Obviously, the game is not finished and perhaps I was too hard, but I believe if there was some kind of visual tutorial at the beginning that explained what each piece did/was, I think it would greatly help players to understand the game better. If a game cannot convey what you're supposed to do, then how can the player enjoy the game? I think a game that's in Beta Testing, it's very well put-together! I do like the concept of the game, I just don't think it's explained well what I'm supposed to do.
Disclosure: The game's developer sent me a free copy of the Beta Testing version of this game in exchange for my unbiased review.
Get Godless on Steam:
https://store.steampowered.com/app/1677090/Godless/
Developed and published by Danil Kalyupa
Release date is TBA 2021!
Godless' description on Steam:
"Become the last god of a fantasy world to avenge your kind and eliminate mortals in turn-based battles with indirect control over friendly units.
Godless combines rogue-like and turn-based strategy genres and gives a fresh look at well-known elements offering indirect control over your servants. Regain divine power and unleash it upon mortals over and over until they fall!
Mortals defeated each single god… except you. Gather power and bring mankind to extinction destroying one continent after another in turn-based battles. After each crusade you'll grow stronger and better understand your enemies.
You are not a puppeteer but a god. Servants don't need direct orders and act on their own for the benefit of your war campaign. Consider their behavior, help them and don't let mortal heroes hinder your divine plans.
Transform landscape, construct buildings and summon new creatures to set up an advantageous environment for your servants. Volcano near enemy soldiers? Sure thing. Fortifications around friendly mages? Why not. Each battle never the same!
Merge sparks of creation into powerful artifacts and enhance their abilities with numerous passive powers. You'll discover hundreds of effective combinations during your crusades!
There will be survivors left on the destroyed continents. When the time comes you will choose their destiny and face consequences of decisions you had made right away. They will become your burden... or your blessing."
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