This course provides a solid introduction to Geometry Nodes for Blender 2.93 LTS.
We'll be walking through the UI and shortcuts and creating our first scattering setup.
We'll have some lectures on Attributes and Instancing.
We're going to go through the full process of creating and entire scene within a single node tree!
Even though Geometry Nodes continues to develop and some nodes will change over time, the foundations and logic we build here will be applicable always.
The BCS Geometry Nodes course is part of the larger Blender Creative Series, a super course currently in production with several sections already released including my Procedural shader course: https://www.canopy.games/p/procedural-materials-in-blender