Комментарии:
Cuchame t m han pueto en un listenin de ingle , y mae mia co VOCALIZA que parece que zolo sabe escupi, te gusta el micro o q papanatas
ОтветитьThumbnail== badass😅
ОтветитьThanks for always helping people!
Ответитьbrackeys moment🔥
Ответить1000th comment
ОтветитьSigma
ОтветитьI'm still confused with the basic process and pipeline workflows.
1) Building assets in Blender (and animate them) and import it in Unreal - already feels overwhelming
2) Optimizing procedures. Are there specific rules. Do I put 15 houses on 1 atlas texture map, or each house have their own atlas texture map? In most games you will see a massive amount of topology work on a building, but when I do this there is no ram to put anything of this kind in Unreal.
No idea how some AAA games have tons of detail there in once space, but when I do it, everything loads in. For example, in GTA or RDR you see buildings in the distance (even at low level of detail, but when I do it via level streaming, there is nothing in the distance until things pop in via parameter settings. Or for example in Cyberpunk, a room filled with 200 props and nothing gets load in? It just doesn't make sense.
3) The basic structure of levels. From a Menu to character creation to Level 1 (island), level 2 is a sandbox, sub-levels with cave/dungeons, level 4 is inside castle with tons of rooms. (for example) < ---- no idea how to structure any of this if in a logic format / hierarchy. And I can't find any tutorial explaining this.
4) Unreal can become quickly like rocket science, if you are like me (that didn't study coding/programming).
My opinion is that it's easier to code in unreal engine than in c# ,there and a comma if you forget it, the code no longer works...
ОтветитьI have played all Half-Life games but finished none. Last week I decided to finally re-play all of them, to the end this time. I have spent years without getting spoilers to the end scenes of them. Till now...
Ответитьthis is the most boring video ever
ОтветитьAre you gay? At the ending scene it seems like you are!
ОтветитьThanks
ОтветитьI prefer the 3 Gs of GTA. Grab, Get in, Go. Simple game design.
ОтветитьI think some AAA games could learn a lot from this…😂
ОтветитьFor those who never heard and for those who wanna share it.
HERE IS THE MILLION-DOLLAR QUESTION: Will you go to Heaven when you die? Here’s a quick test: Have you ever lied, stolen, or used God’s name in vain? Jesus said, “Whoever looks at a woman to lust for her has already committed adultery with her in his heart.” If you have done these things, God sees you as a lying, thieving, blasphemous, adulterer at heart, and the Bible warns that one day God will punish you in a terrible place called Hell. But God is not willing that any should perish. Sinners broke God’s Law and Jesus paid their fine. This means that God can legally dismiss their case: “For God so loved the world that He gave His only begotten Son, that whoever believes in Him should not perish but have everlasting life.” Then Jesus rose from the dead, defeating death. Today, repent and trust Jesus, and God will give you eternal life as a free gift. Then read the Bible daily and obey it. God will never fail you
By the way thanx for info
ОтветитьThat's funny about pineapple hehe
ОтветитьLong intro and slight accent
ОтветитьWhat I learnt is... in CSGO, you plant pineapples! 😂
ОтветитьAnd everybody following similar formulas leads to to all games becoming boring. Cut scene, mission, repeat.
ОтветитьPineapple?
ОтветитьCoding your own games is easier than you think... skip ad
ОтветитьReally helpful especially for beginners.
ОтветитьPineapple 😂😂😂
Ответитьcool
Ответитьare you from india
ОтветитьTELL ME WHAT SOFTWARE OR APP YOU USED
ОтветитьThank you!
ОтветитьI came here expecting to dislike it, and I did
ОтветитьCould tell me about melee tower
ОтветитьThanks 🙏🏿
ОтветитьYou're voice is same to levinho
ОтветитьIt's hard please teach me
ОтветитьCan I say that we miss you? 🥺
ОтветитьIt's a very basic video that carries a lot of knowledge
ОтветитьI miss Brackeys. 😥
ОтветитьDefinitely have a sponsor for a 10 minute video, big pass.
ОтветитьI thought I want to make something close to rdr2 god of war or spiderman
Ответитьis game design difficult
??
Link to the paper seems broken..
Ответитьwe miss you Brackeys ...
Ответить👏👍
ОтветитьGood
ОтветитьLink to structural composition doesn't work.
Ответить