Low Poly Rocks - Quick & Easy - Detailed Version

Low Poly Rocks - Quick & Easy - Detailed Version

Grant Abbitt

1 год назад

58,835 Просмотров

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BTC Reaper
BTC Reaper - 02.10.2023 01:39

Thank you. Great quick video.

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Mahrou
Mahrou - 23.08.2023 01:48

super usefull!

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Rotten Loser
Rotten Loser - 18.08.2023 17:12

I myself is a noob in Blender One easiest way to makke rock I found is :
Step 1: Insert a cube subdivide it a couple of time.
Step 2:Then use cell fracture to breake them into pieces after that u will have a lot of stone to chose from

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Andrew Mershon
Andrew Mershon - 04.08.2023 17:19

omg this is very easy if you just started blender this would be perfect for you

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WektorGH
WektorGH - 30.05.2023 12:37

Hey master. Should I bevel all edges on low poly rocks?

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North Strider
North Strider - 21.05.2023 17:40

For folks who can't bevel vertices with W, in Blender 3.5: you can do this with ctrl+shift+B only or with V (I guess due to keyboard layout issues)

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Osha Dee
Osha Dee - 16.05.2023 16:10

Thank you

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Just Ghostkey__
Just Ghostkey__ - 16.05.2023 10:22

honestly man i have been trying to get into blender off and on for years using that donut tutorial and more but always got frustrated and quit, quite recently i discovered your low poly giraffe videos and used it to make a human model and ever since i have been getting so much better due to your super helpful and god like tutorials, all i wanna say is keep up the incredible work you absolute chad

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Harrison Nonya
Harrison Nonya - 12.05.2023 18:06

When I do control b then press v it Just makes a lot of small vertices

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Orbix
Orbix - 29.04.2023 10:40

Thanks, helps alot!

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Greg Albright
Greg Albright - 11.03.2023 17:55

10+ years using blender, and just now learning I can bevel a vertex...

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Ralf Bierig
Ralf Bierig - 04.03.2023 14:20

I wonder if you can do a longer video about how to make a low poly scene look good -- I know you did one on three tips on the subject where you also bring up the importance of silhouettes, but a longer video could include geometry, light, and composition as a deep dive. Just a thought...

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KAy
KAy - 24.02.2023 17:28

Hello Sir, is there any coupon code that you know for discounts on the cgboost blender launchpad course?

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epeli
epeli - 24.02.2023 02:31

i'd love to see you making fp arms

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حمزه
حمزه - 23.02.2023 12:26

Beautiful tutorial thnx grant ☺️

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3D ЛЕПКА
3D ЛЕПКА - 22.02.2023 01:23

blender hand painted died ?

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Kalponic Games
Kalponic Games - 18.02.2023 02:58

U can easily create rocks even without modelling them is making sphere then break them into pieces via fracture n physics

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Oxenford
Oxenford - 18.02.2023 01:13

instead of manually checking each face and joining verticies where needed couldn't you just triangulate the model after the fact? ofc manually fixing the faces isn't a big deal but anything that saves any time at all is welcome when working on projects like this.

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Maebbie
Maebbie - 17.02.2023 21:12

make icosphere, random transform vertices, optional: touch up with sculpt tool, decimate by a lot, merge by vertex distance

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kurt lindner
kurt lindner - 17.02.2023 19:49

Thank you for doing a separate video for this.
It was still understandable in the other video, but worth streamlining the process for a standalone.

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Moogie
Moogie - 17.02.2023 18:45

There's some good and useful tips in here, but this isn't at all what I would call "quick & easy". With a title like that I'm not expecting so much manual work to be done. At that point it's just... normal poly modelling, nothing special or timesaving about it.

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Dice
Dice - 17.02.2023 18:22

super usefull and such a great video

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CrisisBomberman
CrisisBomberman - 17.02.2023 18:21

Hey Abbit, your content is super cool. Have been watching over 2 years but can I ask you a favor to make some game asset topology video if it is possible for you ? thank you.

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WizardofWestmarch
WizardofWestmarch - 17.02.2023 18:17

I just started going through your gamedev TV tutorial since I've not touched blender in so long and it's funny seeing this right after going through the part of vertex beveling the pillars there

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Martin King
Martin King - 17.02.2023 17:25

I was told about a setting in Blender, when I tried to upgrade to a higher version , this setting is turned on by default and nothing about it is mentioned, It's under the Preferences -> Viewport -> Subdivision. Having this turned on was useless to me, because when I subdivide, it turns objects into 2 small dots, turning it off fixes it for me.

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Tikimedia
Tikimedia - 17.02.2023 17:22

As I was watching his efficient tutorial, I was reminded at how these seemingly simple lessons offer so much of the foundation of the more complex concepts. This should be one of the first exercises for beginners in a hard surface modeling tutorial; heh, no pun intended. Thank you for your thoughtful, thorough, and memorable tutorials!

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Adithyan Nair
Adithyan Nair - 17.02.2023 17:02

I m ur first viewer bro

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Pr4shant
Pr4shant - 17.02.2023 17:02

Great video but I request for some character creation videos those were very helpful

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