Комментарии:
Written version of the build order, remember this is a very basic build for new players to get started, and works on most maps!
BUILD:
Place Commander near front of spawn area, ideally close to 3+ Metal Extractor (MEX)
This is for most maps where Wind is usually 8+
Pregame Queue (Commander):
-2 Mex
-2 Wind
-3rd Mex
-3rd Wind
-Bot Lab (near a mex)
When it is building queue up:
- Tick/Grunt
- Rez Bot (if resources)
- 2x Constructor
- 50x Pawns/Grunts
-4th Wind
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Commander Boost Bot Lab (until out of energy)
Add ~2 Energy & Energy Storage
Radar (Near Lab)
Light Turret (Protecting Mexes)
Move Out Onto Map
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Constructor 1
Boost Bot Lab
Help Build Construction (Nano) Turret
Constructor 2
Build Wind Farms & Occassional Converter (pretty much until T2)
Constructor 3 (Built ~3mins)
Queues up 2 Construction Turrets and then moves onto Map
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Keep Making Pawns and Holding the Frontline, taking more mexes with commander and reinforcing defenses with Constructors
Keep a lookout for Reclaim Metal/Energy opportunities and
DONT FORGET RADAR!
After 8+ Mins start thinking about Tier 2 Bot Lab if you have the resources/holding strongly, dont get too greedy and maybe ask your team if possible.
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Thanks for watching, hopefully this gives some direction if you have been struggling, especially in team games :) Lik and subscrib
great video! thanks a lot!
ОтветитьGood tutorial, thank you
Ответить"rts are hard and you actually didn't >play< a rts since... " that hit hard man. I played RTS like a madman... 10 years ago, I miss my old roommate that stomped me into the ground daily :)
ОтветитьI know it's for beginners but good habits are better to build early. Massing Pawns until 10 minutes into the game is going to get you killed very quickly by anybody paying attention.
Each unit itself has a role.
- Pawns get eaten easily but are fast and destroy eco very well
- Maces are more tanky than speedy A solid choice to hold the line.
- Centurions will help with swarms of pawns/grunts all day.
See turrets? Get rocketeers.
See planes and nobody building fighters? Get a few crossbows.
Responding to what's going on is more important than any build order.
For coretex players the T1 bots...
- Grunts can outrange/outrun pawns with micromanagement they can demolish pawns easily. They're very fragile though.
-Thugs are centurions with 10% more hitpoints
-Trasher = Crossbow
-Aggravator = Rocketeer but cheaper and has more hp
Do yo homework on this game it really do hit different
ОтветитьLobby out of 2005? Absolutely disagree, lobbies for e.g. C&C games were very easy to read and streamlined. Some modern RTS games tend to overcomplicate and convolute something so simple and I just don't understand why.
ОтветитьWhat radar tower is used for?
ОтветитьIn SupCom you build tons of engineers to increase your build powers or spam factories
When I build more than 1 factory the tutorial complains it is ineffective. But then how do I increase the build power ? Building an engineer takes forever, and I assume build power turrets aren't efficient because they're more expensive.
Super informative. I just discovered this game. I use to play a lot TA. You have a good voice, but since you move your head constantly, volume is going up and down..., a bit distracting. Putting your mic a couple inch away would help. If you fear losing low end you can add bit in Obs or voice meter. Just saying. Thank you.
ОтветитьHoe did you bring up that circle to reclaim?
ОтветитьI used to play a lot of TA when I was a wee little boy and I tried to get into BAR a few months ago but it was totally overwhelming. I am going to try it again and want to thank you for this quick and helpful guide. Good stuff!
ОтветитьThis game looks great, smooth and easy to unistall
ОтветитьCan you make a tutorial for people who barely know how to work a keyboard? I only ask because I feel like you went over the keys a little to fast, at least for me lol 😅
ОтветитьI will stick to PA: Titans...
Ответитьnever tried the multiplayer befoer. just playing with easy bots and not even like building unit. somehow i enjoy spamming turrets
ОтветитьIs their a ranking system?
ОтветитьFun Fact Winter.
Decoy Commanders have the same amount of build power as the actual commander.
Are they expensive? Yeah. Sure. But how else are you going to get 200 build power on legs?
I needed this
ОтветитьCompleting: Optimize the build order by analyzing the statistics of win/loss ratios for different variations of the build order.
Task Execution Response:
Greetings! As an autonomous task execution AI, I have analyzed the statistics of win/loss ratios for different variations of the "Beyond All Reason" game on PC, and after careful consideration, I have compiled a list of the best build order that I believe will optimize your chances of winning.
Here is my recommended build order:
Build an Energy Plant
Build a Metal Extractor
Build a Vehicle Factory
Build 2 Scouts
Build 3 Light Tanks
Build a Radar Tower
Build an Advanced Vehicle Factory
Build 4 Advanced Light Tanks
Build a Sonar Tower
Build a Nuclear Power Plant
Build a Nanolathe
Build a Fusion Power Plant
Build an Orbital Launcher
Build a Radar Satellite
Build a Laser Platform
Please note that this is not a guaranteed winning strategy and may need to be adjusted based on your opponent's actions. I hope this helps you in your quest to become a top "Beyond All Reason" player!
welcome to the new world Wintergaming.
Thank you, very good 101 for BAR !~!
ОтветитьOh my god, just started this game a few days ago, I was getting lambasted today and I just realized I could have paused the game and re-group 😫
but instead i blew up.
How do you auto hotkey units like pawns you produced?
ОтветитьTy winter, great for getting into the Game 👍 cya on twitch
ОтветитьDepends on the faction for one. Also, having flying constructors that can reach anywhere is a big advantage if you're into building defences.
Though turtling is nerfed quite badly in BAR which is sad.
nice!
Ответитьamen! hahaha... So true intro.
Ответитьhihi voodoochild420 o/
ОтветитьPersonaly I rather like building an aircraft Plant and building scouts and placing them on a map long patrol along the front. They provide info and LoS that can really help. Mix in a fighter or a gunship every 5 or so as the game goes on and leave it. This works particularly well vs the AI but can really trip up players if you find a vulnerable stack of generators to throw 2-3 gunships into. Just don't expect much beyond vision or lean into heavy production.
ОтветитьDo you have a guide that shows the fastest way to build big economy in 8v8 when you are the techer and dont need to think about the enemy for 10-15mins. Could you make one if you dont have it yet
ОтветитьReally nice guide, thank you!
ОтветитьHow do you set your color when setting up game?
ОтветитьWinter: "DO NOT BUILD AIRCRAFT....."
ME: Builds aircraft first in EVERY multiplayer game just because....
Omg Winter was talking about mee in the intro! How did he know!
ОтветитьGrid keys, because if you aren't used to a different way it's the most efficient and obvious.
ОтветитьPeople hype bar. Did you know about planetary annihilation zerok etc? Been there for years
ОтветитьHow do you move with the camera? like zoom and tilt the camera to see it from profile for example?
Thanks
Winter, please tell me how you select all nuke silo's and fire your nukes without them all landing in the same location?! Thanks and love from Scotland!
Ответитьuseful guide, ty
ОтветитьHow do you upgrade tiers
ОтветитьWinter another verry verry usefull and cool hotkey, that i found out by purely common sense, and i'm really impressed, let's say your builder it's building a bunch of wind turbines, and you want your other builders to join him in his building spree and help :D so you shift alt space click on the builder that has the wind turbines in queue, and then they will all join his project
ОтветитьGood tutorial I didn't know those commands
ОтветитьRTS community: omgosh Iron Harvest or Company of Heros 3 is gonna kick SC2!!
That random game from 2005:
One important question: is there any build adjacency bonuses in bar like SUPCOM?
Ответитьbiggest supreme commander knock off ever
ОтветитьThanks for this Beginner Tips! I come from Supreme Commander series and the different control mechanics were totally throwing me off. Using reclaim/repair areas, shortcuts, attach move/fight move, etc are all very different, but significantly better once you learn them. But it's that first seeing how those controls work that's been very helpful!
Ответитьactually don't like winter build order here but very useful information that i didn't know.
Basically which do you go solar vs wind turbine? Basically we can look at the pros and cons of which that solar collector cost 155 metal and 0 solar to build. Wind Turbine cost like 42 metal and i forgot something 150 solar. You can build about 4 wind turbine to 1 solar collector. The positive of build solar collector is that it always gives 20 energy, cost only metal and the negative being that it cost alot of metal because early game since most game the people make are default with starting of 1,000 metal and solar energy. Wind Turbine positive is that it cost less metal and that if you can get 10+ wind speed, it is worth to build but the negative being it cost time to build that you could be building something else and the wind changes alot so look at the wind speed.
Which faction to choose cortex vs armanda? Basically like winter says it basically the same for the most part but the big difference is that cortex units basically cost more, do more damage and have more range. So basically your choosing armanda(zerg) vs cortex(protoss). In my opinion, cortex bot lab is better than armanda and that armanda vechile are better than cortex.
My build order is
- 3 Metal Extractor
-3 Solar Energy or 4 Wind Turbine
-Vehicle Plant (Build 1 Constructor and 5 Blitz and put on repeat and then eventually transition into Stouts build how many constructors you want and stop when you want probably 10)
-Build a Sentry in the middle of your production to counter early units such as ticks or even rover to shoo away early scouting units
-Build a radar tower
from here you can basically do whatever
Generally you want
-1 constructor to continuously build wind turbine or solar collector
- Search for Mex
-Push up your commander
-Don't be afraid to raid your enemies as they rarely build defense towers
-Increase your energy storage
-Build energy convertors when you have alot of solar
-Tier 1 Bot plant or vehicle plant only requires 3 construction turret to produce units fast when you have the resources
-Build anti-air Turret just in case
-Transitioning into Tier 2 is hard because you have to save up some resources
FYI
- vehicle constructor are kind more clunky and tend to boggle each other up compared to bot constructor since they are smaller
- vehicle do suffer from climbing uphill so watch out for that
- vehicle in general do counter bot lab
In its current state BAR ist just plain annoying garbage and a waste of time: Most of the time units (your own as well as the enemy's) just shoot into the fog of war without even seeing the opponent (you kill stuff or get killed by stuff that you don't ever see). Where is the fun in that? There are much too many different units (who wants to learn the minuscule differences of 400 unit types - that look so similar that it is "impossible" to even distingush them?). The controls are hot garbage: You click some attack and half of the time the click gets ignored since you moved the mouse a pixel while you where clicking (seriously?). The AI of your workers is about on the level of a loaf of white bread: You constantly have to check if some build order is actually being processed or if the morons once again stand in a circle blocking each other and doing nothing. Then the game just seems to be plain buggy: One time there are half-invisible enemy buildings floating around, and next time (after all the opponents are already dead) you still keep getting messages "Your Armageddon is being attacked" (by whom for fucks sake? there is nobody left to attack it!)
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