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Im very excited for nebula if it turns into an actual game. A space take on rimworld would be very very fun.
ОтветитьGreat video. Thanks
ОтветитьI need Kenshi in medieval era!!
ОтветитьMedieval dynasty
ОтветитьMan, I've had sapiens for a long time now, but finding a river side clan like he showcased is so hard lol
ОтветитьRimworld is the one to beat, it's true. And probably not going to happen for the next few years. If the next dlc for rimworld is space travel, then pffff.
Ответитьits android or pc
ОтветитьWhat I look for in a base building game:
1. Less decorative, but not DOS pixelization.
2. Survival, but I’m tired of zombies, rafts, islands and historical overtones.
A massive building-tree that starts off simple, but then gets more complicated for convenience, not need.
4. Unique character profiles that outright tells you what tasks they like or dislike doing, and they bring added bonuses and hindrances to the team.
5. Character profile backstory that hints to you ways to enhance and evolve said character to be even more useful. Such as, kinetically move objects with mind, abnormal strength to horde more materials, agile-speed, mind-control of animal/alien/monster, quicker learning abilities.
6. Task assignment queues with 3-5 follow up slots, so the character doesn’t stay idle after completing one task.
7. YDiscover uniquely different biomes with friendly&predatory animals/aliens/monsters evolved for each biome; with the ability to kill&butcher or observe&tame them.
80% of these are NOT games, but cheap, Pay to Win android/iphone ad apps
ОтветитьThank you!
ОтветитьThanks for showing off these games. I have Space Haven and Stranded: Alien Dawn, both of which are excellent.
Ответитьonce a base building fan i found 0 interesting titles in provided list. thanks for effort.
ОтветитьPlease check out Acolony! Amazing colony sim/base builder!
Ответитьi wish there was more colony games in first person :(
ОтветитьHard pass on top down garbage games that look like they are from the 1990's.
ОтветитьSpace Heaven is THE BEST 'build a mothership' game I had yet and i played it many patches ago for many hours. Now they added so much i probably can double my 42hrs ^^
ОтветитьI just LOVE Going Medieval. It's the "update" from Rimworld I wanted and needed.
ОтветитьSpace Haven was good it just doesn't have alot of playability. After a day of playing it you've kind of done it all. Going medieval looks like it's pretty good.
ОтветитьI'm waiting for Steam world build = Anno + Dungeon keeper.
ОтветитьI can whole heartedly say that the only game on this list making it to complete game & future DLC’s IS GOING MEDIEVAL! The devs are so freaking active & great at keeping everyone updated weekly. They have a discord taking suggestions & believe it or not, they actually listen. (I requested bears & they made bears.)
ОтветитьBro, Minecraft legend 😁
ОтветитьNice video !
Go check Ascent of Ashes !
why do so little make first/third person games? those are the only ones I don´t find EXTREMELY boring,
ОтветитьDear game Devs, stop mimicking RimWorld. We only need one ffs. The artwork isn't charming or neat like you think they are outside of RimWorld. Stop it.
Ответитьa game that I would really like to see and play is a '' sons of the forest '' ( for the pace , active ennemies raiding patrolling etc, nice landscape forest to cut down, rivers , lake , First person ,manual base building, traps, hunting ) MEET medieval dynasty ( for all the first person colony simulator and inventory and crafting and landscape, Hunting, building ) MEET mount and blade bannerlord ( for the ennemy factions , politics, special character you can recruit to help you inventory equipments ) . A mix of all that in First person with maybe possibility of third person view into the early middle age / dark age viking era in britain, map size starting a bit like the island Ark + possibilities to add other island around while the game progress, Solo or coop, while strating as a casteaway from a longboat on the beach, and the possibility to become a Jarl of a small city while waging war and fighting yourself as a warrior king with your 2 handed Dane Axe, or crazy bow, early medieval weaponry !
Ответитьyou forgot about Manor Lords
ОтветитьGoing Medieval looks like Runescape, but you build and control the whole town instead of just one player.
ОтветитьCan highly recommend Going Medieval. Very awesome.
ОтветитьNorland looks like RimWorld with better graphics =))
ОтветитьAh pixelated, low-poly... having the power of, literally, a million computers from 1987 in a single modern chip at your fingertips and yet producing the same games as were seen 35 years ago. Kudos developers. Kudos indeed.
ОтветитьWhat I miss, is like having Wargame Red Dragon, but with base-building and secondary income. Like, how cool would it be to be able to grow/ improve a town there, or exploit local resources? It would cost you resources that you would otherwise divert to military units, but you could gain more income later on. Sure, you could risk the enemy blowing them up, but naturally, you would defend it, being for the enemy potentially a fortress to go around instead of through it (like the Maginot Line). Also, you would have the risk that it would be captured losing your investment thereby opting for the low-risk low yield in the back of the map instead of the high yield high risk near the frontline (for example). What I, personally, would prefer, is if there's also the possibility to have your income from the low-risk low-yield, even though more expensive, to exceed the income rate of the high-yield when pumping in resources like a madman. Like how you can in RUSE invest from the start in secondary resources while your teammates grind the primary resources.
What also would be interesting is like in Command & Conquer Generals, there was the mode of "Art of Defense", or like the game "The Riftbreaker where you would face waves of enemies while you are not just building a base to fend off the next wave, but to grow till your last. Or, if you're that type of gamer, not destroy the enemy if though you could, and just try to hold off the waves building bigger and bigger.
Normally, what's infuriating in most games, is the micromanagement of repairs/rebuilding destroyed buildings. When you become big, this becomes your burden. And it is not a good burden. Luckily buildings that automatically repair facilities are a blessing here. Something as a concept as well, which I liked, was with World of Warcraft where you could supply scraps to improve your own npc's so it would be more difficult for the enemy to go through them making them an actual hurdle and your defense would become less dependable on yourself.
I don't find the above stuff anywhere. At least, not where it is graphically pleasing.
Nebula is total graphical shit.
ОтветитьWhy the heck is everything either pixelart or low poly these days? I get that these styeles are trending but to those like me who don't like these looks, it's bummers. Some of these arguably look like crap.
Great video though!
Farworlds look like a copy of Starbound and Terraria
ОтветитьLove these saves me so much time doing the research on these games.
ОтветитьNot sure how many of these will truly offer something unique. So many seem very much alike at this glance. I might wishlist Bulwark caught my interest. Thank you for doing all the digging into on these!
ОтветитьNebula trailer there could be mistaken for a mod trailer of rimworld
ОтветитьAll of them bullshit indie titles, by one man team studios...
ОтветитьSo many games trying to take a bite out of Rimworlds Pie; what a waste of time how could they ever compete... Rimworld is such a powerhouse, at least "Going Medievil" is inovating with adding verticality
Ответитьi expect more interaction with other players in a sim bulding game
ОтветитьMy top would be:
Arclands, I really like the spin on The genre making it more tower defense, but keeping the resource managing, also the artstyle is great and smooth, they know what they want to do.
Diluvian Winds, again, the setting and the artstyle set it apart, and looking at all this samy rinworld clones, it really makes me want to try it.
Surviving the Abyss, looks a Lot like one that's already out, but the horror part sounds promising.
The Tribe Must survive, again, the horror part sounds good and looks different enough.
And Sapiens, 'cus i'm a History nerd, I would like to see how far it goes in terms of technology.
I really think having a good artstyle that stands out, and a interesting premise, is what makes You more than a rinworld clone. It's good that a Lot of games want to imitate a good Game, but they need to learn what makes it good, what makes Oxígeno Not Included and Rinworld very alike, and si different at the same time.
I own multiple of the mentioned space builders. All of them are good in their own way. Stardeus is especially great because the developer is super responsive and transparent.
ОтветитьLove how many Rimworld clones there are 🤣
ОтветитьAll are pixel games 🙄
ОтветитьIm not into rimworld graphics so all their clones will be off my list... n Havendock remind me of that cartoon Flapjack...
ОтветитьDon't forget The Last Starship! It's Nubula, Stardeus, Starmancer, Space Haven -- basically RimWorld's Save Our Ship 2 if made by the Prison Architect guys, who also inspired RimWorld. It's a whole bunch of similar games all at once.
ОтветитьIf there isn't a chance of your entire settlement and everyone in it being completely wiped out by asteroids or aliens then its not worth playing.
Ответитьcada año la tecnologia permite que haya mas realismo en los videojuegos, pero los desarrolladores prefieren volver a la epoca del sega y el family game. dios mio, que desperdicio.
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