Комментарии:
3 years later, can you make the same game with chat gpt in 5 minutes?
ОтветитьUpbge (Blender) Visual programing is by far superior compared to Unity`s.
ОтветитьMake full video on bolt
ОтветитьI don't see any big difference between visual scripting and c# scripting they both have the same logic and the same syntax.
ОтветитьPlaymaker looks really powerful for small games, but $65 entry is a bit harsh I think
ОтветитьI recently tried to make game using unitys in built visual scripting (previously was bolt), but as a coder myself, I find it pretty difficult, connecting each node to one another, sometimes I just messed up the whole thing and had to restart the whole scripting. It's really good for those people who are beginner in coding and try to make game with visual scripting, but for one who knows coding might find difficult in using it.
ОтветитьWhat are exemples of games made with Bolt and Playmaker? Is there a lot?
Ответитьthis helped me make a game with bolt more, than with other tutorials lmao
ОтветитьI need something that is so simple, my brain can register it. I need a visual scripting system that either resembles minecraft / commands or a bunch of images that represent functions that you can peice together like blocks.
Ответитьthey both look way too complicated
Ответитьis any way to get free version of playmaker???
Ответитьaccording to me which is free ,(bolt) is better😁
ОтветитьI honestly think coding is easier than BOLT lol
ОтветитьTitle: How to Make a Game in 5 Minute
Video: 14 minute
the CPU how does it think in graphics is one outter most important things of its prowess
ОтветитьHonestly, you're not that far off from coding. You're still using logic and the same classes you'd use if you were using a script, you're just interfacing with it differently. The only thing missing is the syntax, which many programmers look up for reference anyways.
ОтветитьIf you are indie developer this tool is a must, no matter if you have coding skills or not. I think it's even better if you have.
ОтветитьWhen I watch this it just makes me want to code it.
ОтветитьC# is a nightmare for me. I can't understand why everything I've done never works. I type in a line of code that a tutorial shows and it works for them but not for me. I have never been able to get anything at all to work.
Visual scripting had been such a great tool for me
I'd prefer Bolt because am a Unreal Engine blueprint user and bolt seems visually similar to blueprints.
ОтветитьI’ve tried learning Unity, and this has been a thing this whole time??? I wish I had known about this sooner!
ОтветитьWhat keys are u pressing to move the sphere?
Ответитьas weird as playmaker looks, it works better for me than bolt does. i just like the look of it because its a bit simpler in a weird way
Ответитьwhat is key sir
ОтветитьI want to know, how do you know what needs to go where when using these?
If your new to this you have no idea why you use multiply and all that stuff.
ive watched tons of coding vids and still cant code without copying someone else
Ответитьamazing
ОтветитьI’m just gonna get bolt cause it’s free
ОтветитьPlaymaker has tons quirks, but I love it. It just makes sense to me. I'd love to see it get more polished though. 2.0 has been in the works for a long time. Hopefully, it gets released some day.
ОтветитьI was working on a clone of Dani's game Karlson. I worked on it for 3 months and made all the features he added to his game. But my hard drive became so slow that the pc was loading forever. I still have the hard drive. It was my first and last game where I worked more than a month. I have a lot of studies to do. So, I do not code now much
ОтветитьI click edit on playmaker component but it just is pretty much blank?
Ответитьreally this time i will learn using bolt!!
ОтветитьHow to make a game in 5 minutes in a 14 Minute video lol
ОтветитьGreat video!
Ответитьbolt is same as ue4 blueprints.
ОтветитьThere's a video called 'Godot Visual Scripting 3d Character Controller Simplified - Codeless Game Development', if you want to see one of easiest, also, a full coding system as well, give Godot a try, however, if you know how to use Unity, it's prob. bit more pro, advantage of Godot is, they take 0 %, down-side is, graphics are 90 - 95 % Unity, esp. 3D . .
ОтветитьUnity is better, dumb as it is, I use Godot engine, visual script is simple, click ' add ' script, and, it just works, boom . . It's also getting almost next - gen graphics, in Godot 4, now, in alpha . . .
If you use visual script, I think O3DE has best graphics in world, ' best ' visual script, some say Unreal has as well, if you want the most user-friendly, I'd try Godot, there are few tutorials, as well . . .
I started coding with C# and then I tried playmaker lol
ОтветитьIs there any alternative 3d game engine to create 3d mobile games without writing a single line code 🤔
ОтветитьHonestly can't tell how Playmaker is supposed to be any easier than Bolt. It looks just as complicated, if not even more so because it looks like just a bunch of drop down menus and too many of those tend to just blur together in my eyes.
Bolt looks like it does the same thing just much cleaner visually.. but in the end, all of this terminology thats required to understand how to use either is mostly what's going to be what fries my brain.
Visual learner myself, I have been making 3D models and material maps for decades. When I tried to learn to code I couldn't grasp it and my natural ability to typo made syntax errors frustrating. Playmaker is exactly what I needed, all of the functions I needed and none of the errors. I've managed some pretty complicated things with it too. Random character generators with procedural elements to keep things realistic, full inventory UI systems, dialogue system (although you are better off with an asset store script that can work along side playmaker for this).. Everything is doable but it takes some planning to avoid messy node graphs.
ОтветитьBeing a coder, this gives Headache
ОтветитьGood video, i have previously used both.
Playmaker was my initial goto, then bolt..
Well now i don't use either anymore, i write code instead.
In my experience playmaker was really good to get some results REALLY FAST, even without knowing what you where doing. ;)
Bolt i never really saw the benefit because i write faster than i drag out the flowgraphs.
Today i use so many assets, but not the visual scripting tools which ofcourse is foolish because you can still mix coding with either playmaker or bolt as needed.
People often mistakenly think once you use PM or Bolt then you can't do code, well it all works together ;)
Just learn C# guys. It will save you a plenty of time down the line.
ОтветитьLong shot here but I plan on attending Full Sail university. My two areas are either bachelors than master in game design or bachelors game development than masters game design if possible. My question is your schedule as my life and work seem similar what did you do to just take moments to breath or destress
ОтветитьThanks man! You solve me a very big problem!
ОтветитьThis just looks like coding with extra steps. Click the code rather than type the code, its still code.
Ответитьas a programmer, bolt makes more sense, but I can see how playmaker is appealing to people who don't come from programming
ОтветитьThe thing here is, you know how to code already, I need someone with "new experience", never once touch a single line of code, and somehow still making games with bolt, the comments gonna be priceless. If you are one, please, tell me, is it better?(for you), can you use bolt professionally like in a company environment?
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