Unity's New Input System:  The Definitive Guide

Unity's New Input System: The Definitive Guide

DmanGames

1 год назад

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Devan Mauch
Devan Mauch - 13.11.2023 21:24

You're a life saver...not even the Unity docs made this much sense lol

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Subhajit Ghosh
Subhajit Ghosh - 16.10.2023 17:29

There is a huge chance you could be the next Brackeys if you could do more tutorials like this. I don't want short half assed tutorials,i want long detailed explanations like this one ! Please keep it coming.

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Octavio Percivaldi
Octavio Percivaldi - 08.10.2023 15:57

Nah this is literally the best explanation ever about this input system, thanks man!

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Cubase Academy
Cubase Academy - 06.10.2023 23:59

Great tutorial, well presented.
Thank you.

*you should have way more subscribers!

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Xo1o
Xo1o - 04.10.2023 01:48

As someone pointed out before, this is the first information source I've found that explains the whole process in sufficient detail. I've been stuck for days trying to add two new animations you can activate per button presses to a 3rd person starter asset character. Thanks for the vid.

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Jayden Olive
Jayden Olive - 01.10.2023 20:08

Thank you so much bro, really helped me understand this!

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WeissberV
WeissberV - 20.09.2023 19:18

I actually was using the old input system because when learning Unity a year and a half ago somehow I came across tutorials for the old one and not the new one... When it came to getting to coding rebindable keys it was clear it wasn't going to be as easy as other engines I've experienced and found that apparently there was a new input system this whole time that evaded me, lol.

So many tutorials on the new system have been bad for me as they seem to only really focus on the standard 4 way axis of moving a square around instead of simply "press a button and function runs" and they somehow end up getting ridiculously complicated for such a simple task, especially considering how easy the old system is. Your tutorial was by far the most indepth and actually easiest one to follow, thanks!

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Matheus Serruya
Matheus Serruya - 18.09.2023 21:55

This video should really have more views. I've finally understand the Unity's New Input System. It's The Definitive Guide indeed!

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Troy Krieg
Troy Krieg - 10.09.2023 07:23

This video saved my game and my computer. Thanks!!!

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Andre Hufschmid
Andre Hufschmid - 09.09.2023 11:35

This video provides one of the most comprehensible explanations I've come across. It effectively highlights the distinctions between the choices without causing any confusion by constantly switching between them.

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KingDlee
KingDlee - 08.09.2023 03:25

Goat tutorial 🎉 I’ve watched a lot on the input system and you are by far the best. Great work

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HexedDev
HexedDev - 05.09.2023 19:07

This was a very good video, I've seen a ton of unity tutorials and yours didn't leave me with any questions, thank you very much !

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Lenny Keil
Lenny Keil - 02.09.2023 17:06

Youre literally the first person on this site ive found, that explains this package in enough detail and coherently enough, that id call this an actual guide/tutorial. Youve got the right mindset keep it up.

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Cayaware Games
Cayaware Games - 01.09.2023 13:56

Using C# events instead of everything else may come in handy when you have more than one hero character or different hero controllers may implement only a subset of available abilities (or when you have a mind control kind of spell which allows you to take over random enemies). In this case, recreating the event handling scheme can be tedious, hence the code only solution.

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Bastion
Bastion - 26.08.2023 12:09

it was extremely helpfull

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Zuck Man
Zuck Man - 19.08.2023 09:25

How would you use the Player Input component to move left and right continuously while holding the keys? I can only keep moving if I repeatedly tap the key with your method. I ended up applying the input vector with Addforce in Update but there has to be a better way to do it right?

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Andrew
Andrew - 19.08.2023 05:03

Great video! Very Informative!

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Martin Hadland
Martin Hadland - 16.08.2023 14:54

Great job man!

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blue richii
blue richii - 13.08.2023 21:25

Today i installed unity and worked with the old input system. It won't be abe to process the commands , i was feeling frustrated and disappointed , having self-doubts , thanx man for making me understand that things have changed..

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LuzuVlogs Gamer
LuzuVlogs Gamer - 10.08.2023 07:15

Arent C# Events 10x times faster than Unity events? For performance thats why people use delegates or c# events.

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Kajak
Kajak - 06.08.2023 05:01

Very easy to understand, ive watched couple tutorials before and they didnt event mention most of this stuff!

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Dat Nguyen Anh
Dat Nguyen Anh - 04.08.2023 04:55

So easy to understand !!!! Thank you so much for the great video

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GyozaMan
GyozaMan - 26.07.2023 08:47

hey this was honestly great work and one of the most thorough and easy to understand new input system tutorials I've seen. I've got this bookmarked because i'm sure i'll use it again in the future. Thank you !

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