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This game reminds me of a mix between banished and frostpunk.
ОтветитьI saw a video where it gave you a boost to your health if you maximized wells by connecting to 1 nod per building because they all produce 96 water anyways and have a chance of replenishing?
Would you know more on that? Thanks!
I feel that I saw this game somwhere earlier? Is just me or everyone is using the same art/placeholders objects that makes the game look the same?
ОтветитьNUCULAR ??
ОтветитьThis is very Farthest Frontier.
ОтветитьInteresting
ОтветитьSo people, who were born after electricity went out, just can't live without electricity. If they can't have it, they just give up, rebel and rather chose to die.🤔
I understand that difficulty has to be created, but given the level of technology they managed to salvage from the past, wind turbines, wires, lightbulbs seems a little odd. Especially before copper mining being available as technology. Hunting and fishing should given as basic with gathering, as somehow they just managed to get here, so I guess they had it. Or how did they survive on the road for decades? Why they all still have clothes? Decades after production stopped?
Just a few question...
Disgusting ad
ОтветитьSooo... they took manor lords and disguised it in a post-apocalyptic theme
ОтветитьThis looks very interesing, I hope you continue playing, and making videos for this game. :)
Ответитьis this made by the same people who made frostpunk by any chance?
ОтветитьI just wish there was a city survival game like this or Banished that didn't have this hideous "post-apocalyptic" aesthetic. So tired of it. What, we forgot how to properly trim logs for power poles? We forgot how to make panels fit together properly because of... apocalypse? Wild-West homes in the 1800s look better than these things.
ОтветитьThis looks like a fun game. The only reason I would hold is because I just started FF two weeks ago.
ОтветитьA real challenge for a city builder is a libertarian economy, a socialist, a free market economy, a communist economy or a mixed economy... That might cut through the BS,
Ответитьez wishlist 4 me dog
ОтветитьIs this the Frost punk engine
ОтветитьI feel like this game is a missed opportunity. I'm imagining this could work almost like a Rogue-like city builder. This is post-apocalypse so most of your "research" is going to be finding old world books to teach people or skilled people showing up in your camp. I don't like that you somehow just discover the ability to harvest metals because there are 30 people huddled around your campfire.
So start of the game you start out with basic people with some survival skills and some builders. But then you get a few specialists with random skills. Maybe they're hunters, farmers, beer brewers, doctors, etc. Then you send out parties to explore ruins and if they return safely they might have some good tools or skill books.
City builders often focus on buildings, but I feel like post-apocalypse is a great setting for a city to be about the people. James and Melanie are not just worker a and worker b, James has a degree in chemistry and Melanie was a gas pump attendant.
All that to say I think this game does look like fun, but I feel it is too bland to stand out.
Looks cool. Please stop uptalking. It's annoying.
ОтветитьAbsolutely loved this video and would love to see you take it further. Is this just a one time visit to this game for the channel? Or will you be doing more videos when you have the chance?
Ответитьgreat vid
Ответитьgreat vid
ОтветитьMeh. More CS2, please!
ОтветитьIt's not a CPP without a fire
ОтветитьThis looks like a good game.
ОтветитьThey sponsored the video but didn't request that the game's name was in the video title? :p
The game does look pretty cool.
Does the game allow snapping?
ОтветитьSo, basically banished spawn a new "sub-gengre" of strategy games and u can call it banished-like games. Northgard, Patron, timberborn, Manor Lords, Settlement Survival, Forest village (rip-off/copy), Farthest frorntier(another copy although not that obvious as the Forest village) and now this New Cycle. Sounds to me more like "Re-Cycle" than New Cycle
ОтветитьThis is almost too similar to farthest frontier. Its a carbon copy making me wonder if developers are just paying to use the same code or assets
ОтветитьThis game looks really good and might give it a go, gives a lot of Frost Punk vibes.
One point though.
I would love games like this to have a extra difficulty level - realism.
50 Years has past since the digital age ended and yet a group of random people know where to find water for a well, how to build a windmill, how to smelt ore and make tools.
What would be great in the realism difficulty is people have levels of experience and skill.
Who here knows how to find water?
Who here knows how to mine iron and know where to find it?
Who here knows how to build a windmill and build a power grid when you have no access to current (pun intended) technology.
When people come to your town you can see what skills and experience they have - do you need a Well and this person knows how to find water, but not build it? great come on in, it is half the problem solved.
Another person has simple knowledge of construction as their farther was a builder 50 years ago - brilliant come on in!
It will make the player have to think, this family has 6 children who could learn from a builder you have - bring them in. These two people are old and have no skills but they have a rare book on smelting, what do you do? rob them or let them in. Or a single person who can't work, needs more food but can teach farming.
Games like this need a simple distribution system. Uneducated and learning people take up simple jobs moving goods from place to place. Your town has people who can build them simple carts and eventually more advanced higher capacity transport, like horse and larger carts.
I think these things will make the people in your town more important, give you something to care about and remove the simple click here place here and will appear and at once work.
When your last builder dies in cave in or your last person who knew how to maintain your solar panels it will make their loss more felt for the future of your town, cause panic and discontent. Where as a new born will bring joy of the future or the next round of educated people join your workforce.
Frost punk
ОтветитьGreat show.... Thanks ✌🤓
ОтветитьEven though it's only in alpha I can see this game being a time sink for sure. It's like the best parts of Farthest Frontier and Factorio all rolled into one. Definitely interested to see how it develops!
ОтветитьThis looks like a clone of Farthest Frontier. A little uncanny...
ОтветитьThanks for doing this intro! Just picked it up based on what I saw in the video...looking forward to more of these!
ОтветитьHow would you compare this game for example to Surviving Aftermath?
ОтветитьThis looks a lot like Farthest Frontier
ОтветитьI don't understand what is going on with my game. I'm at a population of 40 year 6. I have 10000+ resources I can't get to the next cycle because I can't get to a population of 50. My citizens die as fast as children become adults. I have people working as little as possible and my morale is maxed out. I can't research anything because I can't get to the next cycle because my population is stuck and no one new is joining my city. I guess I win?
ОтветитьThis feels like a tutorial at the beginning of a Game, except its 42 minutes long and interesting 😄👍
ОтветитьI really want to try it but after the last year of game releases, I just don't want to pay these companies to be their free testing labor. If it ever makes it to full release in a few years I'd love to try it. I'll watch you play though 😂. That seems more fun.
Ответитьfrostpunk?
ОтветитьI respect that you're into this game but I have no idea what's going on. XD
ОтветитьLooks good, but I don't really like that constant fog / clouds...
ОтветитьNice game, but it seems eerily familiar too Farthest Frontier.
Ответитьlol its not free?
ОтветитьHow did they launch nuclear weapons after a solar flare as bad as they claim? What?
ОтветитьThe bottleneck I'm finding resource wise in this game is human. I think I keep wanting to expand too fast since the game will let you build things before it requires you to and it doesnt count it if it is already built!
Ответить10 minutes into your video made me buy the game in steam no questions lol
ОтветитьReminds me a lot of aftermath
Ответить