Комментарии:
mmmm look at that nice round little succulent in the background. I want to loot it and put it in my spaceship.
ОтветитьCan't wait to create my first Shader. Thanks!
ОтветитьAh yes 500k resolution
ОтветитьI had a subject named computer graphics in my post graduate. My teacher didnt teach, but was strict in class, telling to write notes record note so on. Literally saying, you are teaching so good.
ОтветитьHow come that's happening:
Yes, but now shouldn't this fail because the buffer is unbound? Did I really hallucinate that in a previous video it was said that if we unbind the buffer then opengl will not draw anything?
Your explanations are so clear and easy to understand! Thank you so much for this series, it's really awesome. :)
ОтветитьThe triangle doesn't appear.
Ответитьyo i am eating a cadbury egg while watchin this. this is awesome
ОтветитьI love his hoodie
ОтветитьOmg, how slim you were...! 😮
Ответитьwrite the vertical camera plane-ray intersection raster shader
Ответитьah yes, an entire video (without coding) just explaining shaders. I love your explanations!!
ОтветитьMy possibilities are exploding right now. Thanks for the awesome tutorials! :D
ОтветитьAhaa.
So basically vertex shader = the outline
fragment shader = what comes in.
I spent a semester on a GPU programming course at my university and didn't get a word of what our "experienced" professor said! Even until the end of the semester, I didn't know what shader or even OpenGL is. I hated that course. But now with only 6 short videos, BANG, everything makes sense and is easy to understand. Come to Switzerland and become a university professor Cherno. You're just fantastic.
ОтветитьYou content is informative but it'd help if you used some visual aid and actually showed images of what to visualize instead of a sermon focused on your face for the length of the whole video.
ОтветитьI just stumbled upon this video by chanse, and I love your teaching style. You're extremely pedagogic in the way you teach. You repeat yourself with different wording and examples so we get different types of understandings for the same issue you're trying to teach, and it works tremendously! Great video!
ОтветитьThis is fantastic! love this explanation!
ОтветитьI'm trying to get up to speed in OpenGL, and was looking for something on shaders. Found this video, and was so impressed I'm now working through the entire playlist. I'd originally avoided it because I'm actually working in Go -- but I figured, what the heck, apart from a few language-specific differences, it all works basically the same; sure, I can translate from C++ (which I've not used for literally decades) to Go (which I've only just begun tinkering with...) :-) Wrapping my head around three-four languages at once is about par for the course! ;-)
ОтветитьI have a difficult time expressing how much I enjoy these videos. That said it is meant in a strictly non-stocker way... Obviously...
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