Комментарии:
Noice!
ОтветитьLol
Ответитьgood meme
Ответитьcome on zack we want want real videos
Ответитьhahaha
Ответитьwe have the meats!
Ответитьi like it
ОтветитьZeroArby's
Ответитьwhere the melody from?
Ответить11
ОтветитьIM FAST AS FUCK BOIIIIII
Ответитьyou're a clown but great video. keep it up !
ОтветитьFAST
Ответитьhahahahaha wow that just made my day
ОтветитьI'd bet my Emipers on him!
ОтветитьYou need to show your logo or something to do with your team or tournament, channel or something. Just having a "subscribe" button is too generic
ОтветитьLolllllllll the sarcasm I love it
ОтветитьThat's King Ross in that commercial, no DauT about it
ОтветитьAnyone know what the music at the end is?
Ответить??
Ответитьbest part of the tournament, and all the games were amazing.
ОтветитьFASTESTECHEST OR RIOT!!
ОтветитьI laught about that everytime it was in the stream yesterday x')
Ответитьname of song at the end ???????
ОтветитьThis isn't relevant to the fast king thing, but how do I make enemy units attack in custom scenarios? I'm attempting to make something where a roman legion attacks you at the very start, but for some reason I can't get the 'Attack Move' trigger affect to work. I get an enemy unit, select 'Set Objects' and then select 'Set Area' in the place I want it to charge into and attack. What am I doing wrong? I tried not having any triggers at all and just leaving the enemy units there - on the assumption that they would automatically attack - but they just run off scouting. Someone please help. This is in AoE II - HD Edition on Steam in case that's information needed.
Ответитьthis is gold
ОтветитьFAST
ОтветитьFAT & FURIOUS
Middle Ages Edition