play on mobile, and the repeated tapping is exhausting. I'd love to be able to just tap and hold to get through hundreds of fights without repeatedly tapping.

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@ronemod249
@ronemod249 - 20.04.2025 14:20

Less time might make me start playing gbg again but probably not as big guilds will still take the entire map in minutes.
i dont play because i dont have the time to babysit the game and hop on every time sectors bevome available and get 10 fights in before a bigger guild swoops in with 40 players and takes it. Less fights to take a sector changes absolutely nothing.

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@pirolf
@pirolf - 20.04.2025 14:08

la baisse les points de combats sera compensée par les points donnés par les dons à la trésorerie ^^
je trouvais déjà que les secteurs étaient trop gros, donc c'est bien

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@kandyapple2210
@kandyapple2210 - 20.04.2025 13:31

I am not sure that this is an improvement. Making a massive time waster and massive chore into less of a time waster and massive chore is not the answer. It will remain as a massive time waster and massive chore. It still sucks the fun out of the game.

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@SunilDachmann-mg7mm
@SunilDachmann-mg7mm - 20.04.2025 13:23

I feel like this is once again a diamond reduction from inno ... 
Also diamond league sectors will literally be unholdable

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@dionizdddd1321
@dionizdddd1321 - 20.04.2025 12:49

Will you make video about this new guild conquest. To we can officially start debate about that 😉😉😅

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@varazir
@varazir - 20.04.2025 12:13

Still not fixing the problem with balance on smal servers.
My suggestions would be that the steps you take when you win is based on the % of the zones you own. Example all start on 10 steps per fight when you get over number of zones divided by guilds in the GBG you start to make less progress per fight.
That way large guilds need to do more fights and smaller have chans taking a zone.

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@Dolgan116
@Dolgan116 - 20.04.2025 11:41

oh man, they misalign the attack, auto battle and post battle confirmation....

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@saeedakhterawan9311
@saeedakhterawan9311 - 20.04.2025 11:39

Hey uber on which server you play and what is your id name

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@saeedakhterawan9311
@saeedakhterawan9311 - 20.04.2025 11:37

Who is playing in vingrid international

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@sandyrolandcloutier1512
@sandyrolandcloutier1512 - 20.04.2025 11:24

One question, with fewer fights it will become even harder to climb the player rankings as game points will be fewer from GBG. Any plans to scale fight points as a result of the changes?

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@tac6664
@tac6664 - 20.04.2025 11:21

I would really appreciate an reduction of battles. Actually, I'm tired of doing 800..1000 every day.

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@ThePirateBen
@ThePirateBen - 20.04.2025 09:16

It's a terrible change. If sectors are open for half the amount of time (because they are taken twice as quickly), it adds even more advantage to the 80-strong guilds. It becomes less likely that you can turn up, contribute to taking a sector for 5 or 10 minutes, and log off again. The 4 hour tempo of the first day of GBG will be extended to two or even three days, and everything that was wrong with GvG slowly becomes wrong with GBG as well. To reduce the time investment, GBG should be made *slower*, not faster. And maximum guild sizes should be reduced to 40. This increases the competition, introduces more tactical play, and reduces the steamrollering of big guilds over small ones.
I am writing as a founder of a top 5, 80- strong guild doing a million VPs every season who thinks the strength of my guild and guilds like it are ruining the game.

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@danbrot7345
@danbrot7345 - 20.04.2025 09:13

bad

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@ElectricUniverse-hg2in
@ElectricUniverse-hg2in - 20.04.2025 09:04

After a year and half my norm is 150, with all the next age goods I get

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@davidbarry6900
@davidbarry6900 - 20.04.2025 08:52

o.0 maybe the new shop will sell old GBG reward building fragments?

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@Sassyglbeauty
@Sassyglbeauty - 20.04.2025 08:18

I mean, I feel like they just are gonna push more people away.

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@msmasonry74
@msmasonry74 - 20.04.2025 08:11

I see a lot of players grumbling about the loss of rank points available from fights.

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@topazphoenix6301
@topazphoenix6301 - 20.04.2025 07:33

This is a great change

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@diannemorris8690
@diannemorris8690 - 20.04.2025 06:50

In practice, nothing about Inno's future releases is anything like I imagine they will be, so I just have to wait and see - reserving my opinion until then.

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@Eztoez
@Eztoez - 20.04.2025 06:45

150 attrition is nothing ! You can get that with a handful of 380 count sectors ! Unless the hit count per sector has changed smaller guilds are still going to have to work their asses off to hold territory so that bullshit about spending less time in GBG doesn't work. The same number of tiles with an unchanged hit count just means people will hit 150 quicker

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@pdd3
@pdd3 - 20.04.2025 06:16

YES, FINALLY! THIS HAS TO BE TARGETED TO DADS WHO FIND 30 MINUTES TO PLAY THE GAME IN 10-MINUTE INTERVALS THROUGHOUT THE DAY! Because that's the main audience!

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