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#baldurs_gate_3_barbarian_build_fextralife #baldurs_gate_3_barbarian_build_guide #baldurs_gate_3_barbarian_build_reddit #baldurs_gate_3_best_barbarian_build #baldurs_gate_3_rogue_barbarian_build #bg3_barbarian_best_subclass #bg3_barbarian_build_multiclass #bg3_best_barbarian_build #op_barbarian_build_bg3 #bg3_best_build #bg3_barbarian_multiclass #bg3_barbarian_subclasses #barbarian_multiclass #barbarian_wildheart_build #bg3_berserker_build #bg3_wild_magic_barbarian_buildКомментарии:
I found something pretty cool today at the grove trader he sells a ring that adds extra damage to thrown weapons then at the goblin camp trader he sells a pike that returns to you after you throw it so now my barbarian berserker can use his frenzy throw “extra action” to chuck my returning pike at people lol really upped my damage output per turn.
ОтветитьI don't understand why we are taking monk for the unarmed strike bonus action when we already have frenzied attack
ОтветитьI might be missing something but how exactly does berserker synergize with monk? The first one uses his bonus action on frenzied strike. The other on unarmed attack. They can't do both, can they?
ОтветитьGold dwarf barbarian 8/fighter 4.Dual wielding…Naked
ОтветитьWhat I found quite nice is going bear Wildheart and taking that cloth wrath giving Armor from the groundshark in the underground (+1 weapon damage every time I get hit), the shield from the forge that makes me immune to crits and debuffs enemies missing me, the one handed mace from act one that heals you 1-6 every time you strike with the possibility to go insane if you don't attack on one turn (which as berserker you want to avoid to begin with) coupled with the trinket from the start of act 2 at the Harper's merchant that makes any heal you receive being always the max possible it turns you into an unstoppable juggernaut that keeps on healing 12 hp every round for simply attacking, receives only half damage on the attacks that land and will strike harder afterwards (plus if you drop low it's really easy to get you back up with thrown potions/ heals by your party as you always receive the max possible)
ОтветитьBarb-Druid is great.
ОтветитьWild magic druid is like a shaman, very cool.
ОтветитьEarly game builds? 5 levels in barb, 2 in fighter. Rage smack smack action surge smack smack haste smack smack. That's 6 smacks for a total of several dead goblins.
ОтветитьIf you look ahead a few more levels past Lv6 then Wild Magic Barbarian + Oath of Vengeance Paladin seems like a fun combo.
ОтветитьThe first build feels MUUUUCH better with 7/5 w/ Thief and Bear. Or go 7/4/1 w/ Monk.
ОтветитьWould recommend first time players not going tavern brawler with throwing because this will very likely trivialize the game even on tactician and make the rest of your companions feel very weak.
ОтветитьBarb/Monk looks awesome. Next char for sure. Thank you for the great builds.
ОтветитьWow the first stalion build seems really tanky and strong!
ОтветитьYou can dash outside of combat to get the free temp health from stallion
ОтветитьHow does unarmed attack/flurry of blows work when the character in the video is using a weapon and shield?
ОтветитьThere are specific boots in the game that add your wisdom modifier to unarmed attacks. Don’t remember where you get it, but it is extremely powerfull alongside tavernbrawler. When you go way of the open hand, you eventually get 1d4+wisdom extra damage. So those boots effectively double the damage bonus from wisdom. Go 16 STR and 16 WIS. Increase both to 18 either through leveling or with the mirror of loss in act 3. Now you get +16 damage to unarmed attacks.
ОтветитьThis "concentration rule" is annoying as hell.
ОтветитьI'm just here patiently waiting for the cleric guides..... I imagine your order is at least somewhat influenced by the play stats larian released?
ОтветитьThink it's good to be said Barbarian 2 is a great multiclass option for other classes just to secure Reckless Attack and offset any Paladin, Fighter, or other martial class looking to utilize Great Weapon Master
Ответить6 Berserker, 3 Thief is amazing for midgame.
Thief gives you a second bonus action which you can use for Enraged Throw or Frenzied Strike.
Plus you get that bonus damage from a sneak attack once per turn if you have advantage, by throwing a dagger.
Tavern brawler + returning pike carries hard.
If you're playing Wildheart barbarian, I recommend trying a couple of the Bestial Hearts. I originally had my eyes set on the Eagle Heart due to dash as a bonus action but I actually settled on Elk Heart and was using Tiger Heart for a while too. For Elk Heart, the extra 6 m (20 ft) of movement speed (4.5 from rage + 1.5 from elk aura) is insane and the Primal Stampede ability is very effective (can be used twice per turn at level 5). For the Tiger Heart, the extra jump distance combined with the athlete feat is just plain ridiculous (easy ~20 metre / 65 ft jumps).
ОтветитьWild Magic Barb is something I want to try for stupid fun
ОтветитьOn build topic.
A suggestion for future vids.
Builds based on literary icons.
For my 1st play through, I will make my favorite character. Wood Elf Ranger.
2nd and 3rd will be Conan the Barbarian. Probably Barbarian/Thief.
No magic for Conan. He notoriously mistrusted magic.
Then Elric of Melnibone. I'm thinking Warlock/Fighter.
And, Elric will have mid range Strength and Constitution. He lore-wise relied on potions to supplement his strength and weak constitution.
Also, his soulstealing sword Stormbringer helped a little. Lol
But, was a swordsman without peers.
I'm sure some expert will say those are crappy combinations. But, I'll try to stick as close to literature lore than min/maxing.
It's all about the role-playing and not the numbers.
I would never have thought of driud barbarians. 😂 that sounds so fun I'mma take that to lvl 12.
ОтветитьWild Heart Barbarian with Stallion aspect? Were you channeling Bill and Ted's "Wild Stallions" or Rocky Balboa's "Italian Stallion"? Lol
ОтветитьMan i thought youd do a barb mixed with way of the elements monk since you can cast their spells during rage.
ОтветитьThere's two nice throwing weapons in the game that work really well with Berserker Throw Builds, one is bought from a gobo vendor in act 1 and the other is a Legendary in Act 3 called Nyrulna, they return like an Eldrich Knight's bonded weapon and hit like a truck
ОтветитьDang, I chose berserker on my barb, but that first build synergizes exactly with how I'm playing the character so I think a respec is in order lol
ОтветитьThanks for the video
Ответитьabout time
ОтветитьNo Bardbarians? I tell you what you NEVER want to find yourself on the receiving end of a Bardbarian party attack. They'll murder you with style and shoot the medieval equivalent of a music video on/ around your corpse. Truly Barbaric...
ОтветитьBerserkers do not get anything good pass lv. 3? Bro, Mindless Rage + any type of Elf = Nothing can stop that raging train lol
ОтветитьAwesome. Druid and Barbarian are two classes that sound really cool but for some reason I just haven't clicked with them.
But a WildMagic/Druid combo... I had not considered this. I must try it.
I could watch those videos all day long
ОтветитьThanks for this!! 🤜🏽🤛🏽
I was actually thinking of a paladin/barb build but didn’t know if I’d work well or not.
Chimpanzee: Throwing camp supplies blinds targets hahah. This game is brilliant fun! pity it does not have combat finishing moves.
ОтветитьLove these videos, gonna have to try the wild magic / druid some time!
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