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JokerQuinn
JokerQuinn - 22.11.2023 04:56

You were excellent in the anatomical part, you just forgot one small detail, the character's nipples.

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Steamed Buns
Steamed Buns - 05.11.2023 08:45

Good cuz I LOVE anatomy. I don't feel too bad about character skulpting now uwu

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slo fury
slo fury - 01.11.2023 21:04

I'm on the fence about buying the course, anybody who already bought can help me make a decision please ? Thanks !

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wolfiedgr8t
wolfiedgr8t - 24.10.2023 01:35

Wow thank you, very informative 👍

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Skilat Tutos
Skilat Tutos - 06.10.2023 21:00

Omg I want to but I have some much question ! Actually, I know how to start with reference, blocking then sculpting but I don't know why I have so much trouble to make an armor and and the rig. I don't know how to sculpt the interior of the mouth too. I will buy the course

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Lord Khaos
Lord Khaos - 06.10.2023 03:19

I need to know the program people are using for sculpting and creating characters. I’m getting into game development for school and learning how to work UE and many others

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Rising khan
Rising khan - 21.09.2023 13:07

what polycount limit would you give for each character within a game?

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Muslim Jibril
Muslim Jibril - 20.09.2023 17:43

Please tell how to make the game

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P V 86
P V 86 - 13.09.2023 05:46

i saw the thumb nail and thought: another generic "how to game character" tutorial! but its not! its an awesome workflow, shown from start to finish. very interresting! edit: also very solid mustache!

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Oomree
Oomree - 06.09.2023 23:57

jan paweł drugi type video length

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Rizz Lord
Rizz Lord - 05.09.2023 09:24

what kind of sorcery is this??

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Erik Marchini
Erik Marchini - 01.09.2023 14:00

I was wondering, isn't there a way to delete every polygon that are hidden ?

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J C
J C - 01.09.2023 02:16

I am pretty impressed. My expectations were low because many tuts don't go as deep as yours. I thought this was rinse and repeat. NOPE! I learned several things that interested me. I will be checking this out ASAP. Thanks! I subscribed.

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yaa boateng
yaa boateng - 30.08.2023 15:39

Which app is that

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trySam
trySam - 18.08.2023 13:25

This is exactly what I was looking for, thank you! Love the processes with first getting the muscles done. I will try it as soon as I start making the characters for my game!

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Marisa Frodge
Marisa Frodge - 28.07.2023 19:03

what a great way to start modeling, I would agree creating the muscles first are an excellent way to get great detail. thank you for creating this

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Neb Motion Tutorials
Neb Motion Tutorials - 16.07.2023 13:17

so many amazing tips here, thanks

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Olexandr Halkin
Olexandr Halkin - 09.07.2023 19:48

That is so good content, thanks!

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Khawla Touj
Khawla Touj - 08.07.2023 15:46

thank you

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MPgaming07
MPgaming07 - 19.06.2023 18:27

can we make a deal, u give me that course for free and after a 2 weeks i will make one character that u want. or something like i will work for u ? plz consider this offer 😿😿

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Chad Kroger
Chad Kroger - 08.06.2023 01:56

10 hour course of this quality for $35 is a steal dude, thank you so much.

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Morraak's Chamber
Morraak's Chamber - 01.06.2023 15:22

Does the course cover bringing the model into Unity as well as Unreal?

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Ventura
Ventura - 24.05.2023 17:50

Hello, Does this type of rig and animation apply to Unity Mecanim?( Unity uses a specific humanoid system for animation reutilization)

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Iron Man
Iron Man - 21.05.2023 11:14

How u learned everything in blender????

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Deleted
Deleted - 18.05.2023 19:55

that char looks a bit like from soulframe from the new DE game

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Bastel Wastel
Bastel Wastel - 17.05.2023 16:12

Wow.. i can barely model a cartoony character.
Your muscle blocking blown my mind

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Santyago
Santyago - 04.05.2023 01:37

🔥🔥🔥

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Buggy
Buggy - 23.04.2023 23:36

Can those be uploaded to marvelous design?

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Покруч
Покруч - 18.04.2023 09:14

Oh anatomy, im coming, baby! Cool work, marvelous to watch! ❤️

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Hosein Bebany
Hosein Bebany - 17.04.2023 10:16

U get a like for dota 2 character axe

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mustangg
mustangg - 14.04.2023 09:01

ive rewatched this so many times. thank you so much for providing this workflow

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Haiduc
Haiduc - 11.04.2023 19:03

How many polygons was it?

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PukkaFactor
PukkaFactor - 11.03.2023 10:44

Great course. Your UI scale may be good for working in... but it's way too small for tutorials.

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Shock Engine
Shock Engine - 10.03.2023 08:18

Why not use the Unreal Skeleton so you can transfer the animaions?

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WALEED 3D
WALEED 3D - 08.03.2023 17:33

Amazing work 👍🏻

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TheDudeGuy
TheDudeGuy - 01.03.2023 13:59

The bell animation in the end lmao :D

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kaidus
kaidus - 16.02.2023 23:45

if you make mobile games or light weight games and plan to have your models on the lower side of quad count, you can get a lot of detail out with just 0.8k to 2k polygons per model if you know good 2D art to give off the impression of depth and in this case I suggest avoiding the sculpting phase and going straight to modelling so you save yourself a lot of retopology work and you may even skip completely the baking process. And even if you are bad at coloring or drawing you can easily learn some basic editing skills and turn real pictures into useable textures then you can use AI image generators to turn your edited images from real pictures into stylized textures, and if you don't know how to use AI to generate stylized verions of pictures then your last bet is learning how to draw. all considered this can cut down your work by 60 to 80%

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My true gender is Japanese
My true gender is Japanese - 13.02.2023 00:51

He ages horribly

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Jadon Mullinex
Jadon Mullinex - 10.02.2023 16:41

My friend, you really gotta try Adobe Substance Painter... It's a complete game-changer for texturing. This texturing workflow is significantly slower and more tedious. Substance painter produces much higher-quality results, and in a fraction of the time!

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Don't stay here
Don't stay here - 10.02.2023 15:48

Вау!😲 Это очень информативный видеоролик!
Благодарю вас за этот замечательный туториал. 👍

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Blemonade
Blemonade - 10.02.2023 01:01

I missed you, your tutorials are the best! Never stop!

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babouche traor
babouche traor - 10.02.2023 00:54

How many times took this character

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Durin Crombie
Durin Crombie - 09.02.2023 23:19

The way you block out the model is really great!

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Simon Zhang
Simon Zhang - 09.02.2023 21:37

No control rig???

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Zettabyte101
Zettabyte101 - 09.02.2023 18:41

Literally, Critical Giants seems to know everything I need a tutorial on. I was just thinking about a game-ready character in blender a few days ago.

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