Hey
So, we have finally finished the modeling of this asset, hopefully, you have learned a few tips and tricks for hard surface modeling.
Now we will master UV mapping on our hard surface model to get it ready for texturing
If you don't know what UV mapping is, it's a technique that allows us to map coordinates to our hard surface geometry in a way we can easily use,
kind of like an animal pelt, we will unwrap the geometry to create a 2d representation of our model, this means we can easily sculpt and texture our hard surface model
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#Master_UV_Mapping_For_Production #UV_mapping #uv_map_maya #uv_map_blender #uv_map_3ds_max #how_to_learn_uv_mapping #what_is_uv_mapping #beginner_uv_mapping #uv_mapping_tutorial #uv_map_tutorial #master_uv_mapping #uv_unwrap #blender_uv #best_uv_mapping_method #maya_uv_tutorial #how_to_uv_in_maya #how_to_uv_in_blender #blender_uv_tutorial #uv_maps_maya #learn_maya_uv_maps #professional_uv_mapping #tips_for_uv_mapping